基本介绍
- 中介者模式(Mediator Pattern),用一个中介对象来封装一系列的对象交互。中介者使各个对象不需要显式地相互引用,从而使其耦合松散,而且可以独立地改变它们之间的交互
- 中介者模式属于行为型模式,使代码易于维护
- 比如MVC模式,C (Controller控制器)是M (Model模型)和V (View视图)的中介者,在前后端交互时起到了中间人的作用

image.png
例子:
智能家庭项目:
1)智能家庭包括各种设备,闹钟、咖啡机、电视机、窗帘等
2)主人要看电视时,各个设备可以协同工作,自动完成看电视的准备工作,比如流
程为:闹铃响起->咖啡机开始做咖啡->窗帘自动落下->电视机开始播放
实现:

image.png
public abstract class Mediator {
public abstract void getMessage(int stateChange,String name);
public abstract void register(String name,Colleage colleage);
public abstract void sendMessage();
}
public abstract class Colleage {
private Mediator mediator;
public String name;
public Colleage(Mediator mediator, String name) {
super();
this.mediator = mediator;
this.name = name;
}
public class ConcereteMediator extends Mediator{
private HashMap<String, Colleage> map;
private HashMap<String, String> interMap;
public ConcereteMediator() {
// TODO Auto-generated constructor stub
map = new HashMap<>();
interMap = new HashMap<>();
}
@Override
public void getMessage(int stateChange,String name) {
// TODO Auto-generated method stub
Colleage colleage = map.get(name);
if (colleage instanceof Alarm) {
if (stateChange == 0) {
( (TV)(map.get(interMap.get("TV"))) ).play();
( (CoffeeMachine)(map.get(interMap.get("CoffeeMachine"))) ).play();
}else if (stateChange == 1) {
( (TV)(map.get(interMap.get("TV"))) ).stop();
( (CoffeeMachine)(map.get(interMap.get("CoffeeMachine"))) ).stop();
}
}else if(colleage instanceof TV){
}
}
public void register(String name,Colleage colleage) {
map.put(name, colleage);
if (colleage instanceof Alarm) {
interMap.put("Alarm", name);
}else if (colleage instanceof TV) {
interMap.put("TV", name);
}else if(colleage instanceof CoffeeMachine){
interMap.put("CoffeeMachine", name);
}
}
@Override
public void sendMessage() {
// TODO Auto-generated method stub
}
}
public Mediator getMediator(){
return this.mediator;
}
public abstract void sendMessage(int stateChange);
}
public class Alarm extends Colleage {
public Alarm(Mediator mediator, String name) {
super(mediator, name);
// TODO Auto-generated constructor stub
mediator.register(name, this);
}
@Override
public void sendMessage(int stateChange) {
// TODO Auto-generated method stub
this.getMediator().getMessage(stateChange,this.name);
}
@Override
public Mediator getMediator() {
// TODO Auto-generated method stub
return super.getMediator();
}
}
public class TV extends Colleage{
public TV(Mediator mediator, String name) {
super(mediator, name);
// TODO Auto-generated constructor stub
mediator.register(name, this);
}
@Override
public void sendMessage(int stateChange) {
// TODO Auto-generated method stub
this.getMediator().getMessage(stateChange,this.name);
}
@Override
public Mediator getMediator() {
// TODO Auto-generated method stub
return super.getMediator();
}
public void play() {
// TODO Auto-generated method stub
System.out.println("电视开始播放...");
}
public void stop() {
// TODO Auto-generated method stub
System.out.println("电视停止播放");
}
}
public class CoffeeMachine extends Colleage {
public CoffeeMachine(Mediator mediator, String name) {
super(mediator, name);
// TODO Auto-generated constructor stub
mediator.register(name, this);
}
@Override
public void sendMessage(int stateChange) {
// TODO Auto-generated method stub
this.getMediator().getMessage(stateChange,this.name);
}
@Override
public Mediator getMediator() {
// TODO Auto-generated method stub
return super.getMediator();
}
public void play() {
// TODO Auto-generated method stub
System.out.println("咖啡机开始工作...");
}
public void stop() {
// TODO Auto-generated method stub
System.out.println("咖啡机停止工作...");
}
}
public class Client {
public static void main(String[] args) {
Mediator mediator = new ConcereteMediator();
Alarm alarm = new Alarm(mediator, "Alarm");
TV tv = new TV(mediator, "Tv");
CoffeeMachine coffeeMachine = new CoffeeMachine(mediator, "coffeMachine");
alarm.sendMessage(0);
System.out.println("----------------");
alarm.sendMessage(1);
}
}
中介者模式的注意事项和细节
- 多个类相互耦合,会形成网状结构,使用中介者模式将网状结构分离为星型结构,进行解耦
- 减少类间依赖,降低了耦合,符合迪米特原则
- 中介者承担了较多的责任,一旦中介者出现了问题,整个系统就会受到影响
- 如果设计不当,中介者对象本身变得过于复杂,这点在实际使用时,要特别注意