iOS开发之Block


block的本质
  • block本质上也是一个OC对象,它内部也有个isa指针。
  • block是封装了函数调用以及函数调用环境OC对象。
  • block的底层结构如右图所示:
block01.png
block的变量捕获(capture)
  • 为了保证block内部能够正常访问外部的变量block有个变量捕获机制。

    block02.png

  • 1.局部变量-auto

{
auto int age = 10;//auto可以省略
void(^block)(void)=^{

     //age的值捕获进来(capture)
     NSLog(@"age is %d,height is %d",age,height);

};

age = 20;

block();
}

编译之后的:
{
struct __block_impl {
  void *isa;
  int Flags;
  int Reserved;
  void *FuncPtr;
};
struct __main_block_impl_0 {
  struct __block_impl impl;
  struct __main_block_desc_0* Desc;
  int age;//捕获到的值
  __main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int _age, int flags=0) : age(_age) {
    impl.isa = &_NSConcreteStackBlock;
    impl.Flags = flags;
    impl.FuncPtr = fp;
    Desc = desc;
//  age(_age) C++语法  ==>     age = _age;
  }
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
  
    //变量捕获
    int age = __cself->age; // bound by copy
    NSLog((NSString *)&__NSConstantStringImpl__var_folders_hl_g93_s7nx05zdzh42fv2fp4rw0000gn_T_main_04a8a7_mi_0,age);
}

static struct __main_block_desc_0 {
  size_t reserved;
  size_t Block_size;
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0)};
}

{
int age = 10;
void(*block) = &__main_block_impl_0(
                                            __main_block_func_0,
                                            &__main_block_desc_0_DATA,
                                            age);
 age = 20;
block->FuncPtr(block);
}
  • 2.局部变量-static
    block03.png
{
static int height = 10;
void(^block)(void)=^{

     //height的值捕获进来(capture)
     NSLog(@"height is %d",height);

};

height = 20;

block();
}

编译之后的:
{
struct __block_impl {
  void *isa;
  int Flags;
  int Reserved;
  void *FuncPtr;
};
struct __main_block_impl_0 {
  struct __block_impl impl;
  struct __main_block_desc_0* Desc;
  int *height;//捕获到的指针
  __main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int *_height, int flags=0) : height(_height)  {
    impl.isa = &_NSConcreteStackBlock;
    impl.Flags = flags;
    impl.FuncPtr = fp;
    Desc = desc;
//  age(_age) C++语法  ==>     age = _age;
  }
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
  
    //变量捕获
    int *height = __cself->height; // bound by copy
    NSLog((NSString *)&__NSConstantStringImpl__var_folders_hl_g93_s7nx05zdzh42fv2fp4rw0000gn_T_main_04a8a7_mi_0,(*height));
}

static struct __main_block_desc_0 {
  size_t reserved;
  size_t Block_size;
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0)};
}

{
static int height = 10;
void(*block) = &__main_block_impl_0(
                                            __main_block_func_0,
                                            &__main_block_desc_0_DATA,
                                             &height);
 height = 20;
block->FuncPtr(block);
}

  • 3.全局变量
block的类型
  • block有3种类型,可以通过调用class方法或者isa指针查看具体类型,最终都是继承自NSBlock类型.
    1、__ NSGlobalBlock __ ( _ NSConcreteGlobalBlock )
    2、__ NSStackBlock __ ( _ NSConcreteStackBlock )
    3、__ NSMallocBlock __ ( _ NSConcreteMallocBlock )
block04.png
block05.png
  • 没有访问auto变量

即使访问了static全局变量block类型仍然是__ NSGlobalBlock__


int age = 10;

int main(int argc, const char * argv[]) {
    @autoreleasepool {
        
        void (^block)(void) = ^{
            NSLog(@"age----%d",age);
        };
        
        static int a = 100;
        void (^block1)(void) = ^{
            NSLog(@"a----%d",a);
        };
        
