Activity启动流程源码解析下(8.0)

在上一小节中我们从源码的角度分析了Activity启动过程中onPause方法的回调过程,今天我们接着分析下后续生命周期方法的回调。

我们先看下onPause方法的回调入口 handlePauseActivity 方法,代码如下:

    private void handlePauseActivity(IBinder token, boolean finished,
            boolean userLeaving, int configChanges, boolean dontReport, int seq) {
            
             //1.
             performPauseActivity(token, finished, r.isPreHoneycomb(), "handlePauseActivity");

            // Tell the activity manager we have paused.
            if (!dontReport) {
                try {
                    //2.
                    ActivityManager.getService().activityPaused(token);
                } catch (RemoteException ex) {
                    throw ex.rethrowFromSystemServer();
                }
            }
            mSomeActivitiesChanged = true;
        }
    }

由上小节分析我们知道,1 处performPauseActivity方法最终回调到onPause方法。在上一个Activity的onPause方法执行完毕后,这个时候肯定需要通知AMS来处理后续操作, 2 处ActivityManager.getService().activityPaused(token);这句代码就是用来通知AMS的,这是一次由客户端进程向SystemServer进程发起的单向IPC,最终会调用到AMS的activityPaused方法。我们跟进去看下:

    @Override
    public final void activityPaused(IBinder token) {
        final long origId = Binder.clearCallingIdentity();
        synchronized(this) {
            ActivityStack stack = ActivityRecord.getStackLocked(token);
            if (stack != null) {
                //重点
                stack.activityPausedLocked(token, false);
            }
        }
        Binder.restoreCallingIdentity(origId);
    }

可以看到AMS的activityPaused方法中调用到ActivityStack的activityPausedLocked方法,我们接着跟进去(后续代码有所删减):

    #ActivityStack
    final void activityPausedLocked(IBinder token, boolean timeout) {
         final ActivityRecord r = isInStackLocked(token);
         try {
                 //重点
                 completePauseLocked(true /* resumeNext */, null /* resumingActivity */);
             } finally {
                 mService.mWindowManager.continueSurfaceLayout();
             }
             return;
    }

    -->
   
     #ActivityStack
    private void completePauseLocked(boolean resumeNext, ActivityRecord resuming) {
    if (resumeNext) {
            final ActivityStack topStack = mStackSupervisor.getFocusedStack();
            if (!mService.isSleepingOrShuttingDownLocked()) {
                //重点
                mStackSupervisor.resumeFocusedStackTopActivityLocked(topStack, prev, null);
            } else {
                mStackSupervisor.checkReadyForSleepLocked();
                ActivityRecord top = topStack.topRunningActivityLocked();
                if (top == null || (prev != null && top != prev)) {
                    // If there are no more activities available to run, do resume anyway to start
                    // something. Also if the top activity on the stack is not the just paused
                    // activity, we need to go ahead and resume it to ensure we complete an
                    // in-flight app switch.
                    mStackSupervisor.resumeFocusedStackTopActivityLocked();
                }
            }
        }

    -->

    #ActivityStackSupervisor
    boolean resumeFocusedStackTopActivityLocked(
            ActivityStack targetStack, ActivityRecord target, ActivityOptions targetOptions) {
        if (targetStack != null && isFocusedStack(targetStack)) {
            return targetStack.resumeTopActivityUncheckedLocked(target, targetOptions);
        }
        final ActivityRecord r = mFocusedStack.topRunningActivityLocked();
        if (r == null || r.state != RESUMED) {
            //重点
            mFocusedStack.resumeTopActivityUncheckedLocked(null, null);
        } else if (r.state == RESUMED) {
            // Kick off any lingering app transitions form the MoveTaskToFront operation.
            mFocusedStack.executeAppTransition(targetOptions);
        }
        return false;
    }

    -->
    
     #ActivityStack
     boolean resumeTopActivityUncheckedLocked(ActivityRecord prev, ActivityOptions options) {
        if (mStackSupervisor.inResumeTopActivity) {
            // Don't even start recursing.
            return false;
        }

        boolean result = false;
        try {
            // Protect against recursion.
            mStackSupervisor.inResumeTopActivity = true;

            //重点
            result = resumeTopActivityInnerLocked(prev, options);
        } finally {
            mStackSupervisor.inResumeTopActivity = false;
        }
        mStackSupervisor.checkReadyForSleepLocked();

        return result;
    }

    -->

    private boolean resumeTopActivityInnerLocked(ActivityRecord prev, ActivityOptions options) {
       //重点
       mStackSupervisor.startSpecificActivityLocked(next, true, true);
    }

