图片url作为key存储本地,每次下载本地查找,有值返回并下载新图做对比,图片有变化更新,无值下载存储本地
代码
#import "UIImageView+CALImageView.h"
#import <CommonCrypto/CommonDigest.h>
@implementation UIImageView (CALImageView)
- (void)cal_imageWithUrl:(NSString *)url placeHolederImage:(UIImage *)placeHolderImage
{
if (placeHolderImage) {
self.image = placeHolderImage;
}
NSData *data = [self imageWithURL:url];
UIImage *image = [UIImage imageWithData:data];
if (image) {
__weak typeof(self) weakSelf = self;
[self compareImage:data url:url complete:^(NSData * _Nullable data1) {
[weakSelf mainQueue:^{
UIImage *newImage = [UIImage imageWithData:data1];
if (newImage) {
weakSelf.image = newImage;
}
}];
}];
self.image = image;
}
}
- (NSString *)hashKey:(NSString *)url
{
NSString *key = [self getSHA256Str:url];
return key;
}
- (NSData *)imageWithURL:(NSString *)url
{
if (!url) {
return nil;
}
NSString *key = [self hashKey:url];
NSData *data = [[NSUserDefaults standardUserDefaults] objectForKey:key];
if (data) {
return data;
}else {
NSURL *imageURL = [NSURL URLWithString:url];
NSData *data = [[NSData alloc] initWithContentsOfURL:imageURL];
[self saveImage:url data:data];
return data;
}
}
- (void)mainQueue:(void(^)(void))mainQueue
{
NSThread *thread = [NSThread currentThread];
if ([thread.name isEqualToString:@"main"]) {
mainQueue();
}else {
dispatch_async(dispatch_get_main_queue(), mainQueue);
}
}
- (NSString *)getSHA256Str:(NSString *)str
{
const char *data = str.UTF8String;
unsigned char result[CC_SHA256_DIGEST_LENGTH];
CC_SHA256(data, (CC_LONG)strlen(data), result);
NSMutableString *hashBuffer = [NSMutableString stringWithCapacity:CC_SHA256_DIGEST_LENGTH * 2];
for (int i = 0; i < CC_SHA256_DIGEST_LENGTH; i++) {
[hashBuffer appendFormat:@"%02x", result[i]];
}
return hashBuffer.mutableCopy;
}
- (void)saveImage:(NSString *)url data:(NSData *)data
{
if (data) {
NSString *key = [self hashKey:url];
[[NSUserDefaults standardUserDefaults] setObject:data forKey:key];
[[NSUserDefaults standardUserDefaults] synchronize];
}
}
- (void)downLoadImage:(NSString *)url complete:(nonnull void (^)(NSData *_Nullable data))complete
{
dispatch_async(dispatch_queue_create("YXHNTacsImageCache", DISPATCH_QUEUE_SERIAL), ^{
NSURL *imageURL = [NSURL URLWithString:url];
NSData *data = [[NSData alloc] initWithContentsOfURL:imageURL];
complete(data);
});
}
- (void)compareImage:(NSData *)oldData url:(NSString *)url complete:(nonnull void (^)(NSData *_Nullable data))complete
{
[self downLoadImage:url complete:^(NSData * _Nullable data) {
if (data) {
UIImage *oldImage = [UIImage imageWithData:oldData];
UIImage *newImage = [UIImage imageWithData:data];
if (!newImage) {
return;
}
UIImage *image1 = [self OriginImage:oldImage scaleToSize:CGSizeMake(8, 8)];
NSString *oldHash = [self myHash:image1];
UIImage *image2 = [self OriginImage:newImage scaleToSize:CGSizeMake(8, 8)];
NSString *newHash = [self myHash:image2];
if ([oldHash compare:newHash] != NSOrderedSame) {
NSMutableArray *deffrentArr = [NSMutableArray array];
for (int i = 0; i < 64; i++) {
NSString *sub1 = [oldHash substringWithRange:NSMakeRange(i, 1)];
NSString *sub2 = [newHash substringWithRange:NSMakeRange(i, 1)];
if (![sub1 isEqualToString:sub2]) {
[deffrentArr addObject:@(i)];
}
}
if (deffrentArr.count >= 10) {
complete(data);
[self saveImage:url data:data];
}
}
}
}];
}
