看完《Android开发艺术探索》的 View的事件分发章节后,今天决定实践了一下,尝试制作 QQ Android 版中的简易右划返回,以此深入了解事件分发机制。
View 的事件分发主要涉及三个方法:
public boolean dispatchTouchEvent(MotionEvent ev)public boolean onInterceptTouchEvent(MotionEvent ev)public boolean onTouchEvent(MotionEvent ev)
其中第一个方法是 View 在传递事件时使用的,一般不需要我们重写。想要响应滑动事件,主要是要onInterceptTouchEvent 及 onTouchEvent 这两个方法上下文章。
首先我们点入 onInterceptTouchEvent 方法查看源码,可以看到一长串的注释。
/**
* Implement this method to intercept all touch screen motion events. This
* allows you to watch events as they are dispatched to your children, and
* take ownership of the current gesture at any point.
*
* <p>Using this function takes some care, as it has a fairly complicated
* interaction with {@link View#onTouchEvent(MotionEvent)
* View.onTouchEvent(MotionEvent)}, and using it requires implementing
* that method as well as this one in the correct way. Events will be
* received in the following order:
*
* <ol>
* <li> You will receive the down event here.
* <li> The down event will be handled either by a child of this view
* group, or given to your own onTouchEvent() method to handle; this means
* you should implement onTouchEvent() to return true, so you will
* continue to see the rest of the gesture (instead of looking for
* a parent view to handle it). Also, by returning true from
* onTouchEvent(), you will not receive any following
* events in onInterceptTouchEvent() and all touch processing must
* happen in onTouchEvent() like normal.
* <li> For as long as you return false from this function, each following
* event (up to and including the final up) will be delivered first here
* and then to the target's onTouchEvent().
* <li> If you return true from here, you will not receive any
* following events: the target view will receive the same event but
* with the action {@link MotionEvent#ACTION_CANCEL}, and all further
* events will be delivered to your onTouchEvent() method and no longer
* appear here.
* </ol>
*
* @param ev The motion event being dispatched down the hierarchy.
* @return Return true to steal motion events from the children and have
* them dispatched to this ViewGroup through onTouchEvent().
* The current target will receive an ACTION_CANCEL event, and no further
* messages will be delivered here.
*/
根据注释我们就可以得知完整的事件传递的逻辑:
事件流从 ACTION_DOWN 开始到 ACTION_UP 结束。
首先,进入 onInterceptTouchEvent 方法,返回 true 的话子 View 将不能收到事件,并且 onInterceptTouchEvent 也将不再收到事件流,事件处理全部交由 onTouchEvent 处理。返回 false 的话,事件会继续传递给子 View,并且onInterceptTouchEvent 将持续收到事件流,如果在事件流中途拦截事件,那么 onInterceptTouchEvent 及子 View (会收到 ACTION_CANCEL)之后也将不在得到事件流,事件流交由同样交由 onTouchEvent 处理。
上面说的是有子 View 的情况,如果没有子 View (或者说子 View 没有处理) 的话,事件会回到 onTouchEvent 方法,返回 true 的话,之后的事件就交由它处理,否则就继续传递给父 View 处理。
假若事件传递到了 onTouchEvent 方法, 并且该方法第一次返回了 true,那么之后的事件将一直交由它处理,除非事件被父 View 拦截,将收到 ACTION_CANCEL ,返回 false 将永远收不到事件流。
根据以上描述,我们很容易就可以得出要实现滑动返回需要做的事。首先,在 onInterceptTouchEvent 方法中拦截右滑事件,之后在 onTouchEvent中处理滑动事件就可以了。
于是一个简易的右滑返回控件就写好了,代码如下:
public class SwipeBackLayout extends FrameLayout {
public static final String TAG = SwipeBackLayout.class.getSimpleName();
private int lastX = 0;
private int lastY = 0;
private boolean isRight = true;
public SwipeBackLayout(Context context) {
super(context);
}
public SwipeBackLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
public SwipeBackLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
if (MotionEvent.ACTION_DOWN == ev.getAction()) {
// 每次事件流重置
lastX = (int) ev.getX();
lastY = (int) ev.getY();
isRight = true;
}
if (MotionEvent.ACTION_MOVE == ev.getAction()) {
// 拦截右滑
int deltaX = (int) (ev.getX() - lastX);
int deltaY = Math.abs((int) (ev.getY() - lastY));
if (deltaX > 0 && deltaX - deltaY > 0) {
return true;
}
}
return false;
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (MotionEvent.ACTION_MOVE == event.getAction()) {
// 判断右滑
int deltaX = (int) (event.getX() - lastX);
int deltaY = Math.abs((int) (event.getY() - lastY));
if (deltaX < 0 || deltaX - deltaY < 0) {
isRight = false;
}
}
if (MotionEvent.ACTION_UP == event.getAction()) {
// 触发动作,用 Toast 代替
if (isRight) {
Toast.makeText(getContext(), "触发右滑事件", Toast.LENGTH_SHORT).show();
}
}
return true;
}
}