在上一小节中我们从源码的角度分析了Activity启动过程中onPause方法的回调过程,今天我们接着分析下后续生命周期方法的回调。
我们先看下onPause方法的回调入口 handlePauseActivity 方法,代码如下:
private void handlePauseActivity(IBinder token, boolean finished,
boolean userLeaving, int configChanges, boolean dontReport, int seq) {
//1.
performPauseActivity(token, finished, r.isPreHoneycomb(), "handlePauseActivity");
// Tell the activity manager we have paused.
if (!dontReport) {
try {
//2.
ActivityManager.getService().activityPaused(token);
} catch (RemoteException ex) {
throw ex.rethrowFromSystemServer();
}
}
mSomeActivitiesChanged = true;
}
}
由上小节分析我们知道,1 处performPauseActivity方法最终回调到onPause方法。在上一个Activity的onPause方法执行完毕后,这个时候肯定需要通知AMS来处理后续操作, 2 处ActivityManager.getService().activityPaused(token);这句代码就是用来通知AMS的,这是一次由客户端进程向SystemServer进程发起的单向IPC,最终会调用到AMS的activityPaused方法。我们跟进去看下:
@Override
public final void activityPaused(IBinder token) {
final long origId = Binder.clearCallingIdentity();
synchronized(this) {
ActivityStack stack = ActivityRecord.getStackLocked(token);
if (stack != null) {
//重点
stack.activityPausedLocked(token, false);
}
}
Binder.restoreCallingIdentity(origId);
}
可以看到AMS的activityPaused方法中调用到ActivityStack的activityPausedLocked方法,我们接着跟进去(后续代码有所删减):
#ActivityStack
final void activityPausedLocked(IBinder token, boolean timeout) {
final ActivityRecord r = isInStackLocked(token);
try {
//重点
completePauseLocked(true /* resumeNext */, null /* resumingActivity */);
} finally {
mService.mWindowManager.continueSurfaceLayout();
}
return;
}
-->
#ActivityStack
private void completePauseLocked(boolean resumeNext, ActivityRecord resuming) {
if (resumeNext) {
final ActivityStack topStack = mStackSupervisor.getFocusedStack();
if (!mService.isSleepingOrShuttingDownLocked()) {
//重点
mStackSupervisor.resumeFocusedStackTopActivityLocked(topStack, prev, null);
} else {
mStackSupervisor.checkReadyForSleepLocked();
ActivityRecord top = topStack.topRunningActivityLocked();
if (top == null || (prev != null && top != prev)) {
// If there are no more activities available to run, do resume anyway to start
// something. Also if the top activity on the stack is not the just paused
// activity, we need to go ahead and resume it to ensure we complete an
// in-flight app switch.
mStackSupervisor.resumeFocusedStackTopActivityLocked();
}
}
}
-->
#ActivityStackSupervisor
boolean resumeFocusedStackTopActivityLocked(
ActivityStack targetStack, ActivityRecord target, ActivityOptions targetOptions) {
if (targetStack != null && isFocusedStack(targetStack)) {
return targetStack.resumeTopActivityUncheckedLocked(target, targetOptions);
}
final ActivityRecord r = mFocusedStack.topRunningActivityLocked();
if (r == null || r.state != RESUMED) {
//重点
mFocusedStack.resumeTopActivityUncheckedLocked(null, null);
} else if (r.state == RESUMED) {
// Kick off any lingering app transitions form the MoveTaskToFront operation.
mFocusedStack.executeAppTransition(targetOptions);
}
return false;
}
-->
#ActivityStack
boolean resumeTopActivityUncheckedLocked(ActivityRecord prev, ActivityOptions options) {
if (mStackSupervisor.inResumeTopActivity) {
// Don't even start recursing.
return false;
}
boolean result = false;
try {
// Protect against recursion.
mStackSupervisor.inResumeTopActivity = true;
//重点
result = resumeTopActivityInnerLocked(prev, options);
} finally {
mStackSupervisor.inResumeTopActivity = false;
}
mStackSupervisor.checkReadyForSleepLocked();
return result;
}
-->
private boolean resumeTopActivityInnerLocked(ActivityRecord prev, ActivityOptions options) {
//重点
mStackSupervisor.startSpecificActivityLocked(next, true, true);
}
-->
#ActivityStackSupervisor
void startSpecificActivityLocked(ActivityRecord r,
boolean andResume, boolean checkConfig) {
try {
//重点
realStartActivityLocked(r, app, andResume, checkConfig);
return;
} catch (RemoteException e) {
Slog.w(TAG, "Exception when starting activity "
+ r.intent.getComponent().flattenToShortString(), e);
}
}
-->
final boolean realStartActivityLocked(ActivityRecord r, ProcessRecord app,
boolean andResume, boolean checkConfig) throws RemoteException {
//重点
app.thread.scheduleLaunchActivity(new Intent(r.intent), r.appToken,
System.identityHashCode(r), r.info,
// TODO: Have this take the merged configuration instead of separate global and
// override configs.
mergedConfiguration.getGlobalConfiguration(),
mergedConfiguration.getOverrideConfiguration(), r.compat,
r.launchedFromPackage, task.voiceInteractor, app.repProcState, r.icicle,
r.persistentState, results, newIntents, !andResume,
mService.isNextTransitionForward(), profilerInfo);
}
经过一系列辗转操作,可以看到代码最终调用到app.thread.scheduleLaunchActivity 方法,这又是一次IPC操作,是由SystemServer进程向我们的客户端进程发起的单向IPC,会调用到ApplicationThread类的scheduleLaunchActivity方法,真正执行Activity的创建等操作,我们跟过去ApplicationThread类的scheduleLaunchActivity方法去看下:
@Override
public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
ActivityInfo info, Configuration curConfig, Configuration overrideConfig,
CompatibilityInfo compatInfo, String referrer, IVoiceInteractor voiceInteractor,
int procState, Bundle state, PersistableBundle persistentState,
List<ResultInfo> pendingResults, List<ReferrerIntent> pendingNewIntents,
boolean notResumed, boolean isForward, ProfilerInfo profilerInfo) {
updateProcessState(procState, false);
ActivityClientRecord r = new ActivityClientRecord();
r.token = token;
r.ident = ident;
r.intent = intent;
r.referrer = referrer;
r.voiceInteractor = voiceInteractor;
r.activityInfo = info;
r.compatInfo = compatInfo;
r.state = state;
r.persistentState = persistentState;
r.pendingResults = pendingResults;
r.pendingIntents = pendingNewIntents;
r.startsNotResumed = notResumed;
r.isForward = isForward;
r.profilerInfo = profilerInfo;
r.overrideConfig = overrideConfig;
updatePendingConfiguration(curConfig);
sendMessage(H.LAUNCH_ACTIVITY, r);
}
我们知道ApplicationThread中的方法是运行在客户端进程的Binder线程池中的,如果需要切换到UI线程,需要通过Handler。所以在ApplicationThread类的scheduleLaunchActivity方法中调用到sendMessage方法,最终通过mH(Handler)发送了一条消息,我们跟进去mH的handleMessage方法中去看下:
public void handleMessage(Message msg) {
if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
switch (msg.what) {
//重点
case LAUNCH_ACTIVITY: {
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
final ActivityClientRecord r = (ActivityClientRecord) msg.obj;
r.packageInfo = getPackageInfoNoCheck(
r.activityInfo.applicationInfo, r.compatInfo);
//重点
handleLaunchActivity(r, null, "LAUNCH_ACTIVITY");
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
} break;
...
}
可以看到在LAUNCH_ACTIVITY 语句块中调用到了handleLaunchActivity方法,我们跟进去看下:
private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent, String reason) {
// Make sure we are running with the most recent config.
handleConfigurationChanged(null, null);
if (localLOGV) Slog.v(
TAG, "Handling launch of " + r);
// 1.
WindowManagerGlobal.initialize();
// 2.