        NSLog(@"block'type is %@;block1'type is %@",[block class],[block1 class]);
        
    }
    return 0;
}

控制台打印的结果:2020-07-05 23:31:53.484623+0800 interview4-block的类型[5014:424923] block'type is __NSGlobalBlock__;block1'type is __NSGlobalBlock__

  • 访问auto变量

说明:
1、在ARC环境下的block类型是__ NSMallocBlock__(因为运行时Runtime做了太多的事导致访问了auto变量之后blockNSMallocBlock类型的block);
2、在MRC环境下的类型是__ NSMallocBlock__

`ARC`环境下:`__ NSMallocBlock__ `
int main(int argc, const char * argv[]) {
    @autoreleasepool {
        
        int a = 100;
        
        void (^block1)(void) = ^{
            
            NSLog(@"a----%d",a);
        };
        
        NSLog(@"block1'type is %@",[block1 class]);
        
    }
    return 0;
}

MRC环境下的类型是__ NSStackBlock __

block10.png

  • __ NSStackBlock __调用了copy返回的block类型是__ NSMallocBlock__

说明:不管是ARCMRC__ NSStackBlock __类型的block只要调用了copy返回的类型都是__ NSMallocBlock__


int main(int argc, const char * argv[]) {
    @autoreleasepool {
        
        int a = 100;
        
        void (^block1)(void) = ^{
            
            NSLog(@"a----%d",a);
        };
        
        NSLog(@"block1'type is %@",[[block1 copy] class]);
        
    }
    return 0;
}
  • 每一种类型的block调用copy后的结果如下所示:
block06.png
Blockcopy
  • ARC环境下,编译器会根据情况自动将栈上block复制到堆上,比如以下情况:
    1.block作为函数返回值时。
#import <Foundation/Foundation.h>
typedef void(^KXBlock)(void);
KXBlock myBlock(){
    /**
     1.ARC环境下return时,会自动为block 调用一次copy操作,[block copy];
     2.MRC环境下return时,开发人员需要自己调用copy,[block copy];和[block release]操作。
     */
    
    KXBlock block = ^{
        NSLog(@"-------------");
    };
    return block;
}

int main(int argc, const char * argv[]) {
    @autoreleasepool {
        
        KXBlock block = myBlock();
        
        block();
        
        NSLog(@"%@",[block class]);
    }
    return 0;
}

2.将block赋值给__strong指针时。

#import <Foundation/Foundation.h>

typedef void(^KXBlock)(void);

int main(int argc, const char * argv[]) {
    @autoreleasepool {
        
        int age = 10;
        
        KXBlock blcok = ^{
            
            NSLog(@"----%d",age);
            
        };
        
        NSLog(@"%@",[blcok class]);
    }
    return 0;
}

3.block作为Cocoa API方法名含有UsingBlock的方法参数时。


#import <Foundation/Foundation.h>

int main(int argc, const char * argv[]) {
    
    @autoreleasepool {
    
        NSArray *array = @[];
        
        [array enumerateObjectsUsingBlock:^(id  _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
            
        }];
    }
    return 0;
}

4.block作为GCD API的方法参数时。


#import <Foundation/Foundation.h>

int main(int argc, const char * argv[]) {
    
    @autoreleasepool {
    
        //01
        static dispatch_once_t onceToken;
        dispatch_once(&onceToken, ^{
            
        });
        
        //02
        dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(1.0 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
            
        });
        
    }
    return 0;
}

  • MRCblock属性的建议写法
    1.@property (copy, nonatomic) void (^block)(void);

  • ARCblock属性的建议写法
    1.@property (strong, nonatomic) void (^block)(void);
    2.@property (copy, nonatomic) void (^block)(void);

最后编辑于
©著作权归作者所有,转载或内容合作请联系作者
平台声明:文章内容(如有图片或视频亦包括在内)由作者上传并发布,文章内容仅代表作者本人观点,简书系信息发布平台,仅提供信息存储服务。