Flutter团队开发安装路径不一致时编译失败的问题(iOS)

从年初开始在项目中引入flutter,用其实现了部分简单的页面。
我们团队中Pod的使用和主流有些不一样,Pods目录是不写入.gitignore的😆。

原因:

当通过pod引入Flutter module并执行pod install 后,Pod Project中Flutter相关的Targrt配置里都会写入Flutter.xcframework的绝对路径
再加上我们git没有忽略pod目录;
所以如果不同的电脑Flutter安装路径不同,就会编译报错,找不到Flutter.xcframework

有比较简单的解决方案
  1. Pods文件夹不要上传到git
  2. 确保各电脑的flutter安装路径统一,比如都是Users/flutter/

由于我想了解下flutter的构建方式,因此决定通过编写脚本的方式解决这个问题

通过分析,看到路径的配置是在xxxxxx/flutter/packages/flutter_tools/bin/podhelper.rb这个脚本中(省略了无关的代码)

def flutter_additional_ios_build_settings(target)
    ...
  artifacts_dir = File.join('..', '..', '..', '..', 'bin', 'cache', 'artifacts', 'engine')
  debug_framework_dir = File.expand_path(File.join(artifacts_dir, 'ios', 'Flutter.xcframework'), __FILE__)
  release_framework_dir = File.expand_path(File.join(artifacts_dir, 'ios-release', 'Flutter.xcframework'), __FILE__)
  ...
  target.build_configurations.each do |build_configuration|
        ...
    # Skip other updates if it's not a Flutter plugin (transitive dependency).
    next unless target.dependencies.any? { |dependency| dependency.name == 'Flutter' }
    ...
    # Profile can't be derived from the CocoaPods build configuration. Use release framework (for linking only).
    configuration_engine_dir = build_configuration.type == :debug ? debug_framework_dir : release_framework_dir
    Dir.new(configuration_engine_dir).each_child do |xcframework_file|
      next if xcframework_file.start_with?('.') # Hidden file, possibly on external disk.
      if xcframework_file.end_with?('-simulator') # ios-arm64_x86_64-simulator
        build_configuration.build_settings['FRAMEWORK_SEARCH_PATHS[sdk=iphonesimulator*]'] = "\"#{configuration_engine_dir}/#{xcframework_file}\" $(inherited)"
      elsif xcframework_file.start_with?('ios-') # ios-arm64
        build_configuration.build_settings['FRAMEWORK_SEARCH_PATHS[sdk=iphoneos*]'] = "\"#{configuration_engine_dir}/#{xcframework_file}\" $(inherited)"
       # else Info.plist or another platform.
      end
    end
   ...
  end
end

如果能够修改这里脚本写入的路径,比如debug_framework_dir = File.join("$(Flutter_Install_Path)", 'bin', 'cache', 'artifacts', 'engine', 'ios', 'Flutter.xcframework'),然后只需要在xcconfig中定义不同的Flutter_Install_Path就可以解决问题了。

但是修改flutter中的脚本是比较危险的操作,因此决定通过编写脚本再次修改掉flutter写入的Flutter.xcframework路径。
方案还是比较简单的,下面直接给出步骤:

  1. 在Podfile同级目录创建一个文件Flutter_Path.xcconfig,写入自己电脑上Flutter安装路径kv (这个文件需要写入.gitignore)

    Flutter_Install_Path = /Users/dadadongl/flutter
    
  2. 修改Podfile中的脚本 (下面是修改前/后)

    # 修改前
    post_install do |installer|  
      flutter_post_install(installer) if defined?(flutter_post_install)
    end
    
     # 修改后
     post_install do |installer|
       # 先执行flutter正常的脚本
       flutter_post_install(installer) if defined?(flutter_post_install)
     
       # 注入环境变量 & 修改flutter默认写入的framework search path
    
       # 遍历Pod中的Targets
       installer.pods_project.targets.each do |target|
     
         # 修改flutter.xcframework的引用路径配置 (后面这段脚本基本是基于flutter的脚本修改的,做到改动最少)
         # 跳过没有依赖'Flutter'的target
         next unless target.dependencies.any? { |dependency| dependency.name == 'Flutter' }
    
         # 构造使用了环境变量$(Flutter_Install_Path)"的search path
         debug_framework_dir = File.join("$(Flutter_Install_Path)", 'bin', 'cache', 'artifacts', 'engine', 'ios', 'Flutter.xcframework')
         release_framework_dir = File.join("$(Flutter_Install_Path)", 'bin', 'cache', 'artifacts', 'engine', 'ios-release', 'Flutter.xcframework')
         # 解析自定义的xcconfig文件,为了拿到Flutter安装路径
         xcconfig = Xcodeproj::Config.new("./Flutter_Path.xcconfig")
         flutter_DIR = xcconfig.attributes["Flutter_Install_Path"]
         
         # 拿到Flutter的安装绝对路径
         full_debug_framework_dir = File.join(flutter_DIR, 'bin', 'cache', 'artifacts', 'engine', 'ios', 'Flutter.xcframework')
         full_release_framework_dir = File.join(flutter_DIR, 'bin', 'cache', 'artifacts', 'engine', 'ios-release', 'Flutter.xcframework')
         
         # 遍历Target下的配置环境(Debug 、Release)
         target.build_configurations.each do |build_configuration|
           
           # 追加自定义环境变量到 Pod 库的 .xcconfig 文件,为了编译时能够识别$(Flutter_Install_Path)
           xcconfig_path = build_configuration.base_configuration_reference.real_path
           # 这里导入时相对pod.debug.xcconfig的路径
           File.write(xcconfig_path, "#include \"../../../Flutter_Path.xcconfig\"", mode: 'a')
           
           # 修改 FRAMEWORK_SEARCH_PATHS
           configuration_engine_dir = build_configuration.type == :debug ? debug_framework_dir : release_framework_dir
           full_configuration_engine_dir = build_configuration.type == :debug ? full_debug_framework_dir : full_release_framework_dir
          
           Dir.new(full_configuration_engine_dir).each_child do |xcframework_file|
             next if xcframework_file.start_with?('.') # Hidden file, possibly on external disk.
             
             if xcframework_file.end_with?('-simulator') # ios-arm64_x86_64-simulator
               build_configuration.build_settings['FRAMEWORK_SEARCH_PATHS[sdk=iphonesimulator*]'] = "\"#{configuration_engine_dir}/#{xcframework_file}\" $(inherited)"
             elsif xcframework_file.start_with?('ios-') # ios-arm64
               build_configuration.build_settings['FRAMEWORK_SEARCH_PATHS[sdk=iphoneos*]'] = "\"#{configuration_engine_dir}/#{xcframework_file}\" $(inherited)"
               # else Info.plist or another platform.
             end
           end 
         end
       end
     end
    
  3. 重新执行Pod install

通过上述步骤后,就会把Flutter_Install_Path = /Users/dadadongl/flutter注入各Pod Target,然后修改后的framework search path就可以找到正确的路径,并成功编译。

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