FFmpeg Android简单例子

前言:

编译部分网络上例子很多,这里用静态库的方式记录下编译后ffmpeg的使用

1.创建Natice C++工程



2: app/main/cpp下拷贝编译好的ffmpeg头文件以及库文件

注意目录层级结构,ffmpeg文件夹与CMakeList平级

3.编写CMakeList.txt编译ffmpeg

完整的CMakeList.txt内容,按需修改路径

# For more information about using CMake with Android Studio, read the

# documentation: https://d.android.com/studio/projects/add-native-code.html

# Sets the minimum version of CMake required to build the native library.

cmake_minimum_required(VERSION 3.10.2)

# Declares and names the project.

project("ffmpegandroid")

#设置头文件

set(TFFMPEG_INCLUDE ${CMAKE_SOURCE_DIR}/ffmpeg/include)

INCLUDE_DIRECTORIES(${TFFMPEG_INCLUDE})

#设置库文件,支持armv7a和arm64

set(TFFMPEG_LIB ${CMAKE_SOURCE_DIR}/ffmpeg/lib/${CMAKE_ANDROID_ARCH_ABI})

#链接ffmpeg静态库

add_library(libavcodec STATIC IMPORTED)

set_target_properties(libavcodec PROPERTIES IMPORTED_LOCATION ${TFFMPEG_LIB}/libavcodec.a)

add_library(libavfilter STATIC IMPORTED)

set_target_properties(libavfilter PROPERTIES IMPORTED_LOCATION ${TFFMPEG_LIB}/libavfilter.a)

add_library(libavformat STATIC IMPORTED)

set_target_properties(libavformat PROPERTIES IMPORTED_LOCATION ${TFFMPEG_LIB}/libavformat.a)

add_library(libavutil STATIC IMPORTED)

set_target_properties(libavutil PROPERTIES IMPORTED_LOCATION ${TFFMPEG_LIB}/libavutil.a)

add_library(libswresample STATIC IMPORTED)

set_target_properties(libswresample PROPERTIES IMPORTED_LOCATION ${TFFMPEG_LIB}/libswresample.a)

add_library(libswscale STATIC IMPORTED)

set_target_properties(libswscale PROPERTIES IMPORTED_LOCATION ${TFFMPEG_LIB}/libswscale.a)

# Creates and names a library, sets it as either STATIC

# or SHARED, and provides the relative paths to its source code.

# You can define multiple libraries, and CMake builds them for you.

# Gradle automatically packages shared libraries with your APK.

add_library(# Sets the name of the library.

        ffmpegandroid

        # Sets the library as a shared library.

        SHARED

        # Provides a relative path to your source file(s).

        native-lib.cpp)

# Searches for a specified prebuilt library and stores the path as a

# variable. Because CMake includes system libraries in the search path by

# default, you only need to specify the name of the public NDK library

# you want to add. CMake verifies that the library exists before

# completing its build.

find_library(# Sets the name of the path variable.

        log-lib

        # Specifies the name of the NDK library that

# you want CMake to locate.

        log)

# Specifies libraries CMake should link to your target library. You

# can link multiple libraries, such as libraries you define in this

# build script, prebuilt third-party libraries, or system libraries.

#链接ffmpeg静态库 按需链接

target_link_libraries(# Specifies the target library.

        ffmpegandroid

libavcodec

libavfilter

libavformat

libavutil

libswresample

libswscale

z

        # Links the target library to the log library

# included in the NDK.

        ${log-lib})


4.修改build.gradle文件,设置支持版本


5.写个例子测试一下

注意引入头文件时增加extern "C",调用一下ffmpeg内部方法,会输出内容

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