    -->

   #ActivityStackSupervisor
   void startSpecificActivityLocked(ActivityRecord r,
            boolean andResume, boolean checkConfig) {
        try {
                //重点
                realStartActivityLocked(r, app, andResume, checkConfig);
                return;
            } catch (RemoteException e) {
                Slog.w(TAG, "Exception when starting activity "
                        + r.intent.getComponent().flattenToShortString(), e);
            }
    }

    -->

    final boolean realStartActivityLocked(ActivityRecord r, ProcessRecord app,
            boolean andResume, boolean checkConfig) throws RemoteException {

            //重点
            app.thread.scheduleLaunchActivity(new Intent(r.intent), r.appToken,
                    System.identityHashCode(r), r.info,
                    // TODO: Have this take the merged configuration instead of separate global and
                    // override configs.
                    mergedConfiguration.getGlobalConfiguration(),
                    mergedConfiguration.getOverrideConfiguration(), r.compat,
                    r.launchedFromPackage, task.voiceInteractor, app.repProcState, r.icicle,
                    r.persistentState, results, newIntents, !andResume,
                    mService.isNextTransitionForward(), profilerInfo);
    }

经过一系列辗转操作,可以看到代码最终调用到app.thread.scheduleLaunchActivity 方法,这又是一次IPC操作,是由SystemServer进程向我们的客户端进程发起的单向IPC,会调用到ApplicationThread类的scheduleLaunchActivity方法,真正执行Activity的创建等操作,我们跟过去ApplicationThread类的scheduleLaunchActivity方法去看下:

        @Override
        public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
                ActivityInfo info, Configuration curConfig, Configuration overrideConfig,
                CompatibilityInfo compatInfo, String referrer, IVoiceInteractor voiceInteractor,
                int procState, Bundle state, PersistableBundle persistentState,
                List<ResultInfo> pendingResults, List<ReferrerIntent> pendingNewIntents,
                boolean notResumed, boolean isForward, ProfilerInfo profilerInfo) {

            updateProcessState(procState, false);

            ActivityClientRecord r = new ActivityClientRecord();

            r.token = token;
            r.ident = ident;
            r.intent = intent;
            r.referrer = referrer;
            r.voiceInteractor = voiceInteractor;
            r.activityInfo = info;
            r.compatInfo = compatInfo;
            r.state = state;
            r.persistentState = persistentState;

            r.pendingResults = pendingResults;
            r.pendingIntents = pendingNewIntents;

            r.startsNotResumed = notResumed;
            r.isForward = isForward;

            r.profilerInfo = profilerInfo;

            r.overrideConfig = overrideConfig;
            updatePendingConfiguration(curConfig);

            sendMessage(H.LAUNCH_ACTIVITY, r);
        }

我们知道ApplicationThread中的方法是运行在客户端进程的Binder线程池中的,如果需要切换到UI线程,需要通过Handler。所以在ApplicationThread类的scheduleLaunchActivity方法中调用到sendMessage方法,最终通过mH(Handler)发送了一条消息,我们跟进去mH的handleMessage方法中去看下:

    public void handleMessage(Message msg) {
            if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
            switch (msg.what) {
                
                //重点
                case LAUNCH_ACTIVITY: {
                    Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
                    final ActivityClientRecord r = (ActivityClientRecord) msg.obj;

                    r.packageInfo = getPackageInfoNoCheck(
                            r.activityInfo.applicationInfo, r.compatInfo);
                    //重点
                    handleLaunchActivity(r, null, "LAUNCH_ACTIVITY");
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                } break;
              
                 ...
    }

可以看到在LAUNCH_ACTIVITY 语句块中调用到了handleLaunchActivity方法,我们跟进去看下:

     private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent, String reason) {
       
        // Make sure we are running with the most recent config.
        handleConfigurationChanged(null, null);

        if (localLOGV) Slog.v(
            TAG, "Handling launch of " + r);

        // 1.
        WindowManagerGlobal.initialize();

        // 2.
        Activity a = performLaunchActivity(r, customIntent);

        if (a != null) {
            r.createdConfig = new Configuration(mConfiguration);
            reportSizeConfigurations(r);
            Bundle oldState = r.state;
            
