壹: 压
& 缩
の区别
- 压是 “压” 文件体积变小,但是像素数不变,长宽尺寸不变,那么质量可能下降.
- 缩是 “缩” 文件的尺寸变小,也就是像素数减少。长宽尺寸变小,文件体积同样会减小.
贰: 如何使用
- 给
UIImage
建一个分类UIImage+Resize
在分类里面可以指定
interface UIImage(ResizeCategory)
#pragma mark - -------- 三种缩图 ---------
/** 矩阵缩图片 */
-(UIImage*)resizedImageToSize:(CGSize)dstSize;
/** 上下文画布缩图片 */
- (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize;
/** 等比缩放本图片大小 */
- (UIImage *)compressImage:(UIImage *)image newWidth:(CGFloat)newImageWidth;
#pragma mark - --------- 一种压图 --------
/** 压图片质量 (与 compressImage: newWidth:配合使用的) */
- (NSData *)zipImageWithImage:(CGFloat)newImageMaxSize;
/** 压图片质量 (与 compressImage: newWidth:配合使用的)*/
- (UIImage*)resizedImageToFitInSize:(CGSize)boundingSize scaleIfSmaller:(BOOL)scale;
/** 圆角图*/
- (UIImage *)cutCircleImage ;
//
// UIImage+Resize.m
//
// Created by 逯帅 on 17/7/4.
// Copyright © 2017年 逯帅. All rights reserved.
//
#import "UIImage+Resize.h"
@implementation UIImage (ResizeCategory)
#pragma mark - -------- 三种缩图 ---------
- (UIImage*)resizedImageToSize:(CGSize)dstSize
{
CGImageRef imgRef = self.CGImage;
// the below values are regardless of orientation : for UIImages from Camera, width>height (landscape)
CGSize srcSize = CGSizeMake(CGImageGetWidth(imgRef), CGImageGetHeight(imgRef)); // not equivalent to self.size (which is dependant on the imageOrientation)!
/* Don't resize if we already meet the required destination size. */
if (CGSizeEqualToSize(srcSize, dstSize)) {
return self;
}
CGFloat scaleRatio = dstSize.width / srcSize.width;
UIImageOrientation orient = self.imageOrientation;
CGAffineTransform transform = CGAffineTransformIdentity;
switch(orient) {
case UIImageOrientationUp: //EXIF = 1
transform = CGAffineTransformIdentity;
break;
case UIImageOrientationUpMirrored: //EXIF = 2
transform = CGAffineTransformMakeTranslation(srcSize.width, 0.0);
transform = CGAffineTransformScale(transform, -1.0, 1.0);
break;
case UIImageOrientationDown: //EXIF = 3
transform = CGAffineTransformMakeTranslation(srcSize.width, srcSize.height);
transform = CGAffineTransformRotate(transform, M_PI);
break;
case UIImageOrientationDownMirrored: //EXIF = 4
transform = CGAffineTransformMakeTranslation(0.0, srcSize.height);
transform = CGAffineTransformScale(transform, 1.0, -1.0);
break;
case UIImageOrientationLeftMirrored: //EXIF = 5
dstSize = CGSizeMake(dstSize.height, dstSize.width);
transform = CGAffineTransformMakeTranslation(srcSize.height, srcSize.width);
transform = CGAffineTransformScale(transform, -1.0, 1.0);
transform = CGAffineTransformRotate(transform, 3.0 * M_PI_2);
break;
case UIImageOrientationLeft: //EXIF = 6
dstSize = CGSizeMake(dstSize.height, dstSize.width);
transform = CGAffineTransformMakeTranslation(0.0, srcSize.width);
transform = CGAffineTransformRotate(transform, 3.0 * M_PI_2);
break;
case UIImageOrientationRightMirrored: //EXIF = 7
dstSize = CGSizeMake(dstSize.height, dstSize.width);
transform = CGAffineTransformMakeScale(-1.0, 1.0);
transform = CGAffineTransformRotate(transform, M_PI_2);
break;
case UIImageOrientationRight: //EXIF = 8
dstSize = CGSizeMake(dstSize.height, dstSize.width);
transform = CGAffineTransformMakeTranslation(srcSize.height, 0.0);
transform = CGAffineTransformRotate(transform, M_PI_2);
break;
default:
[NSException raise:NSInternalInconsistencyException format:@"Invalid image orientation"];
}
// The actual resize: draw the image on a new context, applying a transform matrix
UIGraphicsBeginImageContextWithOptions(dstSize, NO, self.scale);
CGContextRef context = UIGraphicsGetCurrentContext();
if (orient == UIImageOrientationRight || orient == UIImageOrientationLeft) {
CGContextScaleCTM(context, -scaleRatio, scaleRatio);
CGContextTranslateCTM(context, -srcSize.height, 0);
} else {
CGContextScaleCTM(context, scaleRatio, -scaleRatio);
CGContextTranslateCTM(context, 0, -srcSize.height);
}
CGContextConcatCTM(context, transform);
// we use srcSize (and not dstSize) as the size to specify is in user space (and we use the CTM to apply a scaleRatio)
CGContextDrawImage(UIGraphicsGetCurrentContext(), CGRectMake(0, 0, srcSize.width, srcSize.height), imgRef);
UIImage* resizedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return resizedImage;
}
- (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize
{
UIImage *sourceImage = self;
UIImage *newImage = nil;
CGSize imageSize = sourceImage.size;
CGFloat width = imageSize.width;
CGFloat height = imageSize.height;
CGFloat targetWidth = targetSize.width;
CGFloat targetHeight = targetSize.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = targetWidth;
