Music播放

屏幕快照 2017-12-21 下午2.59.52.png

controller 文件中

ViewController.h

#import <UIKit/UIKit.h>

@interface ViewController : UIViewController


@end


viewController.m

#import "ViewController.h"
#import "Music.h"
#import "NameView.h"
#import "PlayViewController.h"



@interface ViewController ()<UITableViewDelegate,UITableViewDataSource>
{
    NSMutableArray *arr;
    
    NameView *dataView;
}
@end

@implementation ViewController

- (void)viewDidLoad
{
    
    [super viewDidLoad];

    arr = [NSMutableArray array];
    dataView= [[NameView alloc] initWithFrame:self.view.frame];
    
    self.view = dataView;
    
    dataView.table.delegate = self;
    dataView.table.dataSource = self;
    
    Music *music = [[Music alloc] init];
    
    arr =  [music getSongArr];
}

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
    return arr.count;
}



- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@""];
    
    if (!cell )
    {
        cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@""];
    }
    
    cell.textLabel.text = [arr[indexPath.row]objectForKey:@"name"];
    
    cell.detailTextLabel.text = [arr[indexPath.row]objectForKey:@"singer"];
    
    
    return cell;
    
}

-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
    PlayViewController *thevc = [[PlayViewController alloc] init];
    
    thevc.ss = [[Music alloc] init];
    
    // 用来传值的
    thevc.ss.name = [arr[indexPath.row]objectForKey:@"name"];
    thevc.ss.singer =[arr[indexPath.row]objectForKey:@"singer"];

    
    [self.navigationController pushViewController:thevc animated:YES];
    
    
}

@end

PlayViewController.h

#import <UIKit/UIKit.h>
#import "Music.h"

@interface PlayViewController : UIViewController

@property(nonatomic,strong)Music *ss;

@end

PlayViewController.m

#import "PlayViewController.h"
#import "SingerView.h"
#import <AVFoundation/AVFoundation.h>
#import "AppDelegate.h"

@interface PlayViewController ()
{
    SingerView *ppSong;
    AppDelegate *app;
    NSArray *arr;
}

@end

@implementation PlayViewController

-(void)viewWillDisappear:(BOOL)animated
{
    //停止音乐播放
    [app.player stop];
}


- (void)viewDidLoad
{
    [super viewDidLoad];
    
    
    self.title = [NSString stringWithFormat:@"%@,%@",self.ss.name,self.ss.singer ];
    
    // 展示视图
    ppSong = [[SingerView alloc] initWithFrame:self.view.frame];
    self.view = ppSong;
    
    app = (AppDelegate *)[[UIApplication sharedApplication]delegate];
    
    NSString *str = [[NSBundle mainBundle]pathForResource:self.ss.name ofType:@"mp3"];
    
    app.player = [[AVAudioPlayer alloc]initWithData:[NSData dataWithContentsOfFile:str] error:nil];
    
    [app.player play];
    
    
}

-(void)btnPlay:(UIButton *)sender{
    
    if(sender.isSelected==NO)
    {
        sender.selected=YES;
        //停止播放
        [app.player stop];
    }
    else
    {
        sender.selected=NO;
        //开始播放
        [app.player play];
        
    }
}


@end

View 文件

NameView.h

#import <UIKit/UIKit.h>

@interface NameView : UIView

@property(nonatomic,strong)UITableView *table;

@end

NameView.m

#import "NameView.h"

@implementation NameView

// 单例方法

-(instancetype)initWithFrame:(CGRect)frame
{
    if (self = [super initWithFrame:frame])
    {
        [self addSubview:self.table];
    }
    
    return self;
}

-(UITableView *)table
{
    if (!_table)
    {
        _table = [[UITableView alloc]initWithFrame:self.frame];
        
    }
    
    return _table;
}

@end

SingerView.h

#import <UIKit/UIKit.h>

@interface SingerView : UIView

@property(nonatomic,strong)UIImageView *image;
@property(nonatomic,strong)UIView *smallView;

@property(nonatomic,strong)UIButton *btnDown,*btnLike,*btnRound,*btnUp,*bthPlay;
@property(nonatomic,strong)UISlider *slider;
@end

SingerView.m

#import "SingerView.h"

@implementation SingerView

// 单列

-(instancetype)initWithFrame:(CGRect)frame
{
    if (self = [super initWithFrame:frame])
    {
        [self addSubview:self.image];
        [self addSubview:self.smallView];
    }
    
    return self;
}

-(UIImageView *)image
{
    if (!_image)
    {
        _image = [[UIImageView alloc] initWithFrame:CGRectMake(0, 64, self.frame.size.width, self.frame.size.height-64-150)];
        _image.image = [UIImage imageNamed:@"1.jpg"];
    }
    return _image;
}

