看了一些app的返回效果,自己忍不住抽时间研究了一下,demo:FullScreenReturn
动画效果:·········································································································
核心代码
- 在NavViewController中重写下面两个方法,我们就可以自定义想要的返回效果
- (void)pushViewController:(UIViewController *)viewController animated:(BOOL)animated {
UIImage *image = [self currentScreenCaptureImage];
if (image) {
[self.screenCaptureList addObject:image];
}
[super pushViewController:viewController animated:animated];
[self resetPanGestureEnableStatus];
}
- (UIViewController *)popViewControllerAnimated:(BOOL)animated {
[self.screenCaptureList removeLastObject];
UIViewController *VC = [super popViewControllerAnimated:animated];
if ([VC isKindOfClass:[self.topViewController class]]) {
[self.screenCaptureList removeAllObjects];
}
[self resetPanGestureEnableStatus];
return VC;
}
- 创建并获取当前屏幕的视图,也就是截屏
- (UIImage *)currentScreenCaptureImage {
UIView *view = self.view.superview;
if (self.tabBarController) {
view = self.tabBarController.view;
}
if (!view || CGRectIsEmpty(view.frame)) {
return nil;
}
UIGraphicsBeginImageContextWithOptions(view.bounds.size, NO, [UIScreen mainScreen].scale);
[view.subviews enumerateObjectsUsingBlock:^(__kindof UIView * _Nonnull subView, NSUInteger idx, BOOL * _Nonnull stop) {
[subView drawViewHierarchyInRect:subView.frame afterScreenUpdates:NO];
}];
UIImage *screenCaptureImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return screenCaptureImage;
}
UIGraphicsBeginImageContextWithOptions(CGSize size, BOOL opaque, CGFloat scale);
创建一个基于位图的上下文(context),并将其设置为当前上下文(context)。
size:
新创建的位图上下文的大小。也是UIGraphicsGetImageFromCurrentImageContext()返回的image大小。
opaque:
透明开关,一般设置为YES,如果图形不用透明,设置为YES以优化位图的存储,渲染效率更高。
scale
缩放比例, 一般设置为0,系统会自动设置正确的比例。iPhone 4是2.0,其他是1.0。
- 添加拖动手势
- (void)addPanGestureRecognizer {
self.panGestureRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panGestureRecognizerAction:)];
self.panGestureRecognizer.delegate = self;
[self.view addGestureRecognizer:self.panGestureRecognizer];
}
- 自定义返回效果(行间有注释)
- (void)panGestureRecognizerAction:(UIPanGestureRecognizer *)panGestureRecognizer {
//触点位置
CGPoint touchPoint = [panGestureRecognizer locationInView:[[UIApplication sharedApplication] keyWindow]];
switch (panGestureRecognizer.state) {
case UIGestureRecognizerStateBegan: {
//触点开始位置
self.startTouchPoint = touchPoint;
//将上一个屏幕的截图放在当前view的下面
self.screenCaptureImageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, self.view.width, self.view.height)];
UIImage *lastScreenCaptureImage = [self.screenCaptureList lastObject];
[self.screenCaptureImageView setImage:lastScreenCaptureImage];
self.blackMaskView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, self.view.width, self.view.height)];
[self.backgroundView insertSubview:self.screenCaptureImageView belowSubview:self.blackMaskView];
self.backgroundView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, self.view.width, self.view.height)];
[self.view.superview insertSubview:self.backgroundView belowSubview:self.view];
[self.backgroundView addSubview:self.blackMaskView];
}
break;
case UIGestureRecognizerStateChanged: {
//根据拖动的距离实现动画效果
CGFloat displacement = touchPoint.x - self.startTouchPoint.x;
[self moveViewWithDisplacement:displacement > 0 ? displacement : 0];
}
break;
case UIGestureRecognizerStateEnded: {
//根据设定的距离判断是否返回,并作出相应处理
CGFloat displacement = touchPoint.x - self.startTouchPoint.x;
if (displacement > moveWidth) {
[UIView animateWithDuration:animateDuration animations:^{
[self moveViewWithDisplacement:[UIScreen mainScreen].bounds.size.width];
} completion:^(BOOL finished) {
[self popViewControllerAnimated:NO];
self.view.leftX = 0;
self.backgroundView.hidden = YES;
}];
} else {
[UIView animateWithDuration:animateDuration animations:^{
[self moveViewWithDisplacement:0];
} completion:^(BOOL finished) {
self.backgroundView.hidden = YES;
}];
}
}
break;
//其他异常情况处理
case UIGestureRecognizerStateCancelled:
case UIGestureRecognizerStateFailed:
case UIGestureRecognizerStatePossible:
{
[UIView animateWithDuration:animateDuration animations:^{
[self moveViewWithDisplacement:0];
} completion:^(BOOL finished) {
self.backgroundView.hidden = YES;
}];
}
break;
default:
break;
}
}
- 根据拖动的距离实现动画效果
- (void)moveViewWithDisplacement:(CGFloat)displacement {
CGFloat width = self.view.width;
displacement = displacement <= width ? displacement : 0;
displacement = displacement > 0 ? displacement : 0;
self.view.leftX = displacement;
CGFloat scale = displacement / (width * 20) + 0.95f;
CGFloat alpha = 0.4f - displacement / 800;
self.screenCaptureImageView.transform = CGAffineTransformMakeScale(scale, scale);
self.blackMaskView.alpha = alpha;
}
其他细节问题,可能要根据不同App的业务逻辑自行实现。其实很简单。