            // 3.
            handleResumeActivity(r.token, false, r.isForward,
                    !r.activity.mFinished && !r.startsNotResumed, r.lastProcessedSeq, reason);

            if (!r.activity.mFinished && r.startsNotResumed) {
                // The activity manager actually wants this one to start out paused, because it
                // needs to be visible but isn't in the foreground. We accomplish this by going
                // through the normal startup (because activities expect to go through onResume()
                // the first time they run, before their window is displayed), and then pausing it.
                // However, in this case we do -not- need to do the full pause cycle (of freezing
                // and such) because the activity manager assumes it can just retain the current
                // state it has.
                performPauseActivityIfNeeded(r, reason);

                // We need to keep around the original state, in case we need to be created again.
                // But we only do this for pre-Honeycomb apps, which always save their state when
                // pausing, so we can not have them save their state when restarting from a paused
                // state. For HC and later, we want to (and can) let the state be saved as the
                // normal part of stopping the activity.
                if (r.isPreHoneycomb()) {
                    r.state = oldState;
                }
            }
        } else {
            // If there was an error, for any reason, tell the activity manager to stop us.
            try {
                 // 4.
                ActivityManager.getService()
                    .finishActivity(r.token, Activity.RESULT_CANCELED, null,
                            Activity.DONT_FINISH_TASK_WITH_ACTIVITY);
            } catch (RemoteException ex) {
                throw ex.rethrowFromSystemServer();
            }
        }
    }

对于handleLaunchActivity方法,我们先整体了解下:1 处代码 WindowManagerGlobal.initialize();主要用于在创建Activity对象之前进行初始化操作,获得WindowManagerService(简称WMS)的引用。 2 处调用了performLaunchActivity方法,方法中进行了Activity对象的创建以及后续onCreate、onStart生命周期方法的回调。 3 处 handleResumeActivity方法中进行了onResume生命周期方法的回调以及视图窗体的绑定过程。4 处如果在Activity的创建过程中发生了错误,不管什么原因,告诉AMS终止当前操作。好了,我们首先看下 2 处performLaunchActivity方法:

    private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
        
         //1.从ActivityClientRecord 中获取待启动的activity的组件信息
        ActivityInfo aInfo = r.activityInfo;
        if (r.packageInfo == null) {
            r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo,
                    Context.CONTEXT_INCLUDE_CODE);
        }

        ComponentName component = r.intent.getComponent();
        if (component == null) {
            component = r.intent.resolveActivity(
                mInitialApplication.getPackageManager());
            r.intent.setComponent(component);
        }

        if (r.activityInfo.targetActivity != null) {
            component = new ComponentName(r.activityInfo.packageName,
                    r.activityInfo.targetActivity);
        }

        ContextImpl appContext = createBaseContextForActivity(r);
        Activity activity = null;
        try {
            java.lang.ClassLoader cl = appContext.getClassLoader();
           
            //2.调用mInstrumentation.newActivity方法,使用类加载器创建activity对象
            activity = mInstrumentation.newActivity(
                    cl, component.getClassName(), r.intent);
            StrictMode.incrementExpectedActivityCount(activity.getClass());
            r.intent.setExtrasClassLoader(cl);
            r.intent.prepareToEnterProcess();
            if (r.state != null) {
                r.state.setClassLoader(cl);
            }
        } catch (Exception e) {
            if (!mInstrumentation.onException(activity, e)) {
                throw new RuntimeException(
                    "Unable to instantiate activity " + component
                    + ": " + e.toString(), e);
            }
        }

        try {
            //3.调用makeApplication方法获得当前应用程序的Application对象
            //  如果mApplication != null,直接return调mApplication对象,否则同样通过类加载器创建Application对象。
            Application app = r.packageInfo.makeApplication(false, mInstrumentation);

            if (localLOGV) Slog.v(TAG, "Performing launch of " + r);
            if (localLOGV) Slog.v(
                    TAG, r + ": app=" + app
                    + ", appName=" + app.getPackageName()
                    + ", pkg=" + r.packageInfo.getPackageName()
                    + ", comp=" + r.intent.getComponent().toShortString()
                    + ", dir=" + r.packageInfo.getAppDir());

            if (activity != null) {
                CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
                Configuration config = new Configuration(mCompatConfiguration);
                if (r.overrideConfig != null) {
                    config.updateFrom(r.overrideConfig);
                }
                if (DEBUG_CONFIGURATION) Slog.v(TAG, "Launching activity "
                        + r.activityInfo.name + " with config " + config);
                Window window = null;
                if (r.mPendingRemoveWindow != null && r.mPreserveWindow) {
                    window = r.mPendingRemoveWindow;
                    r.mPendingRemoveWindow = null;
                    r.mPendingRemoveWindowManager = null;
                }
                appContext.setOuterContext(activity);

