- 先用
AVAudioRecorder
录音生成wav
格式音频 - 用
lame
将wav
格式转换成mp3
- (void)recordAudio
{
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryRecord error:nil];
NSError *error = nil;
audioRecorder = [[ AVAudioRecorder alloc] initWithURL:[NSURL URLWithString:[self getAudioFilePath]] settings:[self audioRecordingSettings] error:&error];
audioRecorder.meteringEnabled = YES;
if ([audioRecorder prepareToRecord] == YES)
{
audioRecorder.meteringEnabled = YES;
[audioRecorder record];
}
else
{
NSLog(@"录音失败");
}
}
- (void)convertToMp3
{
NSString *mp3FilePath = [self getMp3FilePath];
@try {
int read, write;
FILE *pcm = fopen([[self getAudioFilePath] cStringUsingEncoding:1], "rb"); //source 被转换的音频文件位置
fseek(pcm, 4*1024, SEEK_CUR); //skip file header
FILE *mp3 = fopen([mp3FilePath cStringUsingEncoding:1], "wb"); //output 输出生成的Mp3文件位置
const int PCM_SIZE = 8192;
const int MP3_SIZE = 8192;
short int pcm_buffer[PCM_SIZE*2];
unsigned char mp3_buffer[MP3_SIZE];
lame_t lame = lame_init();
lame_set_in_samplerate(lame, 11025.0);
lame_set_VBR(lame, vbr_default);
lame_init_params(lame);
do {
read = fread(pcm_buffer, 2*sizeof(short int), PCM_SIZE, pcm);
if (read == 0)
write = lame_encode_flush(lame, mp3_buffer, MP3_SIZE);
else
write = lame_encode_buffer_interleaved(lame, pcm_buffer, read, mp3_buffer, MP3_SIZE);
fwrite(mp3_buffer, write, 1, mp3);
} while (read != 0);
lame_close(lame);
fclose(mp3);
fclose(pcm);
}
@catch (NSException *exception)
{
NSLog(@"%@",[exception description]);
}
@finally
{
NSLog(@"MP3生成成功: %@",mp3FilePath);
[self loadData];
}
}
- (NSDictionary *)audioRecordingSettings{
NSDictionary *result = nil;
NSMutableDictionary *recordSetting = [[NSMutableDictionary alloc]init];
//设置录音格式 AVFormatIDKey==kAudioFormatLinearPCM
[recordSetting setValue:[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey:AVFormatIDKey];
// [recordSetting setValue:[NSNumber numberWithInt:kAudioFormatAppleLossless] forKey:AVFormatIDKey];
//设置录音采样率(Hz) 如:AVSampleRateKey==8000/44100/96000(影响音频的质量)
[recordSetting setValue:[NSNumber numberWithFloat:11025.0] forKey:AVSampleRateKey];
//录音通道数 1 或 2
[recordSetting setValue:[NSNumber numberWithInt:2] forKey:AVNumberOfChannelsKey];
//线性采样位数 8、16、24、32
// [recordSetting setValue:[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
//录音的质量
[recordSetting setValue:[NSNumber numberWithInt:AVAudioQualityHigh] forKey:AVEncoderAudioQualityKey];
result = [NSDictionary dictionaryWithDictionary:recordSetting];
return result;
}
- (NSString *)getAudioFilePath
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
return [paths[0] stringByAppendingPathComponent:@"asrview.wav"];
}
- (NSString *)getMp3FilePath
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
return [paths[0] stringByAppendingPathComponent:@"asrview.mp3"];
}
http://blog.csdn.net/ysy441088327/article/details/7392842
https://github.com/Superbil/build-lame-for-iOS