-(UIView *)smallView
{
    if (!_smallView)
    {
        _smallView = [[UIView alloc] initWithFrame:CGRectMake(0, self.frame.size.height-150, self.frame.size.width, 150)];
        _smallView.backgroundColor = [UIColor lightGrayColor];
        
        [_smallView addSubview:self.slider];
        [_smallView addSubview:self.btnDown];
        [_smallView addSubview:self.btnLike];
        [_smallView addSubview:self.btnRound];
        [_smallView addSubview:self.btnUp];
        [_smallView addSubview:self.bthPlay];
    }
    
    return _btnDown;
}

-(UIButton *)btnDown{
    if (!_btnDown) {
        _btnDown=[UIButton buttonWithType:UIButtonTypeCustom];
        _btnDown.frame=CGRectMake(self.frame.size.width/2-30-30+100, 90, 60, 60);
        [_btnDown setImage:[UIImage imageNamed:@"btn_right"] forState:UIControlStateNormal];
    }
    return _btnDown;
}


-(UIButton *)btnLike{
    if (!_btnLike) {
        _btnLike=[UIButton buttonWithType:UIButtonTypeCustom];
        _btnLike.frame=CGRectMake(340, 10, 40, 40);
        [_btnLike setImage:[UIImage imageNamed:@"like"] forState:UIControlStateNormal];
    }
    return _btnLike;
}

-(UIButton *)btnRound{
    if (!_btnRound) {
        _btnRound=[UIButton buttonWithType:UIButtonTypeCustom];
        _btnRound.frame=CGRectMake(50, 90, 40, 40);
        [_btnRound setImage:[UIImage imageNamed:@"Circulate"] forState:UIControlStateNormal];
    }
    return _btnRound;
}
-(UIButton *)btnUp
{
    if (!_btnUp) {
        _btnUp=[UIButton buttonWithType:UIButtonTypeCustom];
        _btnUp.frame=CGRectMake(self.frame.size.width/2-30-80, 90, 60, 60);
        [_btnUp setImage:[UIImage imageNamed:@"btn_left"] forState:UIControlStateNormal];
    }
    return _btnUp;
}

-(UIButton *)bthPlay
{
    if (!_bthPlay)
    {
        _bthPlay = [UIButton buttonWithType:UIButtonTypeCustom];
        
        _bthPlay.frame = CGRectMake(self.frame.size.width/2-30, 90, 60, 60);
        
        [_bthPlay setImage:[UIImage imageNamed:@"4.png"] forState:UIControlStateNormal];
    }
    return _bthPlay;
}

-(UISlider *)slider
{
    if (!_slider)
    {
        _slider = [[UISlider alloc] initWithFrame:CGRectMake(20, 60, self.frame.size.width-40, 30)];
        
        _slider.minimumValue = 0;
        _slider.minimumValue = 1;
        _slider.continuous = NO;
        
    }
    
    return _slider;
}



@end

mode文件

AppDelegate.h

#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>

@interface AppDelegate : UIResponder <UIApplicationDelegate>

@property (strong, nonatomic) UIWindow *window;

@property(nonatomic,strong)AVAudioPlayer *player;

@end


AppDelegate.m

#import "AppDelegate.h"
#import "ViewController.h"
@interface AppDelegate ()

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
   //导航条
   ViewController *theVC = [[ViewController alloc] init];
   
   theVC.title = @"歌曲列表";
   
   UINavigationController *theNav = [[UINavigationController alloc] initWithRootViewController:theVC];
   
   self.window.rootViewController = theNav;
   
   return YES;
}


- (void)applicationWillResignActive:(UIApplication *)application {
   // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
   // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}


- (void)applicationDidEnterBackground:(UIApplication *)application {
   // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
   // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}


- (void)applicationWillEnterForeground:(UIApplication *)application {
   // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}


- (void)applicationDidBecomeActive:(UIApplication *)application {
   // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}


- (void)applicationWillTerminate:(UIApplication *)application {
   // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}


@end

Music.h


#import <Foundation/Foundation.h>

@interface Music : NSObject


@property(nonatomic,strong)NSString *name,*singer;


-(NSMutableArray *)getSongArr;

@end

Music.m

#import "Music.h"

@implementation Music

-(NSMutableArray *)getSongArr
{
    NSString *filepath = [[NSBundle mainBundle]pathForResource:@"music" ofType:@"plist"];
    
    return [NSMutableArray arrayWithContentsOfFile:filepath];
}


@end
屏幕快照 2017-12-21 下午3.07.06.png
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