                //4.调用activity.attach方法,在该方法中创建了PhoneWindow对象,并设置了相应回调。
                activity.attach(appContext, this, getInstrumentation(), r.token,
                        r.ident, app, r.intent, r.activityInfo, title, r.parent,
                        r.embeddedID, r.lastNonConfigurationInstances, config,
                        r.referrer, r.voiceInteractor, window, r.configCallback);

                if (customIntent != null) {
                    activity.mIntent = customIntent;
                }
                r.lastNonConfigurationInstances = null;
                checkAndBlockForNetworkAccess();
                activity.mStartedActivity = false;
                int theme = r.activityInfo.getThemeResource();
                if (theme != 0) {
                    activity.setTheme(theme);
                }

                activity.mCalled = false;
                if (r.isPersistable()) {
                    mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
                } else {
               
                    //5.重点,onCreate生命周期方法入口
                    mInstrumentation.callActivityOnCreate(activity, r.state);
                }
                if (!activity.mCalled) {
                    throw new SuperNotCalledException(
                        "Activity " + r.intent.getComponent().toShortString() +
                        " did not call through to super.onCreate()");
                }
                r.activity = activity;
                r.stopped = true;
                if (!r.activity.mFinished) {

                    //6.重点 onStart生命周期方法入口
                    activity.performStart();
                    r.stopped = false;
                }
                if (!r.activity.mFinished) {
                    if (r.isPersistable()) {
                        if (r.state != null || r.persistentState != null) {
                            mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state,
                                    r.persistentState);
                        }
                    } else if (r.state != null) {
                        mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);
                    }
                }
                if (!r.activity.mFinished) {
                    activity.mCalled = false;
                    if (r.isPersistable()) {
                        mInstrumentation.callActivityOnPostCreate(activity, r.state,
                                r.persistentState);
                    } else {
                        mInstrumentation.callActivityOnPostCreate(activity, r.state);
                    }
                    if (!activity.mCalled) {
                        throw new SuperNotCalledException(
                            "Activity " + r.intent.getComponent().toShortString() +
                            " did not call through to super.onPostCreate()");
                    }
                }
            }
            r.paused = true;

            mActivities.put(r.token, r);

        } catch (SuperNotCalledException e) {
            throw e;

        } catch (Exception e) {
            if (!mInstrumentation.onException(activity, e)) {
                throw new RuntimeException(
                    "Unable to start activity " + component
                    + ": " + e.toString(), e);
            }
        }

        return activity;
    }

上述代码已经做了标注,在这里我们重点看下 5、6两处,分别对应onCreate和onStart生命周期方法的回调,首先看下 5 处 callActivityOnCreate方法,代码如下:

    #Instrumentation
    public void callActivityOnCreate(Activity activity, Bundle icicle) {
        prePerformCreate(activity);
        //重点
        activity.performCreate(icicle);
        postPerformCreate(activity);
    }

可以看到callActivityOnCreate方法中调用到了Activity的performCreate方法,跟进去看下:

    final void performCreate(Bundle icicle) {
        restoreHasCurrentPermissionRequest(icicle);
        //重点
        onCreate(icicle);
        mActivityTransitionState.readState(icicle);
        performCreateCommon();
    }

哈哈哈,果不其然,onCreate生命周期方法被我们找到了!我们回过头接着看下 6 处的activity.performStart方法,代码如下:

    final void performStart() {
        mActivityTransitionState.setEnterActivityOptions(this, getActivityOptions());
        mFragments.noteStateNotSaved();
        mCalled = false;
        mFragments.execPendingActions();
        //重点
        mInstrumentation.callActivityOnStart(this);
        if (!mCalled) {
            throw new SuperNotCalledException(
                "Activity " + mComponent.toShortString() +
                " did not call through to super.onStart()");
        }
        mFragments.dispatchStart();
        mFragments.reportLoaderStart();

        ...

        mActivityTransitionState.enterReady(this);
    }

可以看到Activity的performStart方法中调用到了Instrumentation类的callActivityOnStart方法,将当前activity对象this作为参数传入,我们跟进去Instrumentation类的callActivityOnStart方法去看下:

    public void callActivityOnStart(Activity activity) {
        activity.onStart();
    }

