一、前言:
上一篇:Android Dagger2基础使用(一)https://www.jianshu.com/p/78de2d573533
通过Dagger2依赖注入的两种方式获取User对象,并简单了解了各个组件的作用和互相的联系:
@Inject : 注入,被注解的构造方法会自动编译生成一个Factory工厂类提供该类对象。
@Component: 注入器,类似快递员,作用是将产生的对象注入到需要对象的容器中,供容器使用。
@Module: 模块,类似快递箱子,在Component接口中通过@Component(modules =
xxxx.class),将容器需要的商品封装起来,统一交给快递员(Component),让快递员统一送到目标容器中。
gitHub 地址:https://github.com/lyyRunning/DaggerDemo
二、带Inject源码解析:
我们打开app目录下的build文件夹,以笔者为例,目录结构为:
/Users/luo/develop/my/DaggerDemo/app/build/generated/source/apt/debug....../A01SimpleActivity_MembersInjector.java
如下图:
我们不难发现,编译器已经帮我们生成了这样几个文件:
DaggerA01SimpleComponent
User_Factory
A01SimpleActivity_MembersInjector
1. User_Factory.java
上一篇文章我们已经进行了分析,很简单,当我们@Inject注解一个类的构造方法时,编译器会自动帮我们生成一个工厂类,负责生产该类的对象,类似于商品的厂家
public enum User_Factory implements Factory<User> {
INSTANCE;
@Override
public User get() {
return new User();
}
public static Factory<User> create() {
return INSTANCE;
}
}
2. DaggerA01SimpleComponent类
public final class DaggerA01SimpleComponent implements A01SimpleComponent {
private MembersInjector<A01SimpleActivity> a01SimpleActivityMembersInjector;
private DaggerA01SimpleComponent(Builder builder) {
assert builder != null;
initialize(builder);
}
public static Builder builder() {
return new Builder();
}
public static A01SimpleComponent create() {
return builder().build();
}
@SuppressWarnings("unchecked")
private void initialize(final Builder builder) {
//初始化A01SimpleActivity_MembersInjector
this.a01SimpleActivityMembersInjector =
A01SimpleActivity_MembersInjector.create(User_Factory.create());
}
@Override
public void inject(A01SimpleActivity activity) {
a01SimpleActivityMembersInjector.injectMembers(activity);
}
public static final class Builder {
private Builder() {}
public A01SimpleComponent build() {
return new DaggerA01SimpleComponent(this);
}
/**
* @deprecated This module is declared, but an instance is not used in the component. This method is a no-op. For more, see https://google.github.io/dagger/unused-modules.
*/
@Deprecated
public Builder a01SimpleModule(A01SimpleModule a01SimpleModule) {
Preconditions.checkNotNull(a01SimpleModule);
return this;
}
}
}
很熟悉,我们在Activity中就用到了这个生成的类,编译器起名方式也很简洁:Dagger+你的Component接口名
在我们的Activity中我们是这样使用:
//添加新代码
DaggerA01SimpleComponent.builder()
// .a01SimpleModule(new A01SimpleModule(this))
.build()
.inject(this);
我们根据这个步骤查看源码,发现
DaggerA01SimpleComponent.builder().build()
实际上是通过建造者模式创建了一个新的DaggerA01SimpleComponent对象,在这个对象的构造方法中,执行了initialize()方法,初始化了一个A01SimpleActivity_MembersInjector对象。
请注意,在初始化A01SimpleActivity_MembersInjector时我们看到这行代码:
this.a01SimpleActivityMembersInjector =
A01SimpleActivity_MembersInjector.create(User_Factory.create());
可以看到,Student工厂类作为参数传入了Injector中。
然后通过调用
DaggerA01SimpleComponent.builder().build().inject(this);
中,实际上是将Activity作为参数传入了A01SimpleActivity_MembersInjector对象的InjectMembers()方法里面,仅此而已。
很好,我们看起来已经明白了Component的作用:编译器通过@Component注解,生成了DaggerA01SimpleComponent类,然后将activity传入初始化了的A01SimpleActivity_MembersInjector对象中。
这时我们有了一点头绪,因为我们发现,Student工厂类,已经和Activity同时都放入了这个神秘的A01SimpleActivity_MembersInjector类中了。
3. A01SimpleActivity_MembersInjector类,将User和Activity进行连接
public final class A01SimpleActivity_MembersInjector implements MembersInjector<A01SimpleActivity> {
