IOS简易动画控件

#import "ViewController.h"

@interface ViewController ()

@end

@implementation ViewController

- (void)viewDidLoad {

[super viewDidLoad];

}

- (IBAction)add:(id)sender {

[UIView beginAnimations:@"animation" context:nil];

[UIView setAnimationDuration:2.0f];

[UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES];

[UIView setAnimationCurve:UIViewAnimationCurveLinear];

[UIView commitAnimations];

}

- (IBAction)flipover:(id)sender {

[UIView beginAnimations:@"animation" context:nil];

[UIView setAnimationDuration:1.0f];

[UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES];

[UIView setAnimationCurve:UIViewAnimationCurveLinear];

[self.view exchangeSubviewAtIndex:3 withSubviewAtIndex:2];

[UIView commitAnimations];

}

- (IBAction)immigration:(id)sender {

CATransition * transition = [CATransition animation];

transition.duration = 2.0f;

transition.type = kCATransitionMoveIn;

[self.view.layer addAnimation:transition forKey:@"animation"];

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

- (IBAction)uncover:(id)sender {

CATransition * transition = [CATransition animation];

transition.duration = 2.0f;

transition.type = kCATransitionReveal;

[self.view.layer addAnimation:transition forKey:@"animation"];

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

- (IBAction)cubic:(id)sender {

CATransition * transition = [CATransition animation];

transition.duration = 1.0f;

transition.type = @"cube";

transition.subtype = kCATransitionFromLeft;

[self.view.layer addAnimation:transition forKey:@"animation"];

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

- (IBAction)shrink:(id)sender {

CATransition * transition = [CATransition animation];

transition.duration = 2.0f;

transition.type = @"suckEffect";

[self.view.layer addAnimation:transition forKey:@"animation"];

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

- (IBAction)overturn:(id)sender {

CATransition * transition = [CATransition animation];

transition.duration = 2.0f;

transition.type = @"oglFlip";

[self.view.layer addAnimation:transition forKey:@"animation"];

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

- (IBAction)ripple:(id)sender {

CATransition * transition = [CATransition animation];

transition.duration = 2.0f;

transition.type = @"rippleEffect";

[self.view.layer addAnimation:transition forKey:@"animation"];

[self.view exchangeSubviewAtIndex:2 withSubviewAtIndex:3];

}

- (void)didReceiveMemoryWarning {

[super didReceiveMemoryWarning];

// Dispose of any resources that can be recreated.

}

@end

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