修改cocos\platform\ios\CCEAGLView-ios.mm
1:函数markedTextRange中加入
if (nil != markedText_){
return [[[UITextRange alloc] init] autorelease];
}
2:函数textInRange中加入
if (nil != markedText_) {
return markedText_;
}
3:函数touchesBegan中加入
for (UIGestureRecognizer *ges in [self gestureRecognizers]) {
[self removeGestureRecognizer:ges];
}