Character Creator EX: Message Faces
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This plugin allows developers to give custom characters multiple expressions through Show Text events. They are created by changing specific pieces of the custom character’s face image.
该插件允许开发人员通过显示文本事件为自定义字符提供多个表达式。它们是通过更改自定义角色的脸部图像的特定部分而创建的。
How to Set up the Parameters
First open up the “Face Data”.
首先打开“面部数据”。
Next, create a new instance in the list.
接下来,在列表中创建一个新实例。
Within that list, you can list out a bunch of custom section/piece combos in order to customize the piece overrides for the new expressions.
在该列表中,您可以列出一些自定义的片段/片段组合,以便为新的表达式自定义片段覆盖。
Be sure to check out the default expressions if you need help!
如果您需要帮助,请务必查看默认表达式!
Message Notetags
If you wish to use a custom face, simply add another parameter to the normal
Custom Face notetag within the Show Text event:
如果您希望使用自定义面部,只需在显示文本事件中将其他参数添加到正常的自定义面部标签即可:
<CC Face: [actorId], [faceId]>
Set [actorId] to the ID of the Actor who’s face you wish to be displayed.
Set [faceId] to the ID of the custom face in the “Face Data” list.
将[actorId]设置为您希望显示的角色的ID。
在[人脸数据]列表中将[faceId]设置为自定义人脸的ID。
For example:
<CC Face 1, 3>
This would show the custom character face of Actor ID 1 and force the custom
face 3 pieces to be used with it.
这将显示演员ID 1的自定义角色面部,并强制自定义面部3件与它一起使用。
Message Escape Codes
If you wish to dynamically change the face as the message is on-going, one
may do so by using the following escape code:
如果您希望在消息正在进行时动态更改人脸,可以使用以下转义代码来实现:
\CCFace<id, exp>
This will change the custom character face to the one specified using the
“id” and the Face Data id defined through “exp”.
这会将自定义字符的面部更改为使用“id”和通过“exp”定义的面部数据ID 指定的面部。
If one wishes to revert the face back to its original, simply use:
如果希望将面恢复到原始状态,只需使用:
\CCReset