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2.3.3
2.3.32.3.32sfrsfsd.3.32.3.3

Post-conditions

The

post-conditions section describes what the change in state of the

system will be after the use case completes. Post-conditions are

guaranteed to be true when the use case ends.

2.3.4

Triggers

The

event that causes the use case to be initiated.

This

event can be external, temporal or internal.

Preconditions

are NOT triggers.

3.

A Complete Use Case

Name

(2.3)

Version

(0.1...review #1...1.0... review #2... 2.0... )

Goal

(2.1.2)

Summary

Actors

(2.1.1)

Preconditions

(2.3.2)

Triggers

(2.3.4)

Normal

flow (2.3.1)

Alternative

flows and Exceptions (2.3.2)

Post-conditions

(2.3.3)

Business

rules(e.g.,

coupons, upgrade membership)

Notes

* Use Case are

NOT User Stories (Scenarios).

* NOT related to

UI behaviors.

c.f.:

User choose to

withdraw.

User press

withdraw button.

Post-conditions

The

post-conditions section describes what the change in state of the

system will be after the use case completes. Post-conditions are

guaranteed to be true when the use case ends.

2.3.4

Triggers

The

event that causes the use case to be initiated.

This

event can be external, temporal or internal.

Preconditions

are NOT triggers.

3.

A Complete Use Case

Name

(2.3)

Version

(0.1...review #1...1.0... review #2... 2.0... )

Goal

(2.1.2)

Summary

Actors

(2.1.1)

Preconditions

(2.3.2)

Triggers

(2.3.4)

Normal

flow (2.3.1)

Alternative

flows and Exceptions (2.3.2)

Post-conditions

(2.3.3)

Business

rules(e.g.,

coupons, upgrade membership)

Notes

* Use Case are

NOT User Stories (Scenarios).

* NOT related to

UI behaviors.

c.f.:

User choose to

withdraw.

User press

withdraw button.

Post-conditions

The

post-conditions section describes what the change in state of the

system will be after the use case completes. Post-conditions are

guaranteed to be true when the use case ends.

2.3.4

Triggers

The

event that causes the use case to be initiated.

This

event can be external, temporal or internal.

Preconditions

are NOT triggers.

3.

A Complete Use Case

Name

(2.3)

Version

(0.1...review #1...1.0... review #2... 2.0... )

Goal

(2.1.2)

Summary

Actors

(2.1.1)

Preconditions

(2.3.2)

Triggers

(2.3.4)

Normal

flow (2.3.1)

Alternative

flows and Exceptions (2.3.2)

Post-conditions

(2.3.3)

Business

rules(e.g.,

coupons, upgrade membership)

Notes

* Use Case are

NOT User Stories (Scenarios).

* NOT related to

UI behaviors.

c.f.:

User choose to

withdraw.

User press

withdraw button.

Post-conditions

The

post-conditions section describes what the change in state of the

system will be after the use case completes. Post-conditions are

guaranteed to be true when the use case ends.

2.3.4

Triggers

The

event that causes the use case to be initiated.

This

event can be external, temporal or internal.

Preconditions

are NOT triggers.

3.

A Complete Use Case

Name

(2.3)

Version

(0.1...review #1...1.0... review #2... 2.0... )

Goal

(2.1.2)

Summary

Actors

(2.1.1)

Preconditions

(2.3.2)

Triggers

(2.3.4)

Normal

flow (2.3.1)

Alternative

flows and Exceptions (2.3.2)

Post-conditions

(2.3.3)

Business

rules(e.g.,

coupons, upgrade membership)

Notes

* Use Case are

NOT User Stories (Scenarios).

* NOT related to

UI behaviors.

c.f.:

User choose to

withdraw.

User press

withdraw button.

Post-conditions

The

post-conditions section describes what the change in state of the

system will be after the use case completes. Post-conditions are

guaranteed to be true when the use case ends.

2.3.4

Triggers

The

event that causes the use case to be initiated.

This

event can be external, temporal or internal.

Preconditions

are NOT triggers.

3.

A Complete Use Case

Name

(2.3)

Version

(0.1...review #1...1.0... review #2... 2.0... )

Goal

(2.1.2)

Summary

Actors

(2.1.1)

Preconditions

(2.3.2)

Triggers

(2.3.4)

Normal

flow (2.3.1)

Alternative

flows and Exceptions (2.3.2)

Post-conditions

(2.3.3)

Business

rules(e.g.,

coupons, upgrade membership)

Notes

* Use Case are

NOT User Stories (Scenarios).

* NOT related to

UI behaviors.

c.f.:

User choose to

withdraw.

User press

withdraw button.

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