方式一
edge兼容性不太好,翻转会卡住
组件
//FlipCard.vue
<style lang="stylus">
.card-3d{
width 200px
height 300px
transition all .2s
position relative
perspective 1500px
background-color transparent
point cursor
.card{
position absolute
top 0
left 0
width 100%
height 100%
transition: all 1s
backface-visibility: hidden
border-radius 4px
border: 1px solid #e8eaec
&:hover{
box-shadow 0 1px 6px rgba(0,0,0,.2)
border-color #eee
}
&.card-z{
background-color: red
}
&.card-f-y{
transform rotateY(-180deg)
}
&.card-f-x{
transform rotateX(-180deg)
}
}
}
</style>
<template>
<div class="card-3d" @click="eve_cardres_click" @mouseover="eve_cardres_msover" @mouseout="eve_cardres_msout">
<div class="card card-z" ref="cardz">
<slot name="cz"></slot>
</div>
<div :class="['card',direction=='row'?'card-f-y':'card-f-x']" ref="cardf">
<slot name="cf"></slot>
</div>
</div>
</template>
<script>
export default {
props:{
trigger:{ //触发方式 hover click custom
type:String,
default: 'click' //默认点击触发
},
value:{ //正反面
type:Boolean,
default:true
},
direction:{ //方向 row col
type:String,
default:'row'
}
},
data() {
return {
surface:true
}
},
watch:{
value(bool){//自定义触发方式
if(this.trigger == 'custom')this.fn_reserve_action(bool)
}
},
methods: {
fn_reserve_action(bool){
var arr = this.direction == 'row'?['rotateY(180deg)','rotateY(0deg)']:['rotateX(-180deg)','rotateX(0deg)']
this.$refs.cardz.style.transform = bool?arr[0]:arr[1]
this.$refs.cardf.style.transform = !bool?arr[0]:arr[1]
},
eve_cardres_click(){
if(this.trigger == 'click'){
this.fn_reserve_action(this.surface)
this.surface = !this.surface
}
},
eve_cardres_msover(){
if(this.trigger == 'hover')this.fn_reserve_action(true)
},
eve_cardres_msout(){
if(this.trigger == 'hover')this.fn_reserve_action(false)
}
}
}
</script>
使用
<FlipCard trigger="hover" direction="row">
<template v-slot:cz>
<div class="value-card-positive">
正面
</div>
</template>
<template v-slot:cf>
<div class="value-card-negative">
反面
</div>
</template>
</FlipCard>
方式二
从github找了个插件,可以兼容edge,有时间可以看看学习一下,缺点是目前只能点击
https://github.com/VitorLuizC/vue-flipper