方法中很简单,直接回调了当前activity的onStart方法哈哈。好了,我们接着回到ActivityThread类中的handleLaunchActivity方法中,接着看下3处handleResumeActivity方法,代码如下:

    final void handleResumeActivity(IBinder token,
            boolean clearHide, boolean isForward, boolean reallyResume, int seq, String reason) {
        ActivityClientRecord r = mActivities.get(token);
        if (!checkAndUpdateLifecycleSeq(seq, r, "resumeActivity")) {
            return;
        }

        // If we are getting ready to gc after going to the background, well
        // we are back active so skip it.
        unscheduleGcIdler();
        mSomeActivitiesChanged = true;

        // 1.onResume生命周期方法入口
        r = performResumeActivity(token, clearHide, reason);

        if (r != null) {
            final Activity a = r.activity;

            if (localLOGV) Slog.v(
                TAG, "Resume " + r + " started activity: " +
                a.mStartedActivity + ", hideForNow: " + r.hideForNow
                + ", finished: " + a.mFinished);

            final int forwardBit = isForward ?
                    WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION : 0;

            // If the window hasn't yet been added to the window manager,
            // and this guy didn't finish itself or start another activity,
            // then go ahead and add the window.
            boolean willBeVisible = !a.mStartedActivity;
            if (!willBeVisible) {
                try {
                    willBeVisible = ActivityManager.getService().willActivityBeVisible(
                            a.getActivityToken());
                } catch (RemoteException e) {
                    throw e.rethrowFromSystemServer();
                }
            }

            //2.如果 r.window == null 并且当前activity没有被销毁并且将要可见
            if (r.window == null && !a.mFinished && willBeVisible) {
                //将PhoneWindow对象的引用赋值给r.window
                r.window = r.activity.getWindow();
                //获得当前activity对应的DecorView对象,
                // DecorView为Activity的顶级容器,继承自FrameLayout
                View decor = r.window.getDecorView();
                //将decorview暂时设置为不可见
                decor.setVisibility(View.INVISIBLE);
                //获得ViewManager实例,实质为WindowManagerImpl对象
                ViewManager wm = a.getWindowManager();
                WindowManager.LayoutParams l = r.window.getAttributes();
                a.mDecor = decor;
                l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
                l.softInputMode |= forwardBit;
                if (r.mPreserveWindow) {
                    a.mWindowAdded = true;
                    r.mPreserveWindow = false;
                    // Normally the ViewRoot sets up callbacks with the Activity
                    // in addView->ViewRootImpl#setView. If we are instead reusing
                    // the decor view we have to notify the view root that the
                    // callbacks may have changed.
                    ViewRootImpl impl = decor.getViewRootImpl();
                    if (impl != null) {
                        impl.notifyChildRebuilt();
                    }
                }
                if (a.mVisibleFromClient) {
                    if (!a.mWindowAdded) {
                        a.mWindowAdded = true;
                        //3.调用WindowManagerImpl对象的addView方法,将decorview与Window进行绑定,底层通过IPC机制
                        wm.addView(decor, l);
                    } else {
                        // The activity will get a callback for this {@link LayoutParams} change
                        // earlier. However, at that time the decor will not be set (this is set
                        // in this method), so no action will be taken. This call ensures the
                        // callback occurs with the decor set.
                        a.onWindowAttributesChanged(l);
                    }
                }

            // If the window has already been added, but during resume
            // we started another activity, then don't yet make the
            // window visible.
            } else if (!willBeVisible) {
                if (localLOGV) Slog.v(
                    TAG, "Launch " + r + " mStartedActivity set");
                r.hideForNow = true;
            }

            // Get rid of anything left hanging around.
            cleanUpPendingRemoveWindows(r, false /* force */);

            // The window is now visible if it has been added, we are not
            // simply finishing, and we are not starting another activity.
            if (!r.activity.mFinished && willBeVisible
                    && r.activity.mDecor != null && !r.hideForNow) {
                if (r.newConfig != null) {
                    performConfigurationChangedForActivity(r, r.newConfig);
                    if (DEBUG_CONFIGURATION) Slog.v(TAG, "Resuming activity "
                            + r.activityInfo.name + " with newConfig " + r.activity.mCurrentConfig);
                    r.newConfig = null;
                }
                if (localLOGV) Slog.v(TAG, "Resuming " + r + " with isForward="
                        + isForward);
                WindowManager.LayoutParams l = r.window.getAttributes();
                if ((l.softInputMode
                        & WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION)
                        != forwardBit) {
                    l.softInputMode = (l.softInputMode
                            & (~WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION))
                            | forwardBit;
                    if (r.activity.mVisibleFromClient) {
                        ViewManager wm = a.getWindowManager();
                        View decor = r.window.getDecorView();
                        wm.updateViewLayout(decor, l);
                    }
                }

