在拍照和从相册中获取图片,方式是originalImage的时候,图片会逆时针旋转90度。这个时候需要在上传前把图片恢复成正常。
代码:
image = image.fixOrientation()
Categorys:
import UIKit
extension UIImage {
// 修复图片旋转
func fixOrientation() -> UIImage {
if self.imageOrientation == .up {
return self
}
var transform = CGAffineTransform.identity
switch self.imageOrientation {
case .down, .downMirrored:
transform = transform.translatedBy(x: self.size.width, y: self.size.height)
transform = transform.rotated(by: .pi)
break
case .left, .leftMirrored:
transform = transform.translatedBy(x: self.size.width, y: 0)
transform = transform.rotated(by: .pi / 2)
break
case .right, .rightMirrored:
transform = transform.translatedBy(x: 0, y: self.size.height)
transform = transform.rotated(by: -.pi / 2)
break
default:
break
}
switch self.imageOrientation {
case .upMirrored, .downMirrored:
transform = transform.translatedBy(x: self.size.width, y: 0)
transform = transform.scaledBy(x: -1, y: 1)
break
case .leftMirrored, .rightMirrored:
transform = transform.translatedBy(x: self.size.height, y: 0);
transform = transform.scaledBy(x: -1, y: 1)
break
default:
break
}
let ctx = CGContext(data: nil, width: Int(self.size.width), height: Int(self.size.height), bitsPerComponent: self.cgImage!.bitsPerComponent, bytesPerRow: 0, space: self.cgImage!.colorSpace!, bitmapInfo: self.cgImage!.bitmapInfo.rawValue)
ctx?.concatenate(transform)
switch self.imageOrientation {
case .left, .leftMirrored, .right, .rightMirrored:
ctx?.draw(self.cgImage!, in: CGRect(x: CGFloat(0), y: CGFloat(0), width: CGFloat(size.height), height: CGFloat(size.width)))
break
default:
ctx?.draw(self.cgImage!, in: CGRect(x: CGFloat(0), y: CGFloat(0), width: CGFloat(size.width), height: CGFloat(size.height)))
break
}
let cgimg: CGImage = (ctx?.makeImage())!
let img = UIImage(cgImage: cgimg)
return img
}
}