import java.util.ArrayList;
import java.util.Collections;
public class GameTest {
public static void main(String[] args) {
//买牌,即创建牌
String [] arr = {"黑桃","红桃","方片","梅花"};
String [] arr2 = {"A","2","3","4","5","6","7","8","9","10","J","Q","K"};
//创建集合对象,存储
ArrayList<String> box = new ArrayList<String>();
//遍历数组,进行添加
for (int i = 0; i < arr.length; i++) {
//获取每一个花色
for (int j = 0; j < arr2.length; j++) {
//获取每一个数
//添加进牌的集合
box.add(arr[i]+arr2[j]);
}
}
box.add("大王");
box.add("小王");
//洗牌
Collections.shuffle(box);
System.out.println(box);
//发牌给三个人
//创建三个集合对象,用于存储各自的牌
ArrayList<String> 刘备 = new ArrayList<String>();
ArrayList<String> 关羽 = new ArrayList<String>();
ArrayList<String> 张飞 = new ArrayList<String>();
/*
* 一共54张牌,除去底牌51张牌,分别发给三个人,
* 0%3=0
* 1%3=1
* 2%3=2
* 3%3=0
* 4%3=1
* 5%3=2
* 6%3=0
* .
* .
* .
* 49%3=1
* 50%3=2
* 51%=0
*/
for(int i =0;i<box.size()-3;i++){
if(i%3==0){
刘备.add(box.get(i));
}else if(i%3==1){
关羽.add(box.get(i));
}else if(i%3==2){
张飞.add(box.get(i));
}
}
System.out.println("刘备:"+刘备);
System.out.println("关羽:"+关羽);
System.out.println("张飞:"+张飞);
System.out.println("底牌:");
for(int i = box.size()-3;i<box.size();i++){
System.out.println(box.get(i));
}
}
}