介绍下iOS开发动画的几种方式吧:
一. 代码放在Begin和Commit之间:
[UIView beginAnimations:nil context:nil]; // 开始动画
// Code...
[UIView commitAnimations]; // 提交动画
e.g.
[UIView beginAnimations:nil context:nil]; // 开始动画
[UIView setAnimationDuration:10.0]; // 动画时长
/**
* 图像向下移动
*/
CGPoint point = _imageView.center;
point.y += 150;
[_imageView setCenter:point];
[UIView commitAnimations]; // 提交动画
但这一方式好像是有些过时了,API文档最后面是这样写的:
Use of this method is discouraged in iOS 4.0 and later. You should use the block-based animation methods to specify your animations instead.
二. Block
UIView
类几个类方法用于实现相对简单的动画
e.g.
//准备工作
lazy var box:UIView = UIView()
.
.
.
self.view.addSubview(box)
box.backgroundColor = UIColor.red
box.snp.makeConstraints { (make) -> Void in
make.width.height.equalTo(50)
make.centerY.equalTo(self.view)
make.left.equalTo(self.view.snp.left)
}
1. 基本动画
UIView.animate(withDuration: 3) {
self.box.frame.origin.x = self.view.frame.width - 50
}
2. 添加结束处理
UIView.animate(withDuration: 3, animations: {
self.box.frame.origin.x = self.view.frame.width - 50
}) { (isFinished) in
if isFinished {
UIView.animate(withDuration: 3, animations: {
self.box.frame.origin.x = 0
})
}
}
3. 添加动画配置
UIView.animate(withDuration: 3, delay: 0.0, options: [.repeat,.autoreverse], animations: {
self.box.frame.origin.x = self.view.frame.width - 50
}) { (isFinished) in
}
4. Spring动画
UIView.animate(withDuration: 3, delay: 1, usingSpringWithDamping: 1.0, initialSpringVelocity: 5.0, options: .curveEaseIn, animations: {
self.box.frame.origin.x = self.view.frame.width - 50
}) { (isFinished) in
}
5. 关键帧动画
func doKeyFrameworkAnimation() {
UIView.animateKeyframes(withDuration: 4.0, delay: 0.0, options: [.calculationModeCubic, .calculationModeLinear], animations: {
let colors:[UIColor] = [UIColor.black,UIColor.red,UIColor.blue,UIColor.yellow]
let frames:[CGRect] = [CGRect.init(x: 0, y: 0, width: 20, height: 20),
CGRect.init(x: 50, y: 50, width: 30, height: 30),
CGRect.init(x: 100, y: 100, width: 40, height: 40),
CGRect.init(x: 150, y: 150, width: 50, height: 50)]
for index in 0 ..< colors.count {
UIView.addKeyframe(withRelativeStartTime: Double(index)/Double(colors.count), relativeDuration: Double(1)/Double(colors.count), animations: {
self.box.backgroundColor = colors[index]
self.box.frame = frames[index]
})
}
}) { (isFinished) in
}
}
以上各方法说明与参数说明请参看文档。不复制,不翻译了😁
三. Core Foundation(略)
四. Lottie
Lottie Git
使用这个库以后,很多动画都让UED去做了。终于,开发不用再写动画了~!?🤔