先来个图吧
大概的效果就是这样,代码就一个监听事件,把需要移动的View添加这个监听事件就可以了,具体的参数要根据自己的项目情况而定。
private View.OnTouchListenershopCarSettleTouch =new View.OnTouchListener() {
int rawY1,rawX1,rawY,rawX;//手指落下和抬起的位置 用来判断用户是移动图标还是点击事件
int rr,ll;//当用户放开手指的时候 ,通过位置判断 让View自动靠边
int lastX,lastY;// view的的当前位置 用来计算更新view的位置
@Override
public boolean onTouch(View v, MotionEvent event) {
int ea = event.getAction();
DisplayMetrics dm = getResources().getDisplayMetrics();
int screenWidth = dm.widthPixels;
int screenHeight = dm.heightPixels;//需要减掉图片的高度
switch (ea) {
case MotionEvent.ACTION_DOWN:
lastX = (int) event.getRawX();//获取触摸事件触摸位置的原始X坐标
lastY = (int) event.getRawY();
rawX1 = (int) event.getRawX();
rawY1 = (int) event.getRawY();
case MotionEvent.ACTION_MOVE:
//event.getRawX();获得移动的位置
int dx = (int) event.getRawX() -lastX;
int dy = (int) event.getRawY() -lastY;
int l = v.getLeft() + dx;
int b = v.getBottom() + dy;
int r = v.getRight() + dx;
int t = v.getTop() + dy;
//下面判断移动是否超出屏幕
if (l <0) {
l =0;
r = l + v.getWidth();
}
if (t <30) {
t =30;
b = t + v.getHeight();
}
if (r > screenWidth) {
r = screenWidth;
l = r - v.getWidth();
}
if (b > screenHeight -200) {
b = screenHeight -200;
t = b - v.getHeight();
}
v.layout(l, t, r, b);
lastX = (int) event.getRawX();//获取触摸事件触摸位置的原始X坐标
lastY = (int) event.getRawY();
v.postInvalidate();
break;
case MotionEvent.ACTION_UP:
this.rawX = (int) event.getRawX();
this.rawY = (int) event.getRawY();
if (v.getLeft() < (screenWidth /2 + v.getWidth() /2)) {
ll =20;
rr =ll + v.getWidth();
}
if (v.getRight() > (screenWidth /2 + v.getWidth() /2)) {
rr = screenWidth -20;
ll =rr - v.getWidth();
}
v.layout(ll, v.getTop(),rr, v.getBottom());
v.postInvalidate();
if (Math.abs(this.rawX -rawX1) >20 || Math.abs(this.rawY -rawY1) >20) {
return true;
}
break;
}
return false;
}
};