Lifecycle的定义:
生命周期感知型组件可执行操作来响应另一个组件(如 Activity 和 Fragment)的生命周期状态的变化。
通过这句定义我们可以了解到Lifecycle是什么以及其主要的用途:生命感知型组件和响应生命周期状态的变化,生命周期使用两个主要枚举来跟踪其关联组件的生命周期状态:
Event:从框架和Lifecycle类派发的生命周期事件。 这些事件映射到活动和片段中的回调事件。
State:由Lifecycle对象跟踪的组件的当前状态。
这是官方给出的状态与事件转换图:
Lifecycle的使用
首先是创建观察者,然后通过调用Lifecycle类的addObserver()方法传递观察者实例:
public class MyObserver implements LifecycleObserver {
@OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
public void connectListener() {
...
}
@OnLifecycleEvent(Lifecycle.Event.ON_PAUSE)
public void disconnectListener() {
...
}
}
myLifecycleOwner.getLifecycle().addObserver(new MyObserver());
Lifecycle源码解析
getLifecycle()是CompontActivity中重写的一个方法来自LifecycleOwner接口,下面展示CompontActivity中的主要方法
public class ComponentActivity extends androidx.core.app.ComponentActivity implements
LifecycleOwner,
ViewModelStoreOwner,
SavedStateRegistryOwner,
OnBackPressedDispatcherOwner {
private final LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);
public ComponentActivity() {
Lifecycle lifecycle = getLifecycle();
//noinspection ConstantConditions
if (lifecycle == null) {
throw new IllegalStateException("getLifecycle() returned null in ComponentActivity's "
+ "constructor. Please make sure you are lazily constructing your Lifecycle "
+ "in the first call to getLifecycle() rather than relying on field "
+ "initialization.");
}
if (Build.VERSION.SDK_INT >= 19) {
getLifecycle().addObserver(new LifecycleEventObserver() {
@Override
public void onStateChanged(@NonNull LifecycleOwner source,
@NonNull Lifecycle.Event event) {
if (event == Lifecycle.Event.ON_STOP) {
Window window = getWindow();
final View decor = window != null ? window.peekDecorView() : null;
if (decor != null) {
decor.cancelPendingInputEvents();
}
}
}
});
}
getLifecycle().addObserver(new LifecycleEventObserver() {
@Override
public void onStateChanged(@NonNull LifecycleOwner source,
@NonNull Lifecycle.Event event) {
if (event == Lifecycle.Event.ON_DESTROY) {
if (!isChangingConfigurations()) {
getViewModelStore().clear();
}
}
}
});
if (19 <= SDK_INT && SDK_INT <= 23) {
getLifecycle().addObserver(new ImmLeaksCleaner(this));
}
}
@NonNull
@Override
public Lifecycle getLifecycle() {
return mLifecycleRegistry;
}
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mSavedStateRegistryController.performRestore(savedInstanceState);
ReportFragment.injectIfNeededIn(this);
if (mContentLayoutId != 0) {
setContentView(mContentLayoutId);
}
}
}
public interface LifecycleOwner {
/**
* Returns the Lifecycle of the provider.
*
* @return The lifecycle of the provider.
*/
@NonNull
Lifecycle getLifecycle();
}
ComponentActivity实现了LifecycleOwner接口,该类以及其子类都具有了提供getLifecycle的能力。比较重要的ReportFragment.injectIfNeededIn(this)。Lifecycle应该是创建了一个Fragment来观察生命周期,这种方式和Glide等其它优秀框架相同。先来看看ReportFragment的内容:
public class ReportFragment extends Fragment {
private static final String REPORT_FRAGMENT_TAG = "androidx.lifecycle"
+ ".LifecycleDispatcher.report_fragment_tag";
public static void injectIfNeededIn(Activity activity) {
// ProcessLifecycleOwner should always correctly work and some activities may not extend
// FragmentActivity from support lib, so we use framework fragments for activities
android.app.FragmentManager manager = activity.getFragmentManager();
if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {
manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
// Hopefully, we are the first to make a transaction.
manager.executePendingTransactions();
}
}
static ReportFragment get(Activity activity) {
return (ReportFragment) activity.getFragmentManager().findFragmentByTag(
REPORT_FRAGMENT_TAG);
}
private ActivityInitializationListener mProcessListener;
....
@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
dispatchCreate(mProcessListener);
dispatch(Lifecycle.Event.ON_CREATE);
}
@Override
public void onStart() {
super.onStart();
dispatchStart(mProcessListener);
dispatch(Lifecycle.Event.ON_START);
}
@Override
public void onResume() {
super.onResume();
dispatchResume(mProcessListener);
dispatch(Lifecycle.Event.ON_RESUME);
}
@Override
public void onPause() {
super.onPause();
dispatch(Lifecycle.Event.ON_PAUSE);
}
@Override
public void onStop() {
super.onStop();
dispatch(Lifecycle.Event.ON_STOP);
}
@Override
public void onDestroy() {
super.onDestroy();
dispatch(Lifecycle.Event.ON_DESTROY);
// just want to be sure that we won't leak reference to an activity
mProcessListener = null;
}
private void dispatch(Lifecycle.Event event) {
Activity activity = getActivity();
if (activity instanceof LifecycleRegistryOwner) {
((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
return;
}
if (activity instanceof LifecycleOwner) {
Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
if (lifecycle instanceof LifecycleRegistry) {
((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
}
}
}
....