                r.activity.mVisibleFromServer = true;
                mNumVisibleActivities++;
                if (r.activity.mVisibleFromClient) {
                    r.activity.makeVisible();
                }
            }

            if (!r.onlyLocalRequest) {
                r.nextIdle = mNewActivities;
                mNewActivities = r;
                if (localLOGV) Slog.v(
                    TAG, "Scheduling idle handler for " + r);
                Looper.myQueue().addIdleHandler(new Idler());
            }
            r.onlyLocalRequest = false;

            // Tell the activity manager we have resumed.
            if (reallyResume) {
                try {
                    ActivityManager.getService().activityResumed(token);
                } catch (RemoteException ex) {
                    throw ex.rethrowFromSystemServer();
                }
            }

        } else {
            // If an exception was thrown when trying to resume, then
            // just end this activity.
            try {
                ActivityManager.getService()
                    .finishActivity(token, Activity.RESULT_CANCELED, null,
                            Activity.DONT_FINISH_TASK_WITH_ACTIVITY);
            } catch (RemoteException ex) {
                throw ex.rethrowFromSystemServer();
            }
        }
    }

代码中的主要部分已经进行了标注,关于Window及DecorView的知识后续会展开详解,在这里大家先了解下。下面我们主要看下 1处的performResumeActivity方法,跟进去看下:

     public final ActivityClientRecord performResumeActivity(IBinder token,
            boolean clearHide, String reason) {
        ActivityClientRecord r = mActivities.get(token);
        if (localLOGV) Slog.v(TAG, "Performing resume of " + r
                + " finished=" + r.activity.mFinished);
        if (r != null && !r.activity.mFinished) {
            if (clearHide) {
                r.hideForNow = false;
                r.activity.mStartedActivity = false;
            }
            try {
                //重点
                r.activity.performResume();

                r.paused = false;
                r.stopped = false;
                r.state = null;
                r.persistentState = null;
            } catch (Exception e) {
                if (!mInstrumentation.onException(r.activity, e)) {
                    throw new RuntimeException(
                        "Unable to resume activity "
                        + r.intent.getComponent().toShortString()
                        + ": " + e.toString(), e);
                }
            }
        }
        return r;
    }

在performResumeActivity方法中调用到r.activity.performResume();方法,我们跟进去:

    final void performResume() {
        performRestart();

        mFragments.execPendingActions();

        mLastNonConfigurationInstances = null;

        mCalled = false;
        //重点
        mInstrumentation.callActivityOnResume(this);
        if (!mCalled) {
            throw new SuperNotCalledException(
                "Activity " + mComponent.toShortString() +
                " did not call through to super.onResume()");
        }

        // invisible activities must be finished before onResume() completes
        if (!mVisibleFromClient && !mFinished) {
            Log.w(TAG, "An activity without a UI must call finish() before onResume() completes");
            if (getApplicationInfo().targetSdkVersion
                    > android.os.Build.VERSION_CODES.LOLLIPOP_MR1) {
                throw new IllegalStateException(
                        "Activity " + mComponent.toShortString() +
                        " did not call finish() prior to onResume() completing");
            }
        }

        // Now really resume, and install the current status bar and menu.
        mCalled = false;

        mFragments.dispatchResume();
        mFragments.execPendingActions();

        onPostResume();
        if (!mCalled) {
            throw new SuperNotCalledException(
                "Activity " + mComponent.toShortString() +
                " did not call through to super.onPostResume()");
        }
    }

performResume方法中接着又调用到Instrumentation的callActivityOnResume方法,接着跟进去:

    public void callActivityOnResume(Activity activity) {
        activity.mResumed = true;
        //重点
        activity.onResume();
        
        if (mActivityMonitors != null) {
            synchronized (mSync) {
                final int N = mActivityMonitors.size();
                for (int i=0; i<N; i++) {
                    final ActivityMonitor am = mActivityMonitors.get(i);
                    am.match(activity, activity, activity.getIntent());
                }
            }
        }
    }

哈哈哈,Activity的onResume生命周期方法也被我们找到了!

到此为止,Activity启动流程源码解析可以说是分析完毕了,由于笔者能力有限,如有哪里分析不对的地方,还望大神指点,共勉!

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