这是我在github上的WebGL说明文档,顺便也放在这里备份。WebGL是个挺有趣的技术,还记得当年老师讲起Web虚拟3D技术的情景,些许年之后,当年的设想都成了现实。对我来说,最让人激动的莫过于能将3D技术以最低的门槛推广给最多的用户群,加上HTML5和JS的进化,一个新的Web时代即将到来。
我会持续更新这个目录,也会不定时插入一些笔记和心得。
I will collect my WebGL projects and realated notes here. I'm a little upset for not getting the WebGL intern opportunity, but this told me that I still have a long way to go in this field.
Old programmer never die, they just keep programming...
1. Auto-rotating cube
This is the intern interview question I've done. I think I get it right, but I
shall go back to this question late on after I gained more knowledge about WebGL.
The program is based on osgjs and is quite simple - a cube with updating callback function to make it rotate.
A little demo here: