命令模式

将一个请求封装为一个对象,使发出请求的责任和执行请求的责任分割开。
四个角色

  • Invoker:调用者角色
  • Command:命令角色,一般为接口或抽象类
  • Receiver:接受者角色
  • ConcreteCommand:将接受者对象与一个动作绑定,调用接受者相应的操作
package com.strife.pattern.command;

/**
 * 命令模式
 * 遥控器
 * @author mengzhenghao
 * @date 2022/5/30
 */
public class CommandCode {

    /** 假设遥控器上有5组按钮 */
    public static final int NUMS = 5;

    public static void main(String[] args) {
        LightReceiver receiver = new LightReceiver();
        Command onCommand = new LightOnCommand(receiver);
        Command offCommand = new LightOffCommand(receiver);

        TvReceiver tvReceiver = new TvReceiver();
        Command onTvCommand = new TvOnCommand(tvReceiver);
        Command offTvCommand = new TvOffCommand(tvReceiver);

        RemoteController remoteController = new RemoteController();
        remoteController.setOnCommands(0, onCommand, offCommand);
        remoteController.setOnCommands(1, onTvCommand, offTvCommand);


        System.out.println("------------按下电灯开按钮-----------");
        remoteController.onButtonWasPushed(0);
        System.out.println("------------按下电灯关按钮-----------");
        remoteController.offButtonWasPushed(0);
        System.out.println("------------按下电灯关按钮-----------");
        remoteController.undoButtonWasPushed();


        System.out.println("------------按下电视开按钮-----------");
        remoteController.onButtonWasPushed(1);
        System.out.println("------------按下电视关按钮-----------");
        remoteController.offButtonWasPushed(1);
        System.out.println("------------按下电视关按钮-----------");
        remoteController.undoButtonWasPushed();

    }
}

/** 命令角色:Command */
interface Command {

    /** 执行任务 */
    void execute();

    /** 撤销 */
    void undo();
}

/** 具体命令角色类:ConcreteCommand */
class LightOnCommand implements Command {

    private final LightReceiver receiver;

    public LightOnCommand(LightReceiver receiver) {
        this.receiver = receiver;
    }

    @Override
    public void execute() {
        receiver.on();
    }

    @Override
    public void undo() {
        receiver.off();
    }
}

/** 具体命令角色类:ConcreteCommand */
class TvOnCommand implements Command {

    private final TvReceiver receiver;

    public TvOnCommand(TvReceiver receiver) {
        this.receiver = receiver;
    }

    @Override
    public void execute() {
        receiver.on();
    }

    @Override
    public void undo() {
        receiver.off();
    }
}

/** 具体命令角色类:ConcreteCommand */
class LightOffCommand implements Command {

    private final LightReceiver receiver;

    public LightOffCommand(LightReceiver receiver) {
        this.receiver = receiver;
    }

    @Override
    public void execute() {
        receiver.off();
    }

    @Override
    public void undo() {
        receiver.on();
    }
}

/** 具体命令角色类:ConcreteCommand */
class TvOffCommand implements Command {

    private final TvReceiver receiver;

    public TvOffCommand(TvReceiver receiver) {
        this.receiver = receiver;
    }

    @Override
    public void execute() {
        receiver.off();
    }

    @Override
    public void undo() {
        receiver.on();
    }
}

/**
 * 没有任何命令,即空执行,用于初始化每个按钮
 *  当调用空命令时,对象什么都不做,可以省去空命令
 */
class NoCommand implements Command {

    @Override
    public void execute() {

    }

    @Override
    public void undo() {

    }
}

/** 接收者角色类:Receiver */
class LightReceiver {
    /** 执行命令 */
    public void on() {
        System.out.println("电灯打开了……");
    }
    public void off() {
        System.out.println("电灯关闭了……");
    }
}

/** 接收者角色类:Receiver */
class TvReceiver {
    /** 执行命令 */
    public void on() {
        System.out.println("电视打开了……");
    }
    public void off() {
        System.out.println("电视关闭了……");
    }
}

/** 请求者角色类:Invoker */
class RemoteController {

    /** 开按钮组 */
    Command[] onCommands;
    /** 关按钮组 */
    Command[] offCommands;
    /** 撤销按钮 */
    Command undoCommand;

    public RemoteController() {
        onCommands = new Command[CommandCode.NUMS];
        offCommands = new Command[CommandCode.NUMS];

        for (int i = 0; i < CommandCode.NUMS; i++) {
            onCommands[i] = new NoCommand();
            offCommands[i] = new NoCommand();
        }
    }

    public void setOnCommands(int no, Command onCommand, Command offCommand) {
        onCommands[no] = onCommand;
        offCommands[no] = offCommand;
    }

    /** 按下开按钮 */
    public void onButtonWasPushed(int no) {
        //调用相关开方法
        onCommands[no].execute();
        //记录这次操作,用户撤销
        undoCommand = onCommands[no];
    }

    /** 按下关按钮 */
    public void offButtonWasPushed(int no) {
        //调用相关开方法
        offCommands[no].execute();
        //记录这次操作,用户撤销
        undoCommand = offCommands[no];
    }

    /** 按下撤销按钮 */
    public void undoButtonWasPushed() {
        undoCommand.undo();
    }
}
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