Introduction
This plugin requires YEP_MainMenuManager. Make sure this plugin is located under YEP_MainMenuManager in the plugin list.
此插件需要Yep_MainMenuManager。确保此插件位于插件列表中的Yep_MainMenuManager下。
This plugin lets you create Main Menu commands that play different common events depending on which actor is selected. A variety of combinations can be ran depending on which keyword and actor is picked by the player before running the common event.
此插件允许您创建主菜单命令,根据所选的参与者播放不同的常见事件。根据玩家在运行公共事件之前选择的关键字和参与者,可以运行多种组合。
Notetags
Here is a list of [Notetag(s)] that you may use.
这是您可以使用的[注释标签]的列表。
The notetags are only used for actors. They don't apply to classes or any other database objects.
注释只用于角色。它们不适用于职业或任何其他数据库对象。
Actor Notetags:
<Menu keyword Event: x>
- Replace 'keyword' with the exact keyword used in the Main Menu Manager command ext entry setup that you want to associate with this notetag.
将“keyword”替换为要与此notetag关联的主菜单管理器命令ext entry设置中使用的确切关键字。 - Replace 'x' with the exact ID of the common event you wish to run.
-将“x”替换为要运行的公共事件的确切ID。
Main Menu Manager Integration
To integrate access to a scene from this plugin into Yanfly's [Main Menu Manager], use the settings below:
For those using the Main Menu Manager and would like to position the Row command in a place you'd like, use the following format:
要将此插件对场景的访问集成到yanfly的[主菜单管理器],请使用以下设置:
Name: 'Insert Command Name Here'
Symbol: ActorEvent
Show: true
Enabled: true
Ext: 'Insert Keyword Here'
Main Bind: this.commandPersonal.bind(this)
Actor Bind:
Insert the above setup within a Main Menu Manager slot. Provided you copy the exact settings to where you need it, it will appear there while using all of the naming, enabling, disabling, hiding, and showing effects done by the plugin parameters.
在主菜单管理器插槽中插入上述设置。如果您将确切的设置复制到需要的位置,它将在使用所有命名、启用、禁用、隐藏和显示插件参数所完成的效果时出现在那里。