Thrift server比较和使用

Thrift提供了多种服务器实现。

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它们各有特点,适应不同的需求环境。下面我将结合网络资源和自己的理解来梳理一下Thrift各种java server的特点和使用姿势。

  • TSimpleServer

while (!stopped_) {
  TTransport client = null;
  TProcessor processor = null;
  TTransport inputTransport = null;
  TTransport outputTransport = null;
  TProtocol inputProtocol = null;
  TProtocol outputProtocol = null;
  ServerContext connectionContext = null;
  try {
    client = serverTransport_.accept();
    if (client != null) {
      processor = processorFactory_.getProcessor(client);
      inputTransport = inputTransportFactory_.getTransport(client);
      outputTransport = outputTransportFactory_.getTransport(client);
      inputProtocol = inputProtocolFactory_.getProtocol(inputTransport);
      outputProtocol = outputProtocolFactory_.getProtocol(outputTransport);
      if (eventHandler_ != null) {
        connectionContext = eventHandler_.createContext(inputProtocol, outputProtocol);
      }
      while (true) {
        if (eventHandler_ != null) {
          eventHandler_.processContext(connectionContext, inputTransport, outputTransport);
        }
        if(!processor.process(inputProtocol, outputProtocol)) {
          break;
        }
      }
    }
  }
}

TSimplerServer在while循环中每次接受一个连接,处理连接请求,直到客户端关闭了连接,它才会去接受一个新的连接。由于它只在一个单独的线程中以阻塞I/O的方式完成这些工作,所以它只能服务一个客户端连接,其他所有客户端在被服务器端接受之前都只能等待。其使用方法如下:

public static void sample() throws Exception {
    ServerSocket socket = new ServerSocket(8912);
    TServerSocket serverTransport = new TServerSocket(socket); // HelloServiceImpl 为自己实现的Thrift服务接口的具体实现  
    TServer server = new TSimpleServer(new TServer.Args(serverTransport).processor(processor));
    System.out.println("Server start...");
    server.serve();
}
  • TNonblockingServer

public void run() {
  try {
    if (eventHandler_ != null) {
      eventHandler_.preServe();
    }

    while (!stopped_) {
      select();
      processInterestChanges();
    }
    for (SelectionKey selectionKey : selector.keys()) {
      cleanupSelectionKey(selectionKey);
    }
  } catch (Throwable t) {
    LOGGER.error("run() exiting due to uncaught error", t);
  } finally {
    try {
      selector.close();
    } catch (IOException e) {
      LOGGER.error("Got an IOException while closing selector!", e);
    }
    stopped_ = true;
  }
}
private void select() {
  try {
    // wait for io events.
    selector.select();

    // process the io events we received
    Iterator<SelectionKey> selectedKeys = selector.selectedKeys().iterator();
    while (!stopped_ && selectedKeys.hasNext()) {
      SelectionKey key = selectedKeys.next();
      selectedKeys.remove();

      // skip if not valid
      if (!key.isValid()) {
        cleanupSelectionKey(key);
        continue;
      }

      // if the key is marked Accept, then it has to be the server
      // transport.
      if (key.isAcceptable()) {
        handleAccept();
      } else if (key.isReadable()) {
        // deal with reads
        handleRead(key);
      } else if (key.isWritable()) {
        // deal with writes
        handleWrite(key);
      } else {
        LOGGER.warn("Unexpected state in select! " + key.interestOps());
      }
    }
  } catch (IOException e) {
    LOGGER.warn("Got an IOException while selecting!", e);
  }
}

TNonblockingServer 使用非阻塞的 I/O 解决了TSimpleServer一个客户端阻塞其他所有客户端的问题。它使用了java.nio.channels.Selector,通过调用select(),它使得你阻塞在多个连接上,而不是阻塞在单一的连接上。当一或多个连接准备好被接受/读/写时,select()调用便会返回。TNonblockingServer处理这些连接的时候,要么接受它,要么从它那读数据,要么把数据写到它那里,然后再次调用select()来等待下一个可用的连接。通用这种方式,server可同时服务多个客户端,而不会出现一个客户端把其他客户端全部“饿死”的情况。
使用方法:

public static void nonBlock() throws TTransportException {
    TNonblockingServerSocket serverSocket = new TNonblockingServerSocket(8912);
    Hello.Processor processor = new Hello.Processor(new HelloServiceImpl());
    TNonblockingServer.Args args = new TNonblockingServer.Args(serverSocket);
    args.transportFactory(new TFramedTransport.Factory());
    args.protocolFactory(new TCompactProtocol.Factory());
    args.processor(processor);
    TNonblockingServer server = new TNonblockingServer(args);
    server.serve();
}
  • ThreadedSelectorServer

ThreadedSelectorServer允许你用多个线程来处理网络 I/O。它维护了两个线程池,一个用来处理网络 I/O,另一个用来进行请求的处理。使用方法:

public static void threadSelector() throws TTransportException, IOException {
    TNonblockingServerSocket serverSocket = new TNonblockingServerSocket(8912);
    Hello.Processor processor = new Hello.Processor(new HelloServiceImpl());
    TThreadedSelectorServer.Args args = new TThreadedSelectorServer.Args(serverSocket);
    args.transportFactory(new TFramedTransport.Factory());
    args.protocolFactory(new TBinaryProtocol.Factory());
    args.selectorThreads(10);
    args.acceptQueueSizePerThread(10);
    args.processor(processor);
    TThreadedSelectorServer server = new TThreadedSelectorServer(args);
    server.serve();
}
  • TThreadPoolServer

TThreadPoolServer有一个专用的线程用来接受连接旦接受了一个连接,它就会被放入ThreadPoolExecutor中的一个 worker 线程里处理。worker 线程被绑定到特定的客户端连接上,直到它关闭。一旦连接关闭,该worker线程就又回到了线程池中。你可以配置线程池的最小、最大线程数,默认值分别是5(最小)和Integer.MAX_VALUE(最大)。使用方法:

public static void threadPool() throws Exception {
    TNonblockingServerSocket serverSocket = new TNonblockingServerSocket(8912);
    Hello.Processor processor = new Hello.Processor(new HelloServiceImpl());
    TThreadPoolServer.Args args = new TThreadPoolServer.Args(serverSocket);
    args.transportFactory(new TFramedTransport.Factory());
    args.protocolFactory(new TBinaryProtocol.Factory());
    args.processor(processor);
    args.maxWorkerThreads(10);
    TThreadPoolServer server = new TThreadPoolServer(args);
    server.serve();
}
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