Java - ThreadPoolExecutor如何实现线程复用及线程销毁

1. 线程复用

ThreadPoolExecutor是如何实现线程复用的呢?
让我们直接从ThreadPoolExecutor源码中找寻答案。

  1. ThreadPoolExecutor.execute()为入口
public void execute(Runnable command) {
    if (command == null)
        throw new NullPointerException();
    int c = ctl.get();
    // 当工作线程数小于核心线程数,就创建一个工作线程,核心方法就是addWorker()
    if (workerCountOf(c) < corePoolSize) {
        if (addWorker(command, true))
            return;
        c = ctl.get();
    }
    if (isRunning(c) && workQueue.offer(command)) {
        int recheck = ctl.get();
        if (! isRunning(recheck) && remove(command))
            reject(command);
        else if (workerCountOf(recheck) == 0)
            addWorker(null, false);
    }
    else if (!addWorker(command, false))
        reject(command);
}
  1. addWorker()方法
private boolean addWorker(Runnable firstTask, boolean core) {
    // 省略上面部分代码
    boolean workerStarted = false;
    boolean workerAdded = false;
    // 创建一个Worker实例,将firstTask传给Worker实例
    // 然后,取得Worker里的thread的属性,并在下面运行这个thread
    Worker w = null;
    try {
        w = new Worker(firstTask);
        final Thread t = w.thread;
        if (t != null) {
            final ReentrantLock mainLock = this.mainLock;
            mainLock.lock();
            try {
                // Recheck while holding lock.
                // Back out on ThreadFactory failure or if
                // shut down before lock acquired.
                int rs = runStateOf(ctl.get());

                if (rs < SHUTDOWN ||
                    (rs == SHUTDOWN && firstTask == null)) {
                    if (t.isAlive()) // precheck that t is startable
                        throw new IllegalThreadStateException();
                    workers.add(w);
                    int s = workers.size();
                    if (s > largestPoolSize)
                        largestPoolSize = s;
                    workerAdded = true;
                }
            } finally {
                mainLock.unlock();
            }
            if (workerAdded) {
                t.start();
                workerStarted = true;
            }
        }
    } finally {
        if (! workerStarted)
            addWorkerFailed(w);
    }
    return workerStarted;
}
  1. Worker类
Worker(Runnable firstTask) {
    setState(-1); // inhibit interrupts until runWorker
    // 将firstTask存入到Worker里面,后面直接从Worker里取得这个任务执行
    this.firstTask = firstTask;
    // 从线程工厂中创建一个线程
    this.thread = getThreadFactory().newThread(this);
}

final void runWorker(Worker w) {
    Thread wt = Thread.currentThread();
    Runnable task = w.firstTask;
    w.firstTask = null;
    w.unlock(); // allow interrupts
    boolean completedAbruptly = true;
    try {
        // while循环先执行firstTask,然后getTask()从阻塞队列中取任务来执行
        while (task != null || (task = getTask()) != null) {
            w.lock();
            // If pool is stopping, ensure thread is interrupted;
            // if not, ensure thread is not interrupted.  This
            // requires a recheck in second case to deal with
            // shutdownNow race while clearing interrupt
            if ((runStateAtLeast(ctl.get(), STOP) ||
                    (Thread.interrupted() &&
                    runStateAtLeast(ctl.get(), STOP))) &&
                !wt.isInterrupted())
                wt.interrupt();
            try {
                beforeExecute(wt, task);
                Throwable thrown = null;
                try {
                    task.run();
                } catch (RuntimeException x) {
                    thrown = x; throw x;
                } catch (Error x) {
                    thrown = x; throw x;
                } catch (Throwable x) {
                    thrown = x; throw new Error(x);
                } finally {
                    afterExecute(task, thrown);
                }
            } finally {
                task = null;
                w.completedTasks++;
                w.unlock();
            }
        }
        completedAbruptly = false;
    } finally {
        processWorkerExit(w, completedAbruptly);
    }
}
  1. getTask()方法
private Runnable getTask() {
    boolean timedOut = false; // Did the last poll() time out?

    for (;;) {
        int c = ctl.get();
        int rs = runStateOf(c);

        // Check if queue empty only if necessary.
        if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
            decrementWorkerCount();
            return null;
        }

        int wc = workerCountOf(c);

        // Are workers subject to culling?
        boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;

        if ((wc > maximumPoolSize || (timed && timedOut))
            && (wc > 1 || workQueue.isEmpty())) {
            if (compareAndDecrementWorkerCount(c))
                return null;
            continue;
        }

        try {
            // 判断从阻塞队列中take()取任务时,如果队列中没有任务了会调用await()阻塞当前线程,这样线程就不会回收了
            Runnable r = timed ?
                workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
                workQueue.take();
            if (r != null)
                return r;
            timedOut = true;
        } catch (InterruptedException retry) {
            timedOut = false;
        }
    }
}

总结

  • 在实际执行的线程外部套一个Thread,外部Thread的run()方法来执行while循环来执行任务
  • 当Thread的run方法执行完一个任务之后,会循环地从阻塞队列中取任务来执行,这样执行完一个任务之后就不会立即销毁了
  • 然后通过从阻塞队列中取任务来执行,在默认不改变allowCoreThreadTimeOut的前提下(默认是false),如果工作线程数大于核心线程数,则通过poll()从队列取任务;如果工作线程数小于核心线程数,则通过take()从队列取任务;这2个方法区别是take()取任务时,如果队列中没有任务了会调用await()阻塞当前线程,这样线程就不会回收了
  • 线程的唤醒是在execute时,当调用workQueue.offer()方法,将任务放入阻塞队列时,会调用Condition.signal()方法唤醒一个之前阻塞的线程

2. 线程销毁

核心还是在getTask()方法中

private Runnable getTask() {
    boolean timedOut = false; // Did the last poll() time out?

    for (;;) {
        int c = ctl.get();
        int rs = runStateOf(c);

        // Check if queue empty only if necessary.
        if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
            decrementWorkerCount();
            return null;
        }

        int wc = workerCountOf(c);

        // Are workers subject to culling?
        // wc的工作线程数如果大于核心线程数,timed会返回true,执行下面代码
        boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;

        if ((wc > maximumPoolSize || (timed && timedOut))
            && (wc > 1 || workQueue.isEmpty())) {
            if (compareAndDecrementWorkerCount(c))
                return null;
            continue;
        }

        try {
            // 如果timed为true,结合BlockingQueue的阻塞超时来实现的,超时没有获取到任务,则返回null,会跳出外层while循环,销毁线程
            Runnable r = timed ?
                workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
                workQueue.take();
            if (r != null)
                return r;
            timedOut = true;
        } catch (InterruptedException retry) {
            timedOut = false;
        }
    }
}

3. 为什么用BlockingQueue

  • 获取等待任务的时候,直接用阻塞代替通知轮询,提高性能,减少代码复杂度。
  • 复用阻塞超时获取等待任务实现线程超时销毁,设计精巧。
  • 本身就是支持并发操作的,不用额外维护线程安全。
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