j.u.c线程、线程池

  • 工作线程核心工作代码
final void runWorker(Worker w) {
        Thread wt = Thread.currentThread();
        Runnable task = w.firstTask;
        w.firstTask = null;
        w.unlock(); // allow interrupts
        boolean completedAbruptly = true;
        try {
              // firstTask不为空,则执行firstTask; 否则 从任务队列中取出一个任务。并循环操作。
            while (task != null || (task = getTask()) != null) {
                w.lock();
                // If pool is stopping, ensure thread is interrupted;
                // if not, ensure thread is not interrupted.  This
                // requires a recheck in second case to deal with
                // shutdownNow race while clearing interrupt
                if ((runStateAtLeast(ctl.get(), STOP) ||
                     (Thread.interrupted() &&
                      runStateAtLeast(ctl.get(), STOP))) &&
                    !wt.isInterrupted())
                    wt.interrupt();
                try {
                    beforeExecute(wt, task);
                    Throwable thrown = null;
                    try {
                        task.run(); // 执行任务
                    } catch (RuntimeException x) {
                        thrown = x; throw x;
                    } catch (Error x) {
                        thrown = x; throw x;
                    } catch (Throwable x) {
                        thrown = x; throw new Error(x);
                    } finally {
                        afterExecute(task, thrown);
                    }
                } finally {
                    task = null;
                    w.completedTasks++;
                    w.unlock();
                }
            }
            completedAbruptly = false;
        } finally {
            processWorkerExit(w, completedAbruptly);
        }
    }
  • 从任务队列中获取任务
private Runnable getTask() {
        boolean timedOut = false; // Did the last poll() time out?

        for (;;) {
            int c = ctl.get();
            int rs = runStateOf(c);

            // Check if queue empty only if necessary.
            if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
                decrementWorkerCount();
                return null;
            }

            int wc = workerCountOf(c);

            // Are workers subject to culling?
            boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;

            if ((wc > maximumPoolSize || (timed && timedOut))
                && (wc > 1 || workQueue.isEmpty())) {
                if (compareAndDecrementWorkerCount(c))
                    return null;
                continue;
            }

            try {
                Runnable r = timed ?
                    workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
                    workQueue.take();
                if (r != null)
                    return r; // 返回一个任务
                timedOut = true;
            } catch (InterruptedException retry) {
                timedOut = false;
            }
        }
    }

futureTask.get()阻塞是获取任务执行结果

  • java.util.concurrent.FutureTask

首先把callable或者runnable对象包装成FutureTask对象

    public <T> Future<T> submit(Runnable task, T result) {
        if (task == null) throw new NullPointerException();
        RunnableFuture<T> ftask = newTaskFor(task, result); // 包装成FutureTask对象
        execute(ftask);
        return ftask;
    }

 public <T> Future<T> submit(Callable<T> task) {
        if (task == null) throw new NullPointerException();
        RunnableFuture<T> ftask = newTaskFor(task); // 包装成FutureTask对象

        execute(ftask);
        return ftask;
    }


    protected <T> RunnableFuture<T> newTaskFor(Callable<T> callable) {
        return new FutureTask<T>(callable); // 包装成FutureTask对象
    }

  • futureTask.get()方法
public V get() throws InterruptedException, ExecutionException {
        int s = state;
        if (s <= COMPLETING)
            s = awaitDone(false, 0L);
        return report(s);
    }


private int awaitDone(boolean timed, long nanos)
        throws InterruptedException {
        final long deadline = timed ? System.nanoTime() + nanos : 0L;
        WaitNode q = null;
        boolean queued = false;
        for (;;) {
            if (Thread.interrupted()) {
                removeWaiter(q);
                throw new InterruptedException();
            }

            int s = state;
            if (s > COMPLETING) {
                if (q != null)
                    q.thread = null;
                return s;
            }
            else if (s == COMPLETING) // cannot time out yet
                Thread.yield();
            else if (q == null)
                q = new WaitNode();
            else if (!queued)
                queued = UNSAFE.compareAndSwapObject(this, waitersOffset,
                                                     q.next = waiters, q);
            else if (timed) {
                nanos = deadline - System.nanoTime();
                if (nanos <= 0L) {
                    removeWaiter(q);
                    return state;
                }
                LockSupport.parkNanos(this, nanos);
            }
            else
                LockSupport.park(this); // 如果不能立刻获取执行结果, 则把当前线程挂起,挂起caller线程
        }
    }

  • futureTask.run()
  1. 执行任务
  2. 任务执行结束后,唤醒被挂起的等待该任务结果的线程,唤醒caller线程
 public void run() {
        if (state != NEW ||
            !UNSAFE.compareAndSwapObject(this, runnerOffset,
                                         null, Thread.currentThread()))
            return;
        try {
            Callable<V> c = callable;
            if (c != null && state == NEW) {
                V result;
                boolean ran;
                try {
                    result = c.call();
                    ran = true;
                } catch (Throwable ex) {
                    result = null;
                    ran = false;
                    setException(ex);
                }
                if (ran)
                    set(result); // 唤醒caller线程
            }
        } finally {
            // runner must be non-null until state is settled to
            // prevent concurrent calls to run()
            runner = null;
            // state must be re-read after nulling runner to prevent
            // leaked interrupts
            int s = state;
            if (s >= INTERRUPTING)
                handlePossibleCancellationInterrupt(s);
        }
    }

唤醒caller线程

  protected void set(V v) {
      if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {
          outcome = v;
          UNSAFE.putOrderedInt(this, stateOffset, NORMAL); // final state
          finishCompletion(); // 唤醒caller线程
      }
  }



private void finishCompletion() {// 唤醒caller线程
      // assert state > COMPLETING;
      for (WaitNode q; (q = waiters) != null;) {
          if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null)) {
              for (;;) {
                  Thread t = q.thread;
                  if (t != null) {
                      q.thread = null;
                      LockSupport.unpark(t); // 唤醒caller线程

                  }
                  WaitNode next = q.next;
                  if (next == null)
                      break;
                  q.next = null; // unlink to help gc
                  q = next;
              }
              break;
          }
      }

      done();

      callable = null;        // to reduce footprint
  }


  • coreThread, maxThread, taskQueue 核心参数的关系
 public void execute(Runnable command) {
        if (command == null)
            throw new NullPointerException();
        /*
         * Proceed in 3 steps:
         *
         * 1. If fewer than corePoolSize threads are running, try to
         * start a new thread with the given command as its first
         * task.  The call to addWorker atomically checks runState and
         * workerCount, and so prevents false alarms that would add
         * threads when it shouldn't, by returning false.
         *
         * 2. If a task can be successfully queued, then we still need
         * to double-check whether we should have added a thread
         * (because existing ones died since last checking) or that
         * the pool shut down since entry into this method. So we
         * recheck state and if necessary roll back the enqueuing if
         * stopped, or start a new thread if there are none.
         *
         * 3. If we cannot queue task, then we try to add a new
         * thread.  If it fails, we know we are shut down or saturated
         * and so reject the task.
         */
        int c = ctl.get();
        if (workerCountOf(c) < corePoolSize) {
            if (addWorker(command, true)) // 当前线程小于核心线程数, 则创建一个新的线程

                return;
            c = ctl.get();
        }
        if (isRunning(c) && workQueue.offer(command)) { // 当前线程数等于核心线程数, 则把任务添加到任务队列中。

            int recheck = ctl.get();
            if (! isRunning(recheck) && remove(command))
                reject(command);
            else if (workerCountOf(recheck) == 0)
                addWorker(null, false);
        }
        else if (!addWorker(command, false)) // 当前线程已经达到核心线程数,且任务队列已满, 则创建超出核心线程数, 但是不多于最大线程数的新的线程。

            reject(command);
    }
  • 当达到最大线程数和最大任务队列容量, 拒绝策略

4种拒绝策略

AbortPolicy 直接抛出异常

DiscardPolicy 直接丢弃

DiscardOldestPolicy 丢弃最老的任务, 为新任务腾地方

CallerRunsPolicy 新任务在caller线程中执行

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