1.声明⼀个电脑类: 属性:品牌、颜色、内存大小 方法:打游戏、写代码、看视频
a.创建电脑类的对象,然后通过对象点的方式获取、修改、添加和删除它的属性
b.通过attr相关方法去获取、修改、添加和删除它的属性
class Computer:
def __init__(self,brand1,color1,ram1):
self.brand=brand1
self.color=color1
self.ram=ram1
def play_game(self):
print('打游戏')
def coding(self):
print('写代码')
def watch_video(self):
print('看视频')
cp1 = Computer('苹果','银色','256')
print(cp1.brand)
print(getattr(cp1,'brand1','msi'))
cp1.price = 10000
setattr(cp1,'price1',8000)
print(cp1.price1)
delattr(cp1,'color')
#print(cp1.color)
2.声明⼀个人的类和狗的类:
狗的属性:名字、颜色、年年龄
狗的方法:叫唤
人的属性:名字、年龄、狗
人的方法:遛狗
a.创建人的对象小明,让他拥有⼀条狗大黄,然后让小明去遛大黄
class Dog:
def __init__(self,name,color,age):
self.name=name
self.color=color
self.age=age
def shout(self):
print('汪汪汪')
class Person:
def __init__(self,name:str,age:int):
self.name=name
self.age=age
self.dog=none
def liu_gou(self):
if self.dog:
print('%s在遛%s'%(self.name,self.dog.name))
else:
print('没有狗’)
p1=Person('小明',18)
p1.dog=Dog('旺财','白色','2')
p1.liu_gou()
3.声明一个圆类,自己确定有哪些属性和方法
class Rect:
def __init__(self, length, width):
self.length = length
self.width = width
def perimeter(self):
return (self.length + self.width)*2
def area(self):
return self.length * self.width
rect1 = Rect(3, 2)
print(rect1.perimeter(), rect1.area())
rect2 = Rect(4, 5)
print(rect2.perimeter(), rect2.area())
4.创建一个学生类:
属性:姓名,年龄,学号
方法:答到,展示学生信息
创建⼀个班级类:
属性:学生,班级名
方法:添加学生,删除学生,点名, 求班上学生的平均年龄
class Student:
def __init__(self, name, age=18):
self.name = name
self.age = age
self.stu_id = '001'
def reply(self):
print('%s,到!' % self.name)
def show(self):
print('姓名:%s,年龄: %d,学号:%s' % (self.name, self.age, self.stu_id))
class Class:
def __init__(self, name: str):
self.students = []
self.name = name
self.id_creater = ('stu'+str(x).zfill(3) for x in range(1, 101))
def add_student(self):
# 输入信息
name = input('姓名:')
age = int(input('年龄:'))
stu_id = next(self.id_creater)
# 创建学生
stu = Student(name, age)
stu.stu_id = stu_id
self.students.append(stu)
def del_student(self, name):
flag = False
for stu in self.students[:]:
if stu.name == name:
flag = True
stu.show()
value = input('是否删除(Y/N):')
if value == 'Y':
self.students.remove(stu)
if not flag:
print('没有找到该学生!')
def call_the_roll(self):
for stu in self.students:
print(stu.name)
if randint(0, 1) == 1:
# 答到
stu.reply()
c1 = Class('py1902')
print('===========添加学生============')
for _ in range(5):
c1.add_student()
print('===========删除学生============')
c1.del_student('小明')
print('===========点名===============')
c1.call_the_roll()