....
}
在Fragment的每个生命周期的回调中都执行了disaptch()方法来分发事件。在此方法中最终都调用了LifecycleRegistry的handleLifecycleEvent()。
再来看看LifecycleRegistry的内容
public class LifecycleRegistry extends Lifecycle {
///自定义了一个列表用于保存观察者并且可以在遍历期间处理移除和添加
///穷人版的LinkedHashMap 不是线程安全的
private FastSafeIterableMap<LifecycleObserver, ObserverWithState> mObserverMap = new FastSafeIterableMap<>();
///当前状态 State是一个枚举值 包含的状态与生命周期对应
private State mState;
///拥有此生命周期的提供者 注意使用的WeakReference
private final WeakReference<LifecycleOwner> mLifecycleOwner;
///添加观察者计数器
private int mAddingObserverCounter = 0;
///是否正在处理事件
private boolean mHandlingEvent = false;
///是否新事件发生
private boolean mNewEventOccurred = false;
///父状态列表
private ArrayList<State> mParentStates = new ArrayList<>();
///传递生命周期提供者 创建LifecycleRegistry
public LifecycleRegistry(@NonNull LifecycleOwner provider) {
///这里的provider可能是Activity或者Fragment也可以是自定义的具有生命周期的组件
mLifecycleOwner = new WeakReference<>(provider);
///设置当前状态为 initialized 未初始化状态
mState = INITIALIZED;
}
///设置当前状态 调用moveToState
@MainThread
public void setCurrentState(@NonNull State state) {
moveToState(state);
}
///状态转移
private void moveToState(State next) {
if (mState == next) {
return;
}
mState = next;
if (mHandlingEvent || mAddingObserverCounter != 0) {
mNewEventOccurred = true;
// we will figure out what to do on upper level.
return;
}
mHandlingEvent = true;
sync();
mHandlingEvent = false;
}
@Override
public void addObserver(@NonNull LifecycleObserver observer) {
///状态赋值
State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
///创建ObserverWithState对象 两个参数observer state
ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
///previous == null 表示 obsever 不存在 map中
///previous != null 表示 obsever 存在 map中 则已经添加过observer了
if (previous != null) {
return;
}
LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
///判断生命周期拥有者的引用是否为null 为null则说明引用被销毁 已经被destroyed
if (lifecycleOwner == null) {
// it is null we should be destroyed. Fallback quickly
return;
}
///已经添加过obsever 或者 正在处理事件 视为重入
boolean isReentrance = mAddingObserverCounter != 0 || mHandlingEvent;
///计算目标状态
State targetState = calculateTargetState(observer);
mAddingObserverCounter++;
while ((statefulObserver.mState.compareTo(targetState) < 0
&& mObserverMap.contains(observer))) {
pushParentState(statefulObserver.mState);
statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState));
popParentState();
// mState / subling may have been changed recalculate
targetState = calculateTargetState(observer);
}
if (!isReentrance) {
// we do sync only on the top level.
sync();
}
mAddingObserverCounter--;
}
····
····
private State calculateTargetState(LifecycleObserver observer) {
Entry<LifecycleObserver, ObserverWithState> previous = mObserverMap.ceil(observer);
State siblingState = previous != null ? previous.getValue().mState : null;
State parentState = !mParentStates.isEmpty() ? mParentStates.get(mParentStates.size() - 1)
: null;
return min(min(mState, siblingState), parentState);
}
///两个状态state1和state2对比 取位置靠前的state
static State min(@NonNull State state1, @Nullable State state2) {
return state2 != null && state2.compareTo(state1) < 0 ? state2 : state1;
}
}
LifecycleRegistry中有几个比较重要的自定义属性,mState是表示当前状态。mObserverMap是自定义的map,封装了监听者LifecycleObserver和监听者的封装ObserverWithState之间的映射关系,mObserverMap内部封装了三种迭代器 AscendingIterator、DescendingIterator、IteratorWithAdditions,在遍历操作其中的监听者时,会保证其中监听者的状态是从大到小排序的。
监听者的封装ObserverWithState则是维护了每一个监听者和其状态,该状态主要是为了给调用事件分发前的判断,另外,在分发Event事件后会同步更新自己的状态。
static class ObserverWithState {
State mState;
LifecycleEventObserver mLifecycleObserver;
ObserverWithState(LifecycleObserver observer, State initialState) {
mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
mState = initialState;
}
void dispatchEvent(LifecycleOwner owner, Event event) {
State newState = getStateAfter(event);
mState = min(mState, newState);
mLifecycleObserver.onStateChanged(owner, event);
mState = newState;
}
}
在handleLifecycleEnvent方法中主要用到两个方法分别是:getStateAfter(event)和moveToState()
static State getStateAfter(Event event) {
switch (event) {
case ON_CREATE:
case ON_STOP:
return CREATED;
case ON_START:
case ON_PAUSE:
return STARTED;
case ON_RESUME:
return RESUMED;
case ON_DESTROY:
return DESTROYED;
case ON_ANY:
break;
}
throw new IllegalArgumentException("Unexpected event value " + event);
}
该方法通过传递进来的event事件来获取之后的状态,文章前面放有一张官方的状态与事件的对应关系图。获取到新的状态之后调用moveToState()
private void moveToState(State next) {
if (mState == next) {
return;
}
mState = next;
if (mHandlingEvent || mAddingObserverCounter != 0) {
mNewEventOccurred = true;
// we will figure out what to do on upper level.