Activity a = performLaunchActivity(r, customIntent);
if (a != null) {
r.createdConfig = new Configuration(mConfiguration);
reportSizeConfigurations(r);
Bundle oldState = r.state;
// 3.
handleResumeActivity(r.token, false, r.isForward,
!r.activity.mFinished && !r.startsNotResumed, r.lastProcessedSeq, reason);
if (!r.activity.mFinished && r.startsNotResumed) {
// The activity manager actually wants this one to start out paused, because it
// needs to be visible but isn't in the foreground. We accomplish this by going
// through the normal startup (because activities expect to go through onResume()
// the first time they run, before their window is displayed), and then pausing it.
// However, in this case we do -not- need to do the full pause cycle (of freezing
// and such) because the activity manager assumes it can just retain the current
// state it has.
performPauseActivityIfNeeded(r, reason);
// We need to keep around the original state, in case we need to be created again.
// But we only do this for pre-Honeycomb apps, which always save their state when
// pausing, so we can not have them save their state when restarting from a paused
// state. For HC and later, we want to (and can) let the state be saved as the
// normal part of stopping the activity.
if (r.isPreHoneycomb()) {
r.state = oldState;
}
}
} else {
// If there was an error, for any reason, tell the activity manager to stop us.
try {
// 4.
ActivityManager.getService()
.finishActivity(r.token, Activity.RESULT_CANCELED, null,
Activity.DONT_FINISH_TASK_WITH_ACTIVITY);
} catch (RemoteException ex) {
throw ex.rethrowFromSystemServer();
}
}
}
对于handleLaunchActivity方法,我们先整体了解下:1 处代码 WindowManagerGlobal.initialize();主要用于在创建Activity对象之前进行初始化操作,获得WindowManagerService(简称WMS)的引用。 2 处调用了performLaunchActivity方法,方法中进行了Activity对象的创建以及后续onCreate、onStart生命周期方法的回调。 3 处 handleResumeActivity方法中进行了onResume生命周期方法的回调以及视图窗体的绑定过程。4 处如果在Activity的创建过程中发生了错误,不管什么原因,告诉AMS终止当前操作。好了,我们首先看下 2 处performLaunchActivity方法:
private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
//1.从ActivityClientRecord 中获取待启动的activity的组件信息
ActivityInfo aInfo = r.activityInfo;
if (r.packageInfo == null) {
r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo,
Context.CONTEXT_INCLUDE_CODE);
}
ComponentName component = r.intent.getComponent();
if (component == null) {
component = r.intent.resolveActivity(
mInitialApplication.getPackageManager());
r.intent.setComponent(component);
}
if (r.activityInfo.targetActivity != null) {
component = new ComponentName(r.activityInfo.packageName,
r.activityInfo.targetActivity);
}
ContextImpl appContext = createBaseContextForActivity(r);
Activity activity = null;
try {
java.lang.ClassLoader cl = appContext.getClassLoader();
//2.调用mInstrumentation.newActivity方法,使用类加载器创建activity对象
activity = mInstrumentation.newActivity(
cl, component.getClassName(), r.intent);
StrictMode.incrementExpectedActivityCount(activity.getClass());
r.intent.setExtrasClassLoader(cl);
r.intent.prepareToEnterProcess();
if (r.state != null) {
r.state.setClassLoader(cl);
}
} catch (Exception e) {
if (!mInstrumentation.onException(activity, e)) {
throw new RuntimeException(
"Unable to instantiate activity " + component
+ ": " + e.toString(), e);
}
}
try {
//3.调用makeApplication方法获得当前应用程序的Application对象
// 如果mApplication != null,直接return调mApplication对象,否则同样通过类加载器创建Application对象。
Application app = r.packageInfo.makeApplication(false, mInstrumentation);
if (localLOGV) Slog.v(TAG, "Performing launch of " + r);
if (localLOGV) Slog.v(
TAG, r + ": app=" + app
+ ", appName=" + app.getPackageName()
+ ", pkg=" + r.packageInfo.getPackageName()
+ ", comp=" + r.intent.getComponent().toShortString()