- (UIImage *)OriginImage:(UIImage *)image scaleToSize:(CGSize)size
{
UIGraphicsBeginImageContext(size);
[image drawInRect:CGRectMake(0, 0, size.width, size.height)];
UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return [self getGrayImage:scaledImage];
}
- (UIImage *)getGrayImage:(UIImage *)sourceImage
{
int width = sourceImage.size.width;
int height = sourceImage.size.height;
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceGray();
CGContextRef context = CGBitmapContextCreate (nil,width,height,8,0,colorSpace,kCGImageAlphaNone);
CGColorSpaceRelease(colorSpace);
if (context == NULL) {
return nil;
}
CGContextDrawImage(context,CGRectMake(0, 0, width, height), sourceImage.CGImage);
UIImage *grayImage = [UIImage imageWithCGImage:CGBitmapContextCreateImage(context)];
CGContextRelease(context);
return grayImage;
}
- (NSString *)myHash:(UIImage *)img
{
unsigned char* pixelData = [self grayscalePixels:img];
int total = 0;
int ave = 0;
for (int i = 0; i < img.size.height; i++) {
for (int j = 0; j < img.size.width; j++) {
total += (int)pixelData[(i*((int)img.size.width))+j];
}
}
ave = total/64;
NSMutableString *result = [[NSMutableString alloc] init];
for (int i = 0; i < img.size.height; i++) {
for (int j = 0; j < img.size.width; j++) {
int a = (int)pixelData[(i*((int)img.size.width))+j];
if(a >= ave)
{
[result appendString:@"1"];
}
else
{
[result appendString:@"0"];
}
}
}
return result;
}
- (unsigned char *)grayscalePixels:(UIImage *)image
{
// The amount of bits per pixel, in this case we are doing grayscale so 1 byte = 8 bits
#define BITS_PER_PIXEL 8
// The amount of bits per component, in this it is the same as the bitsPerPixel because only 1 byte represents a pixel
#define BITS_PER_COMPONENT (BITS_PER_PIXEL)
// The amount of bytes per pixel, not really sure why it asks for this as well but it's basically the bitsPerPixel divided by the bits per component (making 1 in this case)
#define BYTES_PER_PIXEL (BITS_PER_PIXEL/BITS_PER_COMPONENT)
// Define the colour space (in this case it's gray)
CGColorSpaceRef colourSpace = CGColorSpaceCreateDeviceGray();
// Find out the number of bytes per row (it's just the width times the number of bytes per pixel)
size_t bytesPerRow = image.size.width * BYTES_PER_PIXEL;
// Allocate the appropriate amount of memory to hold the bitmap context
unsigned char* bitmapData = (unsigned char*) malloc(bytesPerRow*image.size.height);
// Create the bitmap context, we set the alpha to none here to tell the bitmap we don't care about alpha values
CGContextRef context = CGBitmapContextCreate(bitmapData,image.size.width,image.size.height,BITS_PER_COMPONENT,bytesPerRow,colourSpace,kCGImageAlphaNone);
// We are done with the colour space now so no point in keeping it around
CGColorSpaceRelease(colourSpace);
// Create a CGRect to define the amount of pixels we want
CGRect rect = CGRectMake(0.0,0.0,image.size.width,image.size.height);
// Draw the bitmap context using the rectangle we just created as a bounds and the Core Graphics Image as the image source
CGContextDrawImage(context,rect,image.CGImage);
// Obtain the pixel data from the bitmap context
unsigned char* pixelData = (unsigned char*)CGBitmapContextGetData(context);
// Release the bitmap context because we are done using it
CGContextRelease(context);
return pixelData;
#undef BITS_PER_PIXEL
#undef BITS_PER_COMPONENT
}
@end