- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
//放弃作为第一响应者
[self.view endEditing:YES];
}
**touchesbegan不能用于tableView**
{
//回收键盘
UIBarButtonItem *leftItem = [[UIBarButtonItem alloc] initWithTitle:@"完成" style:UIBarButtonItemStylePlain target:self action:@selector(dealFinish)];
self.navigationItem.leftBarButtonItem = leftItem;
}
-(void)dealFinish
{
[_textView resignFirstResponder];
self.view.transform = CGAffineTransformMakeTranslation(0, 0);
}
- (BOOL)textFieldShouldReturn:(UITextField *)textField
{
//放弃作为第一响应者
[textField resignFirstResponder];
return YES;
}
//2.2 点击背景图片则回收键盘
//问题: 如何知道背景图片被点击了啊?
backView.userInteractionEnabled = YES;
//定义轻击手势
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(dealTap:)];
[backView addGestureRecognizer:tap];
-(void)dealTap:(UITapGestureRecognizer *)tap
{
//回收键盘
[usernameTextField resignFirstResponder];
[passwordTextField resignFirstResponder];
}
键盘弹出后遮挡问题
//2.1 键盘弹出遮挡的处理
//问题: 怎么知道这个键盘弹出了啊?
//获取通知中心的单例对象
//效果: 当键盘显示出来的时候, 执行self的dealShow:方法
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(dealShow:) name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(dealHide:) name:UIKeyboardWillHideNotification object:nil];
-(void)dealHide:(NSNotification *)notification
{
//加入动画效果
[UIView beginAnimations:@"" context:nil];
[UIView setAnimationDuration:0.4];
button.frame = CGRectMake(100, 300, 80, 30);
registerButton.frame = CGRectMake(200, 300, 80, 30);
//提交执行动画
[UIView commitAnimations];
}
-(void)dealShow:(NSNotification *)notification
{
//加入动画效果
[UIView beginAnimations:@"" context:nil];
[UIView setAnimationDuration:0.4];
button.frame = CGRectMake(100, 200, 80, 30);
registerButton.frame = CGRectMake(200, 200, 80, 30);
//提交执行动画
[UIView commitAnimations];
}
结束应用程序
- (void)exitApplication {
AppDelegate *app = [UIApplication sharedApplication].delegate;
UIWindow *window = app.window;
[UIView animateWithDuration:1.0f animations:^{
window.alpha = 0;
window.frame = CGRectMake(0, window.bounds.size.width, 0, 0);
} completion:^(BOOL finished) {
exit(0);
}];
//exit(0);
}