Android异步消息机制之Handler

Android消息机制

android消息机制的核心类:

  • Looper
  • Handler
  • MessageQueue---单链表
  • Message
  • ThreadLocal<T>

Handler异步通信机制工作流程图

Handler.Looper.MessageQueue关系图:

这里写图片描述

Handler核心类:

  • Handler:

    • Looper(当前线程ThraedLocal<Looper>)
    • MessageQueue(即为Looper关联的MessageQueue)
    • Imessenger(实现进程之间的通讯)
  • handler发送消息:

    • send方案发送消息(最终将消息放入消息队列中,即queue.enqueue()):
    
        private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
            msg.target = this;
            if (mAsynchronous) {
                msg.setAsynchronous(true);
            }
            return queue.enqueueMessage(msg, uptimeMillis);
        }
    
    • post方法发送消息:(将runnable()封装成Message后,放入队列中)
    
         private static Message getPostMessage(Runnable r) {
            Message m = Message.obtain();
            m.callback = r;
            return m;
        }
    
  • handler处理消息:

这里写图片描述

    public void dispatchMessage(Message msg) {
            if (msg.callback != null) {
                handleCallback(msg);
            } else {
                if (mCallback != null) {
                    if (mCallback.handleMessage(msg)) {
                        return;
                    }
                }
                handleMessage(msg);
            }
        }

Looper核心类:

Looper关联MessageQueue,每个Looper对象中都有一个MessageQueue用于存储消息, 关联一个ThreadLocal<Looper>用于存储当前线程的Looper对象.

  • looper.prepare()

        private static void prepare(boolean quitAllowed) {
            if (sThreadLocal.get() != null) {
                throw new RuntimeException("Only one Looper may be created per thread");
            }
            //将looper存储于ThreadLocal中
            sThreadLocal.set(new Looper(quitAllowed));
        }
  • looper.loop()
        //核心就不断从队列中取出消息,并处理消息, 如果队列中没有消息looper出现阻塞.
        public static void loop() {
            //.....
            for (;;) {
                Message msg = queue.next(); // might block
                if (msg == null) {
                    // No message indicates that the message queue is quitting.
                    return;
                }
                //.....
                msg.target.dispatchMessage(msg);
                //.....
                msg.recycleUnchecked();
            }
        }
  • 将线程变为looper线程, 类似于HandlerThread:

        public class LooperThread extends Thread {
            @Override
            public void run() {
                // 将当前线程初始化为Looper线程
                Looper.prepare();
        
                // ...其他处理,如实例化handler
        
                // 开始循环处理消息队列
                Looper.loop();
            }
        }

MessageQueue:

MessageQueue内部并不是队列,而是通过单链表结构来维护消息列表,单链表在插入和删除上比较有优势.

  • 插入功能(enqueueMessage())

  • 取出功能(next())即链表的删除功能)

主线程的消息循环:

Android的主线程就是ActivityThread,入口方法main();通常在新打开一个APK界面时,ActivityManagerService会为该APK启动一个新的新建ActivityThread作为该APK的主线程。该主线程的main函数主要做了两件事:

  • 新建ActivityThread对象。
  • 使用主线程进入消息循环。

    public final class ActivityThread { 
            ...
            
        public static void main(String[] args) {
                    ...
            Looper.prepareMainLooper();
            
            ActivityThread thread = new ActivityThread();
            thread.attach(false);
                  ...
            Looper.loop();
            
                    ...
        }
    }
  • 主线程消息循环后,需要一个Handler和消息队列交互:

        public final class ActivityThread {
    
            ...
        
            final H mH = new H();
        
            ...
        
            private class H extends Handler {
                ... 
        
                public void handleMessage(Message msg) {
                    ...
        
                    switch (msg.what) {
                        case LAUNCH_ACTIVITY: {
                            Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
                            ActivityClientRecord r = (ActivityClientRecord)msg.obj;
        
                            r.packageInfo = getPackageInfoNoCheck(
                                    r.activityInfo.applicationInfo, r.compatInfo);
                            handleLaunchActivity(r, null);
                            Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                        } break;
        
                        ...
                    }
                }
            }
        }
  • ActivityThread通过ApplicationThread和AMS进行进程间通讯,AMS以进程间通讯的方法完成ActivityThread的请求后回调ApplicationThread中的Binder方法,然后ApplicationThread会向H发送消息,H收到消息后会将ApplicationThread逻辑切换到ActivityThread中执行,即切换到主线程中执行.
        public final class ActivityThread {
            ...
        
            private class ApplicationThread extends ApplicationThreadNative {
                ...
        
                public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
                        ActivityInfo info, Configuration curConfig, CompatibilityInfo compatInfo,
                        int procState, Bundle state, List<ResultInfo> pendingResults,
                        List<Intent> pendingNewIntents, boolean notResumed, boolean isForward,
                        String profileName, ParcelFileDescriptor profileFd, boolean autoStopProfiler) {
        
                    ...
        
                    sendMessage(H.LAUNCH_ACTIVITY, r);
                }
        
                ...
            }
        
            ...
        
            private void sendMessage(int what, Object obj) {
                sendMessage(what, obj, 0, 0, false);
            }
        
            private void sendMessage(int what, Object obj, int arg1, int arg2, boolean async) {
        
                Message msg = Message.obtain();
                msg.what = what;
                msg.obj = obj;
                msg.arg1 = arg1;
                msg.arg2 = arg2;
                if (async) {
                    msg.setAsynchronous(true);
                }
                mH.sendMessage(msg);
            }
        
            ...
        }

Handler内存泄露:

This Handler class should be static or leaks might occur 。

  • 确保class内部的handler不含有外部类的隐式引用 。 同一个线程下的handler共享一个looper对象,消息中保留了对handler的引用,只要有消息在队列中,那么handler便无法被回收,如果handler不是static那么使用Handler的Service和Activity就也无法被回收。这就可能导致内存泄露。
  • 官方推荐将handler设为static类,并在里面使用弱引用WeakReference

public static class ServiceHandler extends Handler {
        WeakReference<BaseServiceActivity> activityRef;

        public ServiceHandler(WeakReference<BaseServiceActivity> activityRef) {
            this.activityRef = activityRef;
        }


        @Override
        public void handleMessage(Message msg) {

            Device device = null;
            switch (msg.what) {
                case Constant.MSG_NOTIFY_SERVER_CONNECT: //连上服务器
//                    Toast.makeText(activityRef.get(), "Have connected the socket server!", Toast.LENGTH_SHORT).show();
                    break;
                case Constant.MSG_NOTIFY_SERVER_DISCONNECT: //与服务器断开
//                    Toast.makeText(activityRef.get(), "Have disconnected the socket server!", Toast.LENGTH_SHORT).show();
                    break;
                case Command.SMS_REPLY_COMMAND: //GSM回复
                case Constant.MSG_NOTIFY_DEVICE_REPLY: //GPRS回复
                    activityRef.get().mHandler.removeMessages(Command.TIME_OUT_CMD);
                    activityRef.get().performNextActionWithCorrespondingCommand((String) msg.obj);
                    break;
                case Constant.MSG_NOTIFY_DEVICE_ONLINE_STATUS:
                    device = (Device) msg.obj;
                    activityRef.get().notifyDeviceOnlineStatus(device);
                    break;
    }
}
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