private final Provider<User> userProvider;
public A01SimpleActivity_MembersInjector(Provider<User> userProvider) {
assert userProvider != null;
this.userProvider = userProvider;
}
public static MembersInjector<A01SimpleActivity> create(Provider<User> userProvider) {
return new A01SimpleActivity_MembersInjector(userProvider);
}
@Override
public void injectMembers(A01SimpleActivity instance) {
if (instance == null) {
throw new NullPointerException("Cannot inject members into a null reference");
}
instance.user = userProvider.get();
}
public static void injectUser(A01SimpleActivity instance, Provider<User> userProvider) {
instance.user = userProvider.get();
}
}
其实已经很简单了,在该Injector的injectMembers()方法中,已经将User对象通过User_Factory的get()方法获得,然后直接赋值给Activity的user对象了!
就是这行代码:
instance.user = userProvider.get();
private final Provider userProvider ->就是在create()方法中传入的User_Factory工厂类,不信?点击Factory类:
public interface Factory<T> extends Provider<T> {
}
很明显了,User_Factory父类是 Factory,Factory父类是Provider,向上转型嘛。
三、带Module的源码解析:
1. User 类 (取消Inject注解):
public class User {
public User() {
}
}
2. Module类(增加一个Provide注解方法):
@Module
public class A01SimpleModule {
private A01SimpleActivity activity;
public A01SimpleModule(A01SimpleActivity activity) {
this.activity = activity;
}
//下面为新增代码:
@Provides
User provideUser(){
return new User();
}
}
3. Component(不变) :
@Component(modules = A01SimpleModule.class)
public interface A01SimpleComponent {
void inject(A01SimpleActivity activity);
}
4. Activity(新增一行代码):
public class A01SimpleActivity extends Activity {
@BindView(R.id.btn1)
Button btn1;
@Inject
User user;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_a01_simple);
ButterKnife.bind(this);
//添加新代码.a01SimpleModule(new A01SimpleModule(this))
DaggerA01SimpleComponent.builder()
.a01SimpleModule(new A01SimpleModule(this))
.build()
.inject(this);
}
@OnClick(R.id.btn1)
public void onViewClicked() {
Toast.makeText(this,user.toString(),Toast.LENGTH_LONG).show();
}
}
我们先把app/build文件夹删除,删除自动生成的代码后,然后ctrl+F9重新编译,编译成功运行,依然可以获得User对象。
这时我们打开build目录,层层剥开后,发现这样三个类:
DaggerA01SimpleComponent
A01SimpleModule_ProvideUserFactory
A01SimpleActivity_MembersInjector
5. A01SimpleModule_ProvideUserFactory类
public final class A01SimpleModule_ProvideUserFactory implements Factory<User> {
private final A01SimpleModule module;
public A01SimpleModule_ProvideUserFactory(A01SimpleModule module) {
assert module != null;
this.module = module;
}
@Override
public User get() {
return Preconditions.checkNotNull(
module.provideUser(), "Cannot return null from a non-@Nullable @Provides method");
}
public static Factory<User> create(A01SimpleModule module) {
return new A01SimpleModule_ProvideUserFactory(module);
}
}
我们知道,我们在Module中创建了一个provideUser()方法,方法中创建并返回了一个User对象,其实很相似,Module的@Provides注解就是帮助我们生成了一个User_Factory的工厂,只不过这个工厂很特别,只有钥匙才能进(必须传入A01SimpleModule对象才能实例化):
//没有传入A01SimpleModule对象,无法实例化该工厂对象
public static Factory<User> create(A01SimpleModule module) {
return new A01SimpleModule_ProvideUserFactory(module);
}
我们查看A01SimpleModule会发现,想实例化A01SimpleModule,必须传入一个A01SimpleActivity对象,这说明了,A01SimpleModule就像是一个专属的快递箱子,只有本人(A01SimpleActivity)才能签收私人快递,然后打开自己的盒子(A01SimpleModule->创建A01SimpleModule_ProvideUserFactory)获得这个User对象!