+ ", dir=" + r.packageInfo.getAppDir());
if (activity != null) {
CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
Configuration config = new Configuration(mCompatConfiguration);
if (r.overrideConfig != null) {
config.updateFrom(r.overrideConfig);
}
if (DEBUG_CONFIGURATION) Slog.v(TAG, "Launching activity "
+ r.activityInfo.name + " with config " + config);
Window window = null;
if (r.mPendingRemoveWindow != null && r.mPreserveWindow) {
window = r.mPendingRemoveWindow;
r.mPendingRemoveWindow = null;
r.mPendingRemoveWindowManager = null;
}
appContext.setOuterContext(activity);
//4.调用activity.attach方法,在该方法中创建了PhoneWindow对象,并设置了相应回调。
activity.attach(appContext, this, getInstrumentation(), r.token,
r.ident, app, r.intent, r.activityInfo, title, r.parent,
r.embeddedID, r.lastNonConfigurationInstances, config,
r.referrer, r.voiceInteractor, window, r.configCallback);
if (customIntent != null) {
activity.mIntent = customIntent;
}
r.lastNonConfigurationInstances = null;
checkAndBlockForNetworkAccess();
activity.mStartedActivity = false;
int theme = r.activityInfo.getThemeResource();
if (theme != 0) {
activity.setTheme(theme);
}
activity.mCalled = false;
if (r.isPersistable()) {
mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
} else {
//5.重点,onCreate生命周期方法入口
mInstrumentation.callActivityOnCreate(activity, r.state);
}
if (!activity.mCalled) {
throw new SuperNotCalledException(
"Activity " + r.intent.getComponent().toShortString() +
" did not call through to super.onCreate()");
}
r.activity = activity;
r.stopped = true;
if (!r.activity.mFinished) {
//6.重点 onStart生命周期方法入口
activity.performStart();
r.stopped = false;
}
if (!r.activity.mFinished) {
if (r.isPersistable()) {
if (r.state != null || r.persistentState != null) {
mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state,
r.persistentState);
}
} else if (r.state != null) {
mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);
}
}
if (!r.activity.mFinished) {
activity.mCalled = false;
if (r.isPersistable()) {
mInstrumentation.callActivityOnPostCreate(activity, r.state,
r.persistentState);
} else {
mInstrumentation.callActivityOnPostCreate(activity, r.state);
}
if (!activity.mCalled) {
throw new SuperNotCalledException(
"Activity " + r.intent.getComponent().toShortString() +
" did not call through to super.onPostCreate()");
}
}
}
r.paused = true;
mActivities.put(r.token, r);
} catch (SuperNotCalledException e) {
throw e;
} catch (Exception e) {
if (!mInstrumentation.onException(activity, e)) {
throw new RuntimeException(
"Unable to start activity " + component
+ ": " + e.toString(), e);
}
}
return activity;
}
上述代码已经做了标注,在这里我们重点看下 5、6两处,分别对应onCreate和onStart生命周期方法的回调,首先看下 5 处 callActivityOnCreate方法,代码如下:
#Instrumentation
public void callActivityOnCreate(Activity activity, Bundle icicle) {
prePerformCreate(activity);
//重点
activity.performCreate(icicle);
postPerformCreate(activity);
}
可以看到callActivityOnCreate方法中调用到了Activity的performCreate方法,跟进去看下:
final void performCreate(Bundle icicle) {
restoreHasCurrentPermissionRequest(icicle);
//重点
onCreate(icicle);
mActivityTransitionState.readState(icicle);
performCreateCommon();
}
哈哈哈,果不其然,onCreate生命周期方法被我们找到了!我们回过头接着看下 6 处的activity.performStart方法,代码如下:
final void performStart() {
mActivityTransitionState.setEnterActivityOptions(this, getActivityOptions());
mFragments.noteStateNotSaved();
mCalled = false;
mFragments.execPendingActions();
//重点
mInstrumentation.callActivityOnStart(this);
if (!mCalled) {
throw new SuperNotCalledException(
"Activity " + mComponent.toShortString() +
" did not call through to super.onStart()");
}
mFragments.dispatchStart();
mFragments.reportLoaderStart();
...