CGFloat scaledHeight = targetHeight;
CGPoint thumbnailPoint = CGPointMake(0.0,0.0);
if (CGSizeEqualToSize(imageSize, targetSize) == NO)
{
CGFloat widthFactor = targetWidth / width;
CGFloat heightFactor = targetHeight / height;
if (widthFactor > heightFactor)
scaleFactor = widthFactor; // scale to fit height
else
scaleFactor = heightFactor; // scale to fit width
scaledWidth= width * scaleFactor;
scaledHeight = height * scaleFactor;
// center the image
if (widthFactor > heightFactor)
{
thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
}
else if (widthFactor < heightFactor)
{
thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
}
}
UIGraphicsBeginImageContext(targetSize); // this will crop
CGRect thumbnailRect = CGRectZero;
thumbnailRect.origin = thumbnailPoint;
thumbnailRect.size.width= scaledWidth;
thumbnailRect.size.height = scaledHeight;
[sourceImage drawInRect:thumbnailRect];
newImage = UIGraphicsGetImageFromCurrentImageContext();
if(newImage == nil)
LSLog(@"could not scale image");
//pop the context to get back to the default
UIGraphicsEndImageContext();
return newImage;
}
- (UIImage *)compressImage:(UIImage *)image newWidth:(CGFloat)newImageWidth
{
if (!image) return nil;
float imageWidth = image.size.width;
float imageHeight = image.size.height;
float width = newImageWidth;
float height = image.size.height/(image.size.width/width);
float widthScale = imageWidth /width;
float heightScale = imageHeight /height;
// 创建一个bitmap的context
// 并把它设置成为当前正在使用的context
UIGraphicsBeginImageContext(CGSizeMake(width, height));
if (widthScale > heightScale) {
[image drawInRect:CGRectMake(0, 0, imageWidth /heightScale , height)];
}
else {
[image drawInRect:CGRectMake(0, 0, width , imageHeight /widthScale)];
}
// 从当前context中创建一个改变大小后的图片
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
// 使当前的context出堆栈
UIGraphicsEndImageContext();
return newImage;
}
#pragma mark - --------- 一种压图 --------
/**
压图片质量
@param image image
@param newImageMaxSize 压之后图片允许的最大`KB
@return Data
*/
- (NSData *)zipImageWithImage:(CGFloat)newImageMaxSize
{
if (!self) {
return nil;
}
CGFloat maxFileSize = newImageMaxSize * 1024;
CGFloat compression = 0.9f;
NSData *compressedData = UIImageJPEGRepresentation(self, compression);
while ([compressedData length] > maxFileSize) {
compression *= 0.9;
compressedData = UIImageJPEGRepresentation([self compressImage:self newWidth:self.size.width*compression], compression);
}
return compressedData;
}
- (UIImage*)resizedImageToFitInSize:(CGSize)boundingSize scaleIfSmaller:(BOOL)scale
{
// get the image size (independant of imageOrientation)
CGImageRef imgRef = self.CGImage;
CGSize srcSize = CGSizeMake(CGImageGetWidth(imgRef), CGImageGetHeight(imgRef)); // not equivalent to self.size (which depends on the imageOrientation)!
// adjust boundingSize to make it independant on imageOrientation too for farther computations
UIImageOrientation orient = self.imageOrientation;
switch (orient) {
case UIImageOrientationLeft:
case UIImageOrientationRight:
case UIImageOrientationLeftMirrored:
case UIImageOrientationRightMirrored:
boundingSize = CGSizeMake(boundingSize.height, boundingSize.width);
break;
default:
// NOP
break;
}
// Compute the target CGRect in order to keep aspect-ratio
CGSize dstSize;
if ( !scale && (srcSize.width < boundingSize.width) && (srcSize.height < boundingSize.height) ) {
//aLog(@"Image is smaller, and we asked not to scale it in this case (scaleIfSmaller:NO)");
dstSize = srcSize; // no resize (we could directly return 'self' here, but we draw the image anyway to take image orientation into account)
} else {
CGFloat wRatio = boundingSize.width / srcSize.width;
CGFloat hRatio = boundingSize.height / srcSize.height;
if (wRatio < hRatio) {
//aLog(@"Width imposed, Height scaled ; ratio = %f",wRatio);
dstSize = CGSizeMake(boundingSize.width, floorf(srcSize.height * wRatio));
} else {
//aLog(@"Height imposed, Width scaled ; ratio = %f",hRatio);
dstSize = CGSizeMake(floorf(srcSize.width * hRatio), boundingSize.height);
}
}
return [self resizedImageToSize:dstSize];
}
/** 设置圆形图片(放到分类中使用) */
- (UIImage *)cutCircleImage {
UIGraphicsBeginImageContextWithOptions(self.size, NO, 0.0);
// 获取上下文
CGContextRef ctr = UIGraphicsGetCurrentContext();
// 设置圆形
CGRect rect = CGRectMake(0, 0, self.size.width, self.size.height);
CGContextAddEllipseInRect(ctr, rect);
// 裁剪
CGContextClip(ctr);
// 将图片画上去
[self drawInRect:rect];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return image;
}
@end
叁: 写在后面
上图附带了切圆角图的一个方法