滑动事件

private boolean touching;

private float touchTime;

private float distance =200;//滑动距离

private float time =1000;//按下抬起时间1s

private static float distanceLeft =200;//点击位置距离屏幕左侧的距离

private View.OnTouchListeneronTouchListener =new View.OnTouchListener() {

        @Override

        public boolean onTouch(View v, MotionEvent event) {

                switch (event.getAction()) {

                        case MotionEvent.ACTION_DOWN:

                                if (event.getX()){

                                        touching =true;

                                        touchDownX = event.getX();

                                        touchTime = System.currentTimeMillis();

                                }else {

                                        return false;

                                }

                        break;

                        case MotionEvent.ACTION_UP:

                                if (!touching) {

                                        return false;

                                }

                                if (System.currentTimeMillis() -touchTime >time) {

                                        return false;

                                }

                                if (event.getX() -touchDownX >distance) {

                                        Log.i("wanan","滑动了");

                                }

                                touching =false;

                        break;

                }

                return true;

        }

};

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