从库中object新建按钮到场景
var bt = Instantiate(Resources.Load("bt",typeof(GameObject))) as GameObject;
设置按钮是否可点击
var btCls = bt.GetComponent<Button> ();
btCls.enabled = false;
设置按钮默认颜色
var btCls = bt.GetComponent<Button> ();
var cb = btCls.colors;
cb.normalColor = Core.Hex2Color (0xFFFFCD6B);
btCls.colors = cb;
设置按钮按下后抬起不保持按下颜色:
将navigation 选项改为none
image.png