1. 引言
在 HarmonyOS 开发中,Refresh
和 Swiper
组件的嵌套使用可能引发手势冲突,影响用户体验。本文通过 GestureRecognizer
和 onGestureRecognizerJudgeBegin
机制,实现两组件的手势协同,确保:
在轮播组件顶部下拉时,触发下拉刷新
在轮播组件底部上滑时,仅滚动轮播
2. 组件结构与状态管理
2.1 组件结构
实现支持下拉刷新和垂直轮播的组件结构如下:
@Entry
@Component
struct Index {
build() {
Column() {
Refresh() {
Swiper() {
// 轮播内容
}
}
}
}
}
2.2 状态管理
关键状态包括:
• refreshing
:刷新状态
• realIndex
:轮播索引
• parentRecognizer
、childRecognizer
:手势识别器
3. 手势识别与组件协同
3.1 手势识别器
GestureRecognizer
处理用户手势,通过 onGestureRecognizerJudgeBegin
回调协调组件响应。
3.2 并行手势识别
使用 shouldBuiltInRecognizerParallelWith
建立手势识别器的并行关系:
.shouldBuiltInRecognizerParallelWith((current, others) => {
for (let recognizer of others) {
if (recognizer.getType() === GestureControl.GestureType.PAN_GESTURE) {
this.parentRecognizer = current;
this.childRecognizer = recognizer;
return recognizer;
}
}
return undefined;
})
3.3 手势判定逻辑
在 onGestureRecognizerJudgeBegin
中实现手势判定:
.onGestureRecognizerJudgeBegin((event) => {
const panEvent = event as PanGestureEvent;
const currentOffset = panEvent.offsetY;
if (currentOffset > 0 && this.realIndex === 0) {
this.parentRecognizer.setEnabled(true);
return GestureJudgeResult.CONTINUE;
} else if (currentOffset < 0 && this.realIndex === colors.length - 1) {
this.parentRecognizer.setEnabled(false);
return GestureJudgeResult.REJECT;
} else {
this.childRecognizer.setEnabled(true);
}
return GestureJudgeResult.CONTINUE;
})
4. 完整实现
@Entry
@Component
struct Index {
@State refreshing: boolean = false;
@State realIndex: number = 0;
private parentRecognizer: GestureRecognizer = new GestureRecognizer();
private childRecognizer: GestureRecognizer = new GestureRecognizer();
swiperController: SwiperController = new SwiperController();
build() {
Column() {
Refresh({ refreshing: $$this.refreshing }) {
Swiper(this.swiperController) {
ForEach(colors, (color: Color, index: number) => {
Column().width('100%').height('100%').backgroundColor(color);
});
}.vertical(true).loop(true)
.onChange((index: number) => { this.realIndex = index; });
}
.shouldBuiltInRecognizerParallelWith((current, others) => {
// 并行识别器逻辑
})
.onGestureRecognizerJudgeBegin((event) => {
// 手势判定逻辑
})
.onRefreshing(() => {
setTimeout(() => { this.refreshing = false; }, 2000);
});
}
}
}
5. 总结
本文详细阐述了 HarmonyOS 中 Refresh
与 Swiper
组件的手势协同实现方法,通过 GestureRecognizer
机制有效解决了组件嵌套使用中的手势冲突问题,为用户提供了更流畅的交互体验。