//#import "CRToastConfig.m" #770
- (CGPoint)inCollisionPoint1 {
CGFloat x;
CGFloat y;
CGFloat factor = self.presentationType == CRToastPresentationTypeCover ?: 2;
BOOL push = self.presentationType == CRToastPresentationTypePush;
switch (self.inAnimationDirection) {
case CRToastAnimationDirectionTop:
x = 0;
//y = factor*(CGRectGetHeight(self.notificationViewAnimationFrame1)+(push ? -4*kCRCollisionTweak : kCRCollisionTweak));
y = factor*(CGRectGetHeight(self.notificationViewAnimationFrame1)+(push ? 0 : 0));
break;
case CRToastAnimationDirectionLeft:
//x = (factor*CGRectGetWidth(self.notificationViewAnimationFrame1))+(push ? -5*kCRCollisionTweak : 2*kCRCollisionTweak);
x = (factor*CGRectGetWidth(self.notificationViewAnimationFrame1))+(push ? 0 : 3*kCRCollisionTweak);
y = CGRectGetHeight(self.notificationViewAnimationFrame1);
break;
case CRToastAnimationDirectionBottom:
x = CGRectGetWidth(self.notificationViewAnimationFrame1);
//y = -((factor-1)*CGRectGetHeight(self.notificationViewAnimationFrame1))-(push ? -5*kCRCollisionTweak : kCRCollisionTweak);;
y = -((factor-1)*CGRectGetHeight(self.notificationViewAnimationFrame1))-(push ? 0 : 2*kCRCollisionTweak);
break;
case CRToastAnimationDirectionRight:
//x = -((factor-1)*CGRectGetWidth(self.notificationViewAnimationFrame1))-(push ? -5*kCRCollisionTweak : 2*kCRCollisionTweak);;
x = -((factor-1)*CGRectGetWidth(self.notificationViewAnimationFrame1))-(push ? 0 : 3*kCRCollisionTweak);
y = 0;
break;
}
return CGPointMake(x, y);
}
- (CGPoint)inCollisionPoint2 {
CGFloat x;
CGFloat y;
CGFloat factor = self.presentationType == CRToastPresentationTypeCover ?: 2;
BOOL push = self.presentationType == CRToastPresentationTypePush;
switch (self.inAnimationDirection) {
case CRToastAnimationDirectionTop:
x = CGRectGetWidth(self.notificationViewAnimationFrame1);
//y = factor*(CGRectGetHeight(self.notificationViewAnimationFrame1)+(push ? -4*kCRCollisionTweak : kCRCollisionTweak));
y = factor*(CGRectGetHeight(self.notificationViewAnimationFrame1)+(push ? 0 : 0));
break;
case CRToastAnimationDirectionLeft:
//x = (factor*CGRectGetWidth(self.notificationViewAnimationFrame1))+(push ? -5*kCRCollisionTweak : 2*kCRCollisionTweak);
x = (factor*CGRectGetWidth(self.notificationViewAnimationFrame1))+(push ? 0 : 3*kCRCollisionTweak);
y = 0;
break;
case CRToastAnimationDirectionBottom:
x = 0;
//y = -((factor-1)*CGRectGetHeight(self.notificationViewAnimationFrame1))-(push ? -5*kCRCollisionTweak : kCRCollisionTweak);
y = -((factor-1)*CGRectGetHeight(self.notificationViewAnimationFrame1))-(push ? 0 : 2*kCRCollisionTweak);
break;
case CRToastAnimationDirectionRight:
//x = -((factor-1)*CGRectGetWidth(self.notificationViewAnimationFrame1))-(push ? -5*kCRCollisionTweak : 2*kCRCollisionTweak);
x = -((factor-1)*CGRectGetWidth(self.notificationViewAnimationFrame1))-(push ? 0 : 3*kCRCollisionTweak);
y = CGRectGetHeight(self.notificationViewAnimationFrame1);
break;
}
return CGPointMake(x, y);
}