mActivityTransitionState.enterReady(this);
}
可以看到Activity的performStart方法中调用到了Instrumentation类的callActivityOnStart方法,将当前activity对象this作为参数传入,我们跟进去Instrumentation类的callActivityOnStart方法去看下:
public void callActivityOnStart(Activity activity) {
activity.onStart();
}
方法中很简单,直接回调了当前activity的onStart方法哈哈。好了,我们接着回到ActivityThread类中的handleLaunchActivity方法中,接着看下3处handleResumeActivity方法,代码如下:
final void handleResumeActivity(IBinder token,
boolean clearHide, boolean isForward, boolean reallyResume, int seq, String reason) {
ActivityClientRecord r = mActivities.get(token);
if (!checkAndUpdateLifecycleSeq(seq, r, "resumeActivity")) {
return;
}
// If we are getting ready to gc after going to the background, well
// we are back active so skip it.
unscheduleGcIdler();
mSomeActivitiesChanged = true;
// 1.onResume生命周期方法入口
r = performResumeActivity(token, clearHide, reason);
if (r != null) {
final Activity a = r.activity;
if (localLOGV) Slog.v(
TAG, "Resume " + r + " started activity: " +
a.mStartedActivity + ", hideForNow: " + r.hideForNow
+ ", finished: " + a.mFinished);
final int forwardBit = isForward ?
WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION : 0;
// If the window hasn't yet been added to the window manager,
// and this guy didn't finish itself or start another activity,
// then go ahead and add the window.
boolean willBeVisible = !a.mStartedActivity;
if (!willBeVisible) {
try {
willBeVisible = ActivityManager.getService().willActivityBeVisible(
a.getActivityToken());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
//2.如果 r.window == null 并且当前activity没有被销毁并且将要可见
if (r.window == null && !a.mFinished && willBeVisible) {
//将PhoneWindow对象的引用赋值给r.window
r.window = r.activity.getWindow();
//获得当前activity对应的DecorView对象,
// DecorView为Activity的顶级容器,继承自FrameLayout
View decor = r.window.getDecorView();
//将decorview暂时设置为不可见
decor.setVisibility(View.INVISIBLE);
//获得ViewManager实例,实质为WindowManagerImpl对象
ViewManager wm = a.getWindowManager();
WindowManager.LayoutParams l = r.window.getAttributes();
a.mDecor = decor;
l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
l.softInputMode |= forwardBit;
if (r.mPreserveWindow) {
a.mWindowAdded = true;
r.mPreserveWindow = false;
// Normally the ViewRoot sets up callbacks with the Activity
// in addView->ViewRootImpl#setView. If we are instead reusing
// the decor view we have to notify the view root that the
// callbacks may have changed.
ViewRootImpl impl = decor.getViewRootImpl();
if (impl != null) {
impl.notifyChildRebuilt();
}
}
if (a.mVisibleFromClient) {
if (!a.mWindowAdded) {
a.mWindowAdded = true;
//3.调用WindowManagerImpl对象的addView方法,将decorview与Window进行绑定,底层通过IPC机制
wm.addView(decor, l);
} else {
// The activity will get a callback for this {@link LayoutParams} change
// earlier. However, at that time the decor will not be set (this is set
// in this method), so no action will be taken. This call ensures the
// callback occurs with the decor set.
a.onWindowAttributesChanged(l);
}
}
// If the window has already been added, but during resume
// we started another activity, then don't yet make the
// window visible.
} else if (!willBeVisible) {
if (localLOGV) Slog.v(
TAG, "Launch " + r + " mStartedActivity set");
r.hideForNow = true;
}
// Get rid of anything left hanging around.
cleanUpPendingRemoveWindows(r, false /* force */);
// The window is now visible if it has been added, we are not
// simply finishing, and we are not starting another activity.
