launch: 非阻塞的,launch会创建一个CoroutineContext,但是内部会直接执行。
runBlocking: 阻塞的,runBlocking会创建一个CoroutineContext,当内部的Coroutine执行完时,自己才执行完。
withContext 与 async 都可以返回耗时任务的执行结果。 一般来说,多个 withContext 任务是串行的, 且withContext 可直接返回耗时任务的结果。 多个 async 任务是并行的,async 返回的是一个Deferred<T>,需要调用其await()方法获取结果。
我们看一下launch和runBlocking代码的区别。
先看launch,代码在这里:kotlinx.coroutines -> common -> Builders.common.kt
public fun CoroutineScope.launch(
context: CoroutineContext = EmptyCoroutineContext,
start: CoroutineStart = CoroutineStart.DEFAULT,
block: suspend CoroutineScope.() -> Unit
): Job {
val newContext = newCoroutineContext(context)
val coroutine = if (start.isLazy)
LazyStandaloneCoroutine(newContext, block) else
StandaloneCoroutine(newContext, active = true)
coroutine.start(start, coroutine, block)
return coroutine
}
很简单,创建了一个Coroutine,然后调用start启动这个Coroutine,最后返回了新创建的Coroutine.
再看看runBlocking的实现, runBlocking的实现在这里kotlinx.coroutines -> jvm -> Builders.kt
public fun <T> runBlocking(context: CoroutineContext = EmptyCoroutineContext, block: suspend CoroutineScope.() -> T): T {
contract {
callsInPlace(block, InvocationKind.EXACTLY_ONCE)
}
val currentThread = Thread.currentThread()
val contextInterceptor = context[ContinuationInterceptor]
val eventLoop: EventLoop?
val newContext: CoroutineContext
if (contextInterceptor == null) {
// create or use private event loop if no dispatcher is specified
eventLoop = ThreadLocalEventLoop.eventLoop
newContext = GlobalScope.newCoroutineContext(context + eventLoop)
} else {
// See if context's interceptor is an event loop that we shall use (to support TestContext)
// or take an existing thread-local event loop if present to avoid blocking it (but don't create one)
eventLoop = (contextInterceptor as? EventLoop)?.takeIf { it.shouldBeProcessedFromContext() }
?: ThreadLocalEventLoop.currentOrNull()
newContext = GlobalScope.newCoroutineContext(context)
}
val coroutine = BlockingCoroutine<T>(newContext, currentThread, eventLoop)
coroutine.start(CoroutineStart.DEFAULT, coroutine, block)
return coroutine.joinBlocking()
}
在runBlocking的实现内部,创建了一个BlockingCoroutine, 最后调用了BlockingCoroutine的joinBlocking()方法。joinBlocking内部有一个while(true)的调用:
fun joinBlocking(): T {
registerTimeLoopThread()
try {
eventLoop?.incrementUseCount()
try {
while (true) {
@Suppress("DEPRECATION")
if (Thread.interrupted()) throw InterruptedException().also { cancelCoroutine(it) }
val parkNanos = eventLoop?.processNextEvent() ?: Long.MAX_VALUE
// note: process next even may loose unpark flag, so check if completed before parking
if (isCompleted) break
parkNanos(this, parkNanos)
}
} finally { // paranoia
eventLoop?.decrementUseCount()
}
} finally { // paranoia
unregisterTimeLoopThread()
}
// now return result
val state = this.state.unboxState()
(state as? CompletedExceptionally)?.let { throw it.cause }
return state as T
}
其中还有一个关键调用if (isCompleted) break
. Job的isCompleted属性被JobSupport类Override了。
// kotlinx.coroutines.JobSupport class
public final override val isCompleted: Boolean get() = state !is Incomplete