如何构造socket "Connection reset by peer"场景

两个进程使用socket通信,A端阻塞在recv/read,B端close socket后,通常情况下,A端的recv/read会返回0。一个简单的方法,可以构造出"Connection reset by peer"错误,A端recv/read返回-1的场景。
server端代码如下:

#include<sys/types.h>
#include<sys/socket.h>
#include<stdio.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<unistd.h>
#include<pthread.h>
#include<stdlib.h>
#include<string.h>

int main(void)
{
    int server_sockfd, client_sockfd;
    int server_len, client_len;
    struct sockaddr_in server_address;
    struct sockaddr_in client_address;

    server_sockfd = socket(AF_INET, SOCK_STREAM, 0);

    server_address.sin_family = AF_INET;
    //注意:inet_addr返回的已经是按照网络字节序存储的网络地址了,所以不能再加htonl了
    server_address.sin_addr.s_addr = inet_addr("10.0.2.15");
    server_address.sin_port = htons(11021);
    server_len = sizeof(server_address);
    bind(server_sockfd, (struct sockaddr*)&server_address, server_len);

    listen(server_sockfd, 5);
    printf("server waiting\n");

    client_len = sizeof(client_address);
    client_sockfd = accept(server_sockfd, (struct sockaddr*)&client_address, &client_len);

    printf("client connected.\n");

    //server不发、client不收,recv返回0,不会出现"connect reset by peer"错误
    send(client_sockfd, "hello world", strlen("hello world"), 0);

    char str[1024] = {0};
    int len = recv(client_sockfd, str, 1023, 0);
    //recv换成read,同样的效果
    //int len = read(client_sockfd, str, 1023);
    printf("recv len = %d\n", len);
    if (len == -1)
    {
        perror("recv: ");
    }

    printf("server end!!!!\n");

    return 0;
}

client端代码如下:

#include<sys/types.h>
#include<sys/socket.h>
#include<stdio.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include<unistd.h>
#include<stdlib.h>
#include<pthread.h>
#include<string.h>

int main(void)
{
    int sockfd;
    int len;
    struct sockaddr_in address;
    int result;

    sockfd = socket(AF_INET, SOCK_STREAM, 0);
    address.sin_family = AF_INET;
    //注意:inet_addr函数返回的已经是按网络字节序存储的网络地址了,所以不能再加htonl了
    address.sin_addr.s_addr = inet_addr("10.0.2.15");
    address.sin_port = htons(11021);
    len = sizeof(address);

    result = connect(sockfd, (struct sockaddr*)&address, len);
    if (-1 == result)
    {
        perror("oops: client");
        exit(1);
    }
    else
    {
        printf("connect success.\n");
    }

    {
        char buf[128] = {0};
        //client不收,或者只收一部分数据,不把server发送过来的数据收完,就会出现recv返回-1,connect reset by peer错误
        //recv(sockfd, buf, 4, 0);
    }
    sleep(5);
    printf("client close socket fd\n");
    close(sockfd);
    sleep(5);

    printf("client end!!!!\n");

    return 0;
}

先启动server端,再启动client端,运行结果如下:


image.png

经过测试发现,B端close socket的时候,如果此前A向B发送的数据,没有被B完全接收走,A端的recv/read就会返回-1,错误原因为"Connection reset by peer"。例如下面的情况:

  1. A发送了数据,但B完全没有接收
  2. A发送了10个字节,但B只接收了4个字节

题外话:

  1. A端阻塞在recv/read的时候,如果A端close socket(例如,在一个子线程中去调用close),recv/read是不会从阻塞中返回的。
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