if (!r.activity.mFinished && willBeVisible
&& r.activity.mDecor != null && !r.hideForNow) {
if (r.newConfig != null) {
performConfigurationChangedForActivity(r, r.newConfig);
if (DEBUG_CONFIGURATION) Slog.v(TAG, "Resuming activity "
+ r.activityInfo.name + " with newConfig " + r.activity.mCurrentConfig);
r.newConfig = null;
}
if (localLOGV) Slog.v(TAG, "Resuming " + r + " with isForward="
+ isForward);
WindowManager.LayoutParams l = r.window.getAttributes();
if ((l.softInputMode
& WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION)
!= forwardBit) {
l.softInputMode = (l.softInputMode
& (~WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION))
| forwardBit;
if (r.activity.mVisibleFromClient) {
ViewManager wm = a.getWindowManager();
View decor = r.window.getDecorView();
wm.updateViewLayout(decor, l);
}
}
r.activity.mVisibleFromServer = true;
mNumVisibleActivities++;
if (r.activity.mVisibleFromClient) {
r.activity.makeVisible();
}
}
if (!r.onlyLocalRequest) {
r.nextIdle = mNewActivities;
mNewActivities = r;
if (localLOGV) Slog.v(
TAG, "Scheduling idle handler for " + r);
Looper.myQueue().addIdleHandler(new Idler());
}
r.onlyLocalRequest = false;
// Tell the activity manager we have resumed.
if (reallyResume) {
try {
ActivityManager.getService().activityResumed(token);
} catch (RemoteException ex) {
throw ex.rethrowFromSystemServer();
}
}
} else {
// If an exception was thrown when trying to resume, then
// just end this activity.
try {
ActivityManager.getService()
.finishActivity(token, Activity.RESULT_CANCELED, null,
Activity.DONT_FINISH_TASK_WITH_ACTIVITY);
} catch (RemoteException ex) {
throw ex.rethrowFromSystemServer();
}
}
}
代码中的主要部分已经进行了标注,关于Window及DecorView的知识后续会展开详解,在这里大家先了解下。下面我们主要看下 1处的performResumeActivity方法,跟进去看下:
public final ActivityClientRecord performResumeActivity(IBinder token,
boolean clearHide, String reason) {
ActivityClientRecord r = mActivities.get(token);
if (localLOGV) Slog.v(TAG, "Performing resume of " + r
+ " finished=" + r.activity.mFinished);
if (r != null && !r.activity.mFinished) {
if (clearHide) {
r.hideForNow = false;
r.activity.mStartedActivity = false;
}
try {
//重点
r.activity.performResume();
r.paused = false;
r.stopped = false;
r.state = null;
r.persistentState = null;
} catch (Exception e) {
if (!mInstrumentation.onException(r.activity, e)) {
throw new RuntimeException(
"Unable to resume activity "
+ r.intent.getComponent().toShortString()
+ ": " + e.toString(), e);
}
}
}
return r;
}
在performResumeActivity方法中调用到r.activity.performResume();方法,我们跟进去:
final void performResume() {
performRestart();
mFragments.execPendingActions();
mLastNonConfigurationInstances = null;
mCalled = false;
//重点
mInstrumentation.callActivityOnResume(this);
if (!mCalled) {
throw new SuperNotCalledException(
"Activity " + mComponent.toShortString() +
" did not call through to super.onResume()");
}
// invisible activities must be finished before onResume() completes
if (!mVisibleFromClient && !mFinished) {
Log.w(TAG, "An activity without a UI must call finish() before onResume() completes");
if (getApplicationInfo().targetSdkVersion
> android.os.Build.VERSION_CODES.LOLLIPOP_MR1) {
throw new IllegalStateException(
"Activity " + mComponent.toShortString() +
" did not call finish() prior to onResume() completing");
}
}
// Now really resume, and install the current status bar and menu.
mCalled = false;
mFragments.dispatchResume();
mFragments.execPendingActions();
onPostResume();
if (!mCalled) {
throw new SuperNotCalledException(
"Activity " + mComponent.toShortString() +
" did not call through to super.onPostResume()");
}
}
performResume方法中接着又调用到Instrumentation的callActivityOnResume方法,接着跟进去:
public void callActivityOnResume(Activity activity) {
activity.mResumed = true;
//重点
activity.onResume();
if (mActivityMonitors != null) {
synchronized (mSync) {
final int N = mActivityMonitors.size();
for (int i=0; i<N; i++) {
final ActivityMonitor am = mActivityMonitors.get(i);
am.match(activity, activity, activity.getIntent());
}
}
}
}
哈哈哈,Activity的onResume生命周期方法也被我们找到了!
到此为止,Activity启动流程源码解析可以说是分析完毕了,由于笔者能力有限,如有哪里分析不对的地方,还望大神指点,共勉!