2018-11-18

RollABubble

  • A VR puzzle solving game(Unity + HTC VIVE)
  • Developed for “ID@Xbox Dream Campus” Game Development Competition
  • Developed by Zoltan Jin (rebas777) and Junyi Liu (Jim3060)

Intension

The core idea -- as well as the creative point -- of this game is the control mechanism. Lots of the first person VR games share the same control mechanism -- users have to aim at a certain point by the VR controller and then press a button in order to move to that point. However, in this game, our character is a bubble which will just roll to move around. Our users will circle the VR controller in order to force the bubble to roll.

The most surprising puzzle of all is a clock-time-shadow system. Player can control a clock by swinging their arms and thus to change sunlight direction. When the sunlight is in a certain direction, some of our objects in the scene together with their shadows will format a hinted pattern, which will enable player to reach the final goal.

Screenshot & Video Demo

©著作权归作者所有,转载或内容合作请联系作者
平台声明:文章内容(如有图片或视频亦包括在内)由作者上传并发布,文章内容仅代表作者本人观点,简书系信息发布平台,仅提供信息存储服务。

推荐阅读更多精彩内容

  • rljs by sennchi Timeline of History Part One The Cognitiv...
    sennchi阅读 7,481评论 0 10
  • The Inner Game of Tennis W Timothy Gallwey Jonathan Cape ...
    网事_79a3阅读 12,347评论 3 20
  • 概述 一般地,在进行数据库设计时,应遵循三大原则,也就是我们通常说的三大范式,即第一范式要求确保表中每列的原子性,...
    stutterr阅读 25,166评论 6 20
  • 2018是我最难熬的时间,别人问及我从政府离职的原因,但是我从小就不太喜欢安稳的生活或许是内心的恐慌吧。更多的是源...
    佐罗_阅读 145评论 0 0
  • 记得有一句话: 信任真是一件脆弱的东西 一旦赢得了 会给我们很大的空间 一旦失去了,就永远不可能再恢复 这句话显得...
    诗璐阅读 187评论 0 0