Note_Place based audio detour

what is a place based audio detour?

  • A LBS app
  • GPS audio walks that take you beneath the surface of cities around the world.

What kind of gameplay it can convey?

  • Tell a history story and guide you around the city.
  • Tell a fiction, a voice from past or even can be a ghost guide you walk around.

What can it help?

  1. it enhances the experience, motivate you to try something, to touch something.
  2. follow the narrative to get you to experience the place.

Why placed based stories are an important try?

  1. layer the stories on top of a physical landscape.
  2. tell you different stories in a background of history.

Detour compose

  1. map
  2. stationary segments
  3. walking segments
  4. synchronize walking pace and audio pace
  5. editing tool

Reference

Place-based Audio Storytelling with Detour

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