iOS的横竖屏配置主要由以下四部分组成
1. info.plist内Supported interface orientations 配置应用支持的方向
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2. 项目Target内勾选应用支持的方向
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3. AppDelegate内配置Application支持的方向
var orientationLock = UIInterfaceOrientationMask.allButUpsideDown // 默认支持方向
func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
return self.orientationLock
}
4. ViewController内配置VC支持的方向
open override var shouldAutorotate: Bool {
return false
}
open override var supportedInterfaceOrientations: UIInterfaceOrientationMask {
return .portrait
}
open override var preferredInterfaceOrientationForPresentation: UIInterfaceOrientation {
return .portrait
}
如何主动控制屏幕方向
if #available(iOS 16.0, *) {
vc.setNeedsUpdateOfSupportedInterfaceOrientations()
// iOS 16以上需要通过scene来实现屏幕方向设置
let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene
var value: UIWindowScene.GeometryPreferences = .iOS(interfaceOrientations: .all)
switch mode {
case .port:
value = .iOS(interfaceOrientations: .portrait)
case .land:
value = .iOS(interfaceOrientations: .landscape)
case .auto:
value = .iOS(interfaceOrientations: .all)
}
windowScene?.requestGeometryUpdate(value, errorHandler: { error in
})
} else {
switch mode {
case .port:
/// 强制设置成竖屏
UIDevice.current.setValue(UIInterfaceOrientation.unknown.rawValue, forKey: "orientation")
UIDevice.current.setValue(UIInterfaceOrientation.portrait.rawValue, forKey: "orientation")
case .land:
/// 强制设置成横屏
UIDevice.current.setValue(UIInterfaceOrientation.unknown.rawValue, forKey: "orientation")
UIDevice.current.setValue(UIInterfaceOrientation.landscapeRight.rawValue, forKey: "orientation")
case .auto:
/// 设置自动旋转
UIDevice.current.setValue(UIInterfaceOrientation.unknown.rawValue, forKey: "orientation")
}
}
/// 判断当前屏幕是否是竖屏
public static func isCurrentScreenPortrait() -> Bool {
let window = UIApplication.shared.windows.filter {$0.isKeyWindow}.first ?? UIWindow()
let orientation = window.windowScene?.interfaceOrientation
switch orientation {
case .portrait, .portraitUpsideDown:
return true
case .landscapeLeft, .landscapeRight:
return false
default:
return true
}
}
视图如何适应横竖屏
if ScreenRotationTool.isCurrentScreenPortrait() == true {
contentView.snp.remakeConstraints { make in
...
}
} else {
contentView.snp.remakeConstraints { make in
...
}
}
逻辑概述:
iOS按照Application->TabBarVC->NavVC->VC->ChildVC的顺序来调用相关的函数或者属性(info.plist和Target内的配置我也不知道有什么作用),用来确定当前App支持的屏幕方向。
如果Application不支持对应方向,即使ViewController支持该方向,也是没有作用的。
如果你的ViewController没有重写相关的方法,那默认就是支持所有方向的,也就不需要实现VC相关的方法重写,这会节省很多代码。
中间的坑
1. 某些第三方库(如HBDNav),会直接重写ViewController的相关方法,修改VC默认支持的控制器方向,如果它的默认值不是你想要的,这时候你就需要继承来重写相关方法了
2. 屏幕支持方向的传递性,App通常由UITabBarController、UINavigationController、UIViewController、ChildViewController组成,想要让当前的VC来控制,那就需要一层层的调用下去,交由对应的VC去控制
// TabBarController
public override var shouldAutorotate: Bool {
return self.selectedViewController?.shouldAutorotate ?? true
}
public override var supportedInterfaceOrientations: UIInterfaceOrientationMask {
return self.selectedViewController?.supportedInterfaceOrientations ?? UIInterfaceOrientationMask.allButUpsideDown
}
public override var preferredInterfaceOrientationForPresentation: UIInterfaceOrientation {
return self.selectedViewController?.preferredInterfaceOrientationForPresentation ?? .portrait
}
// NavigationController
public override var shouldAutorotate: Bool {
return self.topViewController?.shouldAutorotate ?? true
}
public override var supportedInterfaceOrientations: UIInterfaceOrientationMask {
return self.topViewController?.supportedInterfaceOrientations ?? UIInterfaceOrientationMask.allButUpsideDown
}
public override var preferredInterfaceOrientationForPresentation: UIInterfaceOrientation {
return self.topViewController?.preferredInterfaceOrientationForPresentation ?? .portrait
}
// ViewController(如果有childViewController,需要指定到对应的VC上)
open override var shouldAutorotate: Bool {
return false
}
open override var supportedInterfaceOrientations: UIInterfaceOrientationMask {
return .portrait
}
open override var preferredInterfaceOrientationForPresentation: UIInterfaceOrientation {
return .portrait
}
3. VC的supportedInterfaceOrientations系统不会每次都调用,要刷新需要调用vc.setNeedsUpdateOfSupportedInterfaceOrientations()
4. 跳转VC的时候,根据下个页面的方向,先保持一致的方向,再跳转
其他的自己摸索下就好了。