1.先说结论,因为调用了两次start(),调用stop()、release()只关闭了一次,导致资源停止只能通过播放结束或者是GC报warn资源未释放。start()之后再次start()之前需要对前面start()的资源进行处理否则会导致关不掉。
调用代码(处理前)、发现各种加release()、reset()百度结束MediaPlayer都没卵用
private void handleCall() {
if (isTalking) {
mPlayer = sound.play(sound.ringback, true);
}
}
public static MediaPlayer play(String url, Boolean looping) {
return play(url, looping, null);
}
public static MediaPlayer play(String url, Boolean looping, OnCompletionListener listener) {
MediaPlayer mp = new MediaPlayer();
try {
mp.setDataSource(url);
mp.prepare();
mp.setLooping(looping);
mp.start();
if (listener != null)
mp.setOnCompletionListener(listener);
else {
mp.setOnCompletionListener(new OnCompletionListener() {
public void onCompletion(MediaPlayer p) {
p.stop();
p.release();
}
});
}
return mp;
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
if (mp != null) {
mp.stop();
mp.release();
}
return null;
}
处理后
private void handleCall() {
if (isTalking) { //呼出 此处会被调用两次需要释放第一次的资源然后再次赋值否则开启两次只能释放一次导致挂断一直嘟嘟嘟
Log.d(TAG, "呼出!");
if (mPlayer != null) {
Log.d(TAG, "release");
mPlayer.release();
}
mPlayer = sound.play(sound.ringback, true);
}
//关闭资源、停止播放
private void stopPlayer() {
Log.d(TAG, "stopPlayer" + mPlayer);
if (mPlayer != null && mPlayer.isPlaying()) {
Log.d(TAG, "stop、reset");
mPlayer.stop();
mPlayer.reset();
mPlayer.release();
mPlayer = null;
}
}
2.测试代码
一开始以为跟界面有关,因为原始代码是正常的(Activity),改编后的代码出了问题(Fragment)?
后来觉得可能是编译版本的问题,之前也出现过因为版本问题资源无法正常播放?
MediaPlayer的对象是成员变量或者是局部变量?
事实证明跟上面没蛋关系
写了个很简易的test界面,就是开启播放、停止播放,点击一次开启一次关闭正常,特地点击两次开启,点击关闭发现音频开启了两次而不是我以为的简单赋值,点击关闭只能关闭一个(后者),防误触或者是别的建议加上if (mPlayer != null) { mPlayer.release();}
public class TestActivity extends Activity{
private MediaPlayer mPlayer = null;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_test);
Button btPlay = (Button) findViewById(R.id.btPlay);
Button btStop = (Button) findViewById(R.id.btStop);
Button btShow = (Button) findViewById(R.id.btShow);
btPlay.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
mPlayer = sound.play(sound.ringback, true);
}
});
btStop.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if (mPlayer!=null){
mPlayer.stop();
mPlayer.release();
mPlayer=null;
}
}
});
btShow.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
mPlayer = sound.play(sound.ringback, true);
}
});
}
}
3.image.png
如上图所示MediaPlayer mPlayer = null,mPlayer 初始值是null,调用sound.play(sound.ringback, true)赋值后,内部会进行prepared->started,再次过来赋值依旧会进入该流程播放音频,关闭项的流程相当于只对后者起了作用,前者依旧在播放