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手势识别
- 如果想监听一个view上面的触摸事件,上一篇文章的做法是自定义一个view,实现view的touches方法,在方法内部实现具体处理代码
- 通过touches方法监听view触摸事件,有很明显的几个缺点
1.必须得自定义view,在自定义的View当中去实现touches方法.
2.由于是在view内部的touches方法中监听触摸事件,因此默认情况下,无法让其他外界对象监听view的触摸事件
3.不容易区分用户的具体手势行为(不容易区分是长按手势,还是缩放手势)这些等. - iOS3.2之后,苹果推出了手势识别功能(GestureRecognizer),在触摸事件处理方面,大大简化了开发者的开发难度
UIGestureRecognizer手势识别器
- 利用UIGestureRecognizer,能轻松识别用户在某个view上面做的一些常见手势
- UIGestureRecognizer是一个抽象类,定义了所有手势的基本行为,使用它的子类才能处理具体的手势
- UIGestureRecognizer的子类有:
UITapGestureRecognizer(敲击)
UIPinchGestureRecognizer(捏合,用于缩放)
UIPanGestureRecognizer(拖拽)
UISwipeGestureRecognizer(轻扫)
UIRotationGestureRecognizer(旋转)
UILongPressGestureRecognizer(长按)
手势使用的方法
- 手势使用的方法大同小异
1.创建手势
2.添加手势
3.实现手势方法
UITapGestureRecognizer(点按手势)
实现一张图片的左边可用点击,右边不能点击
添加点按手势
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tap)];
手势也可以设置代理
tap.delegate = self;
添加手势
[self.imageV addGestureRecognizer:tap];
代理方法:
是否允许接收手指
-(BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch{
让图片的左边不可以点击,
获取当前手指所在的点.是在图片的左边还是在图片的右边.
CGPoint curP = [touch locationInView:self.imageV];
if (curP.x > self.imageV.bounds.size.width * 0.5) {
在图片的右侧
return YES;
}else{
在图片的左侧
return NO;
}
return YES;
}
UILongPressGestureRecognizer(长按)
添加长按手势
UILongPressGestureRecognizer *longP = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longP:)];
[self.imageV addGestureRecognizer:longP];
当长按时调用.
这个方法会调用很多次, 当手指长按在上面不松,来回移动时,会持续调用.
所以要判断它的状态.
- (void)longP:(UILongPressGestureRecognizer *)longP{
if(longP.state == UIGestureRecognizerStateBegan){
NSLog(@"开始长按");
}else if(longP.state == UIGestureRecognizerStateChanged){
NSLog(@"长按时手指移动");
}else if(longP.state == UIGestureRecognizerStateEnded){
NSLog(@"手指离开屏幕");
}
UISwipeGestureRecognizer(轻扫手势)
添加轻扫手势
UISwipeGestureRecognizer *swipe2 = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipe:)];
轻扫手势默认是向右边称轻扫
可以设置轻扫的方向.
一个轻扫手势只能设置一个方向的轻扫.想要让它有多个方向的手势,必须得要设置的多个轻扫手势
swipe2.direction = UISwipeGestureRecognizerDirectionUp;
[self.imageV addGestureRecognizer:swipe2];
- (void)swipe:(UISwipeGestureRecognizer *)swipe{
判断的轻扫的方向
if (swipe.direction == UISwipeGestureRecognizerDirectionLeft) {
NSLog(@"向左轻扫");
}else if(swipe.direction == UISwipeGestureRecognizerDirectionUp){
NSLog(@"向上轻扫");
}
}
UIPanGestureRecognizer(拖拽手势)
UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(pan:)];
[self.imageV addGestureRecognizer:pan];
当手指拖动时调用
- (void)pan:(UIPanGestureRecognizer *)pan{
拖动手势也有状态
if(pan.state == UIGestureRecognizerStateBegan){
开始拖动
}else if(pan.state == UIGestureRecognizerStateChanged){
注意:获取偏移量是相对于最原始的点
CGPoint transP = [pan translationInView:self.imageV];
self.imageV.transform = CGAffineTransformTranslate(self.imageV.transform, transP.x, transP.y);
复位,让它相对于上一次.
[pan setTranslation:CGPointZero inView:self.imageV];
}else if(pan.state == UIGestureRecognizerStateEnded){
结束拖动
}
}
UIPinchGestureRecognizer(捏合手势,用于缩放)与UIRotationGestureRecognizer(旋转手势)
添加捏合手势
UIPinchGestureRecognizer *pinGes = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinGes:)];
设置代理使其能够同时支持多个手势(捏合的时候同时支持旋转)
pinGes.delegate = self;
[self.imageV addGestureRecognizer:pinGes];
旋转时调用
- (void)pinGes:(UIPinchGestureRecognizer *)pin{
self.imageV.transform = CGAffineTransformScale(self.imageV.transform, pin.scale, pin.scale);
复位
[pin setScale:1];
}
添加旋转手势
UIRotationGestureRecognizer *rotation = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotation:)];
设置代理使其能够同时支持多个手势(捏合的时候同时支持旋转)
rotation.delegate = self;
[self.imageV addGestureRecognizer:rotation];
当手指开始旋转时调用.
- (void)rotation:(UIRotationGestureRecognizer *)rotation{
self.imageV.transform = CGAffineTransformRotate(self.imageV.transform, rotation.rotation);
复位.
[rotation setRotation:0];
}
是否允许支持多个手势----代理方法
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
{
return YES;
}