对象模型(Object Model)
C++对象的内容分为数据成员(class data members)与成员函数(class member functions),其中数据成员又可分为静态数据成员、非静态数据成员两类,成员函数又可分为静态函数、非静态函数与虚函数三类。
存在虚函数的类对象里连续存放着虚函数表指针(Vptr)与静态数据成员,Vptr 指向虚函数表(Vtbl),Vtbl 存放于其他区域,而Vtbl里连续存放着此类对象的所有虚函数的地址。
class Base {
private:
int i;
double d;
public:
virtual f( ) { }
virtual g( ) { }
};
可以通过如下代码验证虚函数的相关机制:
定义一种函数指针类型 Fun:typedef void(*Fun)(void);
定义Base类的对象 b:Base b;
虚函数表指针(Vptr)的地址:(int*)(&b)
;
虚函数表(Vtbl)的地址:*((int*)(&b))
;
第一个虚函数 f( ) 的地址:(int*)*(int*)(&b) + 0
,或:(int*)(*(int*)(&b)) + 0
;
第二个虚函数 g( ) 的地址: (int*)*(int*)(&b) + 1
,或:(int*)(*(int*)(&b)) + 1
;
将第一个虚函数的地址转化为Fun类型的函数指针:(Fun)*((int*)*(int*)(&b) + 0)
。
验证程序如下:
// ObjectModel.cpp
#include <iostream>
#include <stdlib.h>
using namespace std;
class Fruit{
int no = 1;
double weight = 0.1;
char key = 'k';
public:
Fruit(int _no, double _weight, char _key): no(_no), weight(_weight), key(_key) {
cout << "Calling Fruit(int, double, char)..." << endl;
}
Fruit() {
cout << "Calling Fruit()..." << endl;
}
void print() { }
virtual void process(){ cout << "Fruit::process()" << endl; }
virtual ~Fruit() {
cout << "Calling ~Fruit()..." << endl;
}
};
class Apple: public Fruit{
int size = 2;
char type = 't';
public:
Apple(int _no, double _weight, char _key, int _size, char _type)
: Fruit(_no, _weight, _key), size(_size), type(_type) {
cout << "Calling Apple(int, double, char, int, char)..." << endl;
}
Apple() {
cout << "Calling Apple()..." << endl;
}
void save() { }
virtual void process(){ cout << "Apple::process()" << endl; }
virtual ~Apple() {
cout << "Calling ~Apple()..." << endl;
}
};
void* myAlloc(size_t size) {
return malloc(size);
}
void myFree(void* ptr) {
return free(ptr);
}
inline void* operator new(size_t size) {
cout << "global new()... \n"; return myAlloc(size);
}
inline void operator delete(void* ptr) {
cout << "global delete()... \n"; myFree(ptr);
}
int main() {
cout << "---------------------------------------------------" << endl;
cout << "size of int: " << sizeof(int) << ", "
<< "size of double: " << sizeof(double) << ", "
<< "size of char: " << sizeof(char) << endl;
cout << "size of Fruit: " << sizeof(Fruit) << endl;
cout << "size of Apple: " << sizeof(Apple) << endl;
Fruit fr;
Apple ap;
cout << "Address of Vptr in fr: " << (int*)(&fr) << endl;
cout << "Address of Vptr in ap: " << (int*)(&ap) << endl;
cout << "Address of Vtbl in fr: " << *((int*)(&fr)) << endl;
cout << "Address of Vtbl in ap: " << *((int*)(&ap)) << endl;
cout << "Address of Vfunc of fr: " << (int*)(*((int*)(&fr))) << endl;
cout << "Address of Vfunc of ap: " << (int*)(*((int*)(&ap))) << endl;
typedef void(*Fun)(void);
Fun pFun = NULL;
pFun = (Fun)*((int*)(*((int*)(&fr))));
pFun();
pFun = (Fun)*((int*)(*((int*)(&ap))));
pFun();
cout << endl << endl;
cout << "------Display Data Member of Fruit Object fr: " << endl;
cout << "Address of no: " << (int*)(&fr) + 1 << endl;
cout << "no = " << *((int*)(&fr) + 1) << endl;
cout << "Address of weight: " << (double*)((int*)(&fr) + 2) << endl;
cout << "weight = " << *((double*)((int*)(&fr) + 2)) << endl;
cout << "Address of key: " << (int*)(((double*)((int*)(&fr) + 2)) + 1) << endl;
cout << "key = " << (char)*(int*)(((double*)((int*)(&fr) + 2)) + 1)<< endl;
cout << "------Display Data Member of Apple Object ap: " << endl;
cout << "Address of no: " << (int*)(&ap) + 1 << endl;
cout << "no = " << *((int*)(&ap) + 1) << endl;
cout << "Address of weight: " << (double*)((int*)(&ap) + 2) << endl;
cout << "weight = " << *((double*)((int*)(&ap) + 2)) << endl;
cout << "Address of key: " << (int*)(((double*)((int*)(&ap) + 2)) + 1) << endl;
cout << "key = " << (char)*(int*)(((double*)((int*)(&ap) + 2)) + 1)<< endl;
cout << "Address of size: " << (int*)(((double*)((int*)(&ap) + 2)) + 1) + 1 << endl;
cout << "size = " << *((int*)(((double*)((int*)(&ap) + 2)) + 1) + 1) << endl;
cout << "Address of type: " << (int*)(((double*)((int*)(&ap) + 2)) + 1) + 2 << endl;
cout << "type = " << (char)*((int*)(((double*)((int*)(&ap) + 2)) + 1) + 2) << endl;
cout << "----------------------------------------------------" << endl;
Fruit fru = Fruit(4, 3.5, 'l');
Apple app = Apple(6, 4.7, 'm', 2, 'u');
cout << "----------------------------------------------------" << endl;
Apple* pApp = new Apple();
delete pApp;
cout << "----------------------------------------------------" << endl;
return 0;
}
以GNU GCC Complier进行测试,运行结果如下图:
对象内存分布图如下:
图中未画出RTTI相关信息。
由于以8个字节为存储单位进行内存对齐,在对象 fr 的成员 key 之后存在4个字节的空间,使得内存对齐,同样地,在对象 ap 的成员 type 之后也有4个字节的空间以使内存对齐。