Reality is broken-part 1why games make us happy chapter 1 what exactly is a game?

回应这一节的问题:

What defines a game are the goal, the rules, the feedback system, and voluntary participation.

A compelling story makes the goal more enticing. Complex scoring metrics make the feedback systems more motivating. Achievements and levels multiply the opportunities for experiencing success  ...作者详细描述了游戏为什么能吸引人的一些特点。


counterintuitive违反直觉的

It’s a bit counterintuitive to think about the future in terms of the past.

squelch压制;镇压

compelling / kəm'peliŋ /

vt.compel的变形

1强迫性的,强制性的

2引人注目的;令人信服的

enticing

adj.有吸引力的,引诱的,诱惑的,迷人的,诱人的,动人心的


Compared with games, reality is too easy. Games challenge us with voluntary obstacles and help us put our personal strengths to better use.与游戏相比,现实就是小case.

通过diverse examples,作者想说When we understand games in this light, the dark metaphors we use for talking about games are revealed to be the irrational fears they really are.In her opinions ,真正了解了游戏的特点和真谛,就能避免产生对游戏的一些“误解”。


How Games Provoke Positive Emotion?

​A GOOD GAME is a unique way of structuring experience and provoking positive emotion. It is an extremely powerful tool for inspiring participation and motivating hard work.

归纳了一下游戏的优点:

the pleasure of actively investigating unfamiliar objects and spaces.

discovery work helps us feel confident, powerful, and motivated.

cooperation and feel more capable

enjoy the stimulation and activation.

enliven(使…有趣) rather than kill the time

最后编辑于
©著作权归作者所有,转载或内容合作请联系作者
【社区内容提示】社区部分内容疑似由AI辅助生成,浏览时请结合常识与多方信息审慎甄别。
平台声明:文章内容(如有图片或视频亦包括在内)由作者上传并发布,文章内容仅代表作者本人观点,简书系信息发布平台,仅提供信息存储服务。

相关阅读更多精彩内容

友情链接更多精彩内容