简单来说,通过@Providers注解后,产生的对象就经过Module包装,通过Component快递员送到需要的容器Activity中。
相比@Inject简单粗暴的注解生成的“万能工厂”User_Factory类,似乎这个更“安全”一些~
6. DaggerA01SimpleComponent类
public final class DaggerA01SimpleComponent implements A01SimpleComponent {
private Provider<User> provideUserProvider;
private MembersInjector<A01SimpleActivity> a01SimpleActivityMembersInjector;
private DaggerA01SimpleComponent(Builder builder) {
assert builder != null;
initialize(builder);
}
public static Builder builder() {
return new Builder();
}
@SuppressWarnings("unchecked")
private void initialize(final Builder builder) {
//创建A01SimpleModule专属工厂
this.provideUserProvider = A01SimpleModule_ProvideUserFactory.create(builder.a01SimpleModule);
//将专属工厂放入 Injector 中
this.a01SimpleActivityMembersInjector =
A01SimpleActivity_MembersInjector.create(provideUserProvider);
}
@Override
public void inject(A01SimpleActivity activity) {
//将 Activity 容器传入 Injector 中
a01SimpleActivityMembersInjector.injectMembers(activity);
}
public static final class Builder {
private A01SimpleModule a01SimpleModule;
private Builder() {}
public A01SimpleComponent build() {
if (a01SimpleModule == null) {
throw new IllegalStateException(A01SimpleModule.class.getCanonicalName() + " must be set");
}
return new DaggerA01SimpleComponent(this);
}
//传入需要的 Mouble
public Builder a01SimpleModule(A01SimpleModule a01SimpleModule) {
this.a01SimpleModule = Preconditions.checkNotNull(a01SimpleModule);
return this;
}
}
}
变化很少,相比较@Inject注解的方式,@Inject注解生成的工厂类就好像将商品赤裸着交给Component,@module注解生成的工厂类就好像给商品加了一层防护纸箱,感觉更贴心了呢~
7. A01SimpleActivity_MembersInjector类
public final class A01SimpleActivity_MembersInjector implements MembersInjector<A01SimpleActivity> {
private final Provider<User> userProvider;
public A01SimpleActivity_MembersInjector(Provider<User> userProvider) {
assert userProvider != null;
this.userProvider = userProvider;
}
public static MembersInjector<A01SimpleActivity> create(Provider<User> userProvider) {
return new A01SimpleActivity_MembersInjector(userProvider);
}
@Override
public void injectMembers(A01SimpleActivity instance) {
if (instance == null) {
throw new NullPointerException("Cannot inject members into a null reference");
}
instance.user = userProvider.get();
}
public static void injectUser(A01SimpleActivity instance, Provider<User> userProvider) {
instance.user = userProvider.get();
}
}
可以发现,基本并没有什么变化。
四、总结:
经过两次分析 我们基本理解了Dagger2的使用方式,原理基本如下:
@Inject 注解构造 生成“大众”工厂类
或者
@Module +@Providers 提供注入“私有”工厂类通过Component 创建获得Activity,获得工厂类Provider,统一交给Injector
Injector将Provider的get()方法提供的对象,注入到Activity容器对应的成员变量中,我们就可以直接使用Activity容器中对应的成员变量了!
了解了原理,接下来怎么使用就随意了~在接下来的文章中,我会结合MVP的架构对Dagger2进行更深入的使用。
原文链接:https://blog.csdn.net/mq2553299/article/details/73136396