CS334 Introduction to Imaging and Multimedia

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Class Web page: Canvas page

TECHNOLOGY REQUIREMENTS: Access to canvas for course materials. Access to computer labs

Course Goals

The aim of CS334 is to

introduce fundamental techniques and concepts used in computational

imaging and multimedia. Upon completion of this course, a successful

student should be able to design and implement programs that deal with

image, video, and audio data.

Description:

This is a basic

undergraduate-level class that covers the fundamentals of image

processing, computer vision and multimedia computing. The students learn

about the basics of image, video, and audio formation, representations,

and processing, the basics of multimedia compression and

representation. The students will be exposed to dealing with image and

video data through programming assignments using Java and Python.

Recommended Background:

Linear algebra, basic

probability and statistics. Java and Python (you don’t need to know

Python in advance, but your will need to pick it up quickly early in the

course. We will provide help with that)

Pre-Requisites:

• 01:198:112 OR 14:332:351 (Data Structures)

• 01:198:206 OR 14:332:226 OR 01:640:477 (Discrete Mathematics and Probability)

• 01:640:250 (Linear Algebra)

Topics:

• Introduction to Multimedia: Historical overview, multimedia representations.

• Multimedia Digitization with digital camera as an example. Standard image formats. Colors in images and videos.

• Image Computing:

Point Operations, Filters, Binary image analysis: The basics of

processing 2D images, thresholding, convolution, edge and corner

detection, mathematical morphology, and shape descriptors.

Application: implementation of a simple Optical Character Recognition (OCR) System.

• Object detection and recognition in images: intro to deep learning models using convolution neural networks

• Fourier Transform: Understanding frequency components of signals, focusing on imaging.

• Multimedia compression basics: Lossless Compression: Variable length coding, Dictionary based coding.

Basics for Lossy

Compression: Fourier Transform, Discrete Cosine Transform. Application

to image compression (JPEG compression), Video compression (MPEGs),

Audio compression (MP3)

• Multimedia at the

age of AI: embedding of text, images, and other media and their

applications (text-to-image, text-to-speech, …)

Programming Assignments:

Course assignments

will be using Java, and/or Python. We will use ImageJ, which is an image

processing library using Java. We will also use imaging libraries in

Python.

Textbooks

• W. Burger & M.

Burge “Digital Image Processing: An algorithmic introduction using

Java”, Springer - Second Edition ISBN 978-1447166832 Available online

through Rutgers Libraries

• Ze-Nian Li, Mark S. Drew, Jiangchuan Liu “Fundamentals of Multimedia”, Springer 2014, Second Edition ISBN 978-3-319-05289-2

Available online through Rutgers Libraries

Optional: P. Havaldar and G. Medioni “Multimedia Systems – Algorithms, Standards and Industry Practices”, Cengage Learning – 978-1-4188-3594-1 (recommended for some topics – not required)

Course Load

§ Homework/programming assignments and small projects: (55%) ~4 assignments. All assignments are equally weighted

§ Quizzes: ~6 quizzes (15%) In class. All quizzes are equally weighted.

§ Midterm: in class (15%), in late October – early November

§ Final: Online (15%)

§ Optional - Extra

credit Presentation: 5% can be achieved by researching and presenting a

relevant technology review topic – individuals or groups of 2.

Announcement will be made on how to apply.

Tentative Class Calendar (subject to change)

FM: Fundamentals of Multimedia textbook

DIP: Digital Image Processing text book

Academic Integrity: Rutgers University takes academic dishonesty very seriously. By enrolling

in this course, you

assume responsibility for familiarizing yourself with the Academic

Integrity Policy and the possible penalties (including suspension and

expulsion) for violating the policy.

As per the policy, all suspected violations will be reported to the Office of Student Conduct.

Academic dishonesty includes (but is not limited to):

• Cheating

• Plagiarism

• Aiding others in committing a violation or allowing others to use your work

• Failure to cite sources correctly

• Fabrication

• Using another person’s ideas or words without attribution–re-using a previous assignment

• Unauthorized collaboration

• Sabotaging another student’s work in doubt, please consult the instructor

Use of external

website resources such as Chegg.com or others to obtain solutions to

homework assignments, quizzes, or exams is cheating and a violation of

the University Academic Integrity policy. Cheating in the course may

result in grade penalties, disciplinary sanctions or educational

sanctions. Posting homework assignments, or exams, to external sites

without the instructor's permission may be a violation of copyright and

may constitute the facilitation of dishonesty, which may result in the

same penalties as plain cheating.

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