return;
}
mHandlingEvent = true;
sync();
mHandlingEvent = false;
}
该方法主要判断新状态与当前状态是否发生改变,如果发生改变则调用sync()方法进行同步。
private void sync() {
LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
if (lifecycleOwner == null) {
throw new IllegalStateException("LifecycleOwner of this LifecycleRegistry is already"
+ "garbage collected. It is too late to change lifecycle state.");
}
while (!isSynced()) {
mNewEventOccurred = false;
// no need to check eldest for nullability, because isSynced does it for us.
if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {
backwardPass(lifecycleOwner);
}
Entry<LifecycleObserver, ObserverWithState> newest = mObserverMap.newest();
if (!mNewEventOccurred && newest != null
&& mState.compareTo(newest.getValue().mState) > 0) {
forwardPass(lifecycleOwner);
}
}
mNewEventOccurred = false;
}
private boolean isSynced() {
if (mObserverMap.size() == 0) {
return true;
}
State eldestObserverState = mObserverMap.eldest().getValue().mState;
State newestObserverState = mObserverMap.newest().getValue().mState;
return eldestObserverState == newestObserverState && mState == newestObserverState;
}
首先判断i通过mObserverMap.eldest()和mObserverMap.newest()的state来判断isSynced(),再在while循环中用mState和map中的eldest()和newest()的状态对比,分别调用 backwardPass(lifecycleOwner)分发降级事件和 forwardPass(lifecycleOwner)分发升级事件
再具体一点说,如果mObserverMap里最大状态比当前状态大,那就需要调用backwardPass(),遍历mObserverMap,同步其中每一个observer状态的同时,分发降级事件,反之,如果mObserverMap里最小状态比当前状态小,就调用forwardPass()分发升级事件。
private void forwardPass(LifecycleOwner lifecycleOwner) {
Iterator<Entry<LifecycleObserver, ObserverWithState>> ascendingIterator =
mObserverMap.iteratorWithAdditions();
while (ascendingIterator.hasNext() && !mNewEventOccurred) {
Entry<LifecycleObserver, ObserverWithState> entry = ascendingIterator.next();
ObserverWithState observer = entry.getValue();
while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred
&& mObserverMap.contains(entry.getKey()))) {
pushParentState(observer.mState);
observer.dispatchEvent(lifecycleOwner, upEvent(observer.mState));
popParentState();
}
}
}
private void backwardPass(LifecycleOwner lifecycleOwner) {
Iterator<Entry<LifecycleObserver, ObserverWithState>> descendingIterator =
mObserverMap.descendingIterator();
while (descendingIterator.hasNext() && !mNewEventOccurred) {
Entry<LifecycleObserver, ObserverWithState> entry = descendingIterator.next();
ObserverWithState observer = entry.getValue();
while ((observer.mState.compareTo(mState) > 0 && !mNewEventOccurred
&& mObserverMap.contains(entry.getKey()))) {
Event event = downEvent(observer.mState);
pushParentState(getStateAfter(event));
observer.dispatchEvent(lifecycleOwner, event);
popParentState();
}
}
}
这两个方法中分别用到了两个不同的迭代器ascendingIterator、descendingIterator,再以内部循环通过downEvent()和upEvent()获取下一步的Event事件,并通过observer.dispatchEvent()分发事件和同步状态。直到mObserverMap中的每一个observer的状态都与当前状态一致为止。
private static Event downEvent(State state) {
switch (state) {
case INITIALIZED:
throw new IllegalArgumentException();
case CREATED:
return ON_DESTROY;
case STARTED:
return ON_STOP;
case RESUMED:
return ON_PAUSE;
case DESTROYED:
throw new IllegalArgumentException();
}
throw new IllegalArgumentException("Unexpected state value " + state);
}
private static Event upEvent(State state) {
switch (state) {
case INITIALIZED:
case DESTROYED:
return ON_CREATE;
case CREATED:
return ON_START;
case STARTED:
return ON_RESUME;
case RESUMED:
throw new IllegalArgumentException();
}
throw new IllegalArgumentException("Unexpected state value " + state);
}
downEvent()和upEvent()的实现同样可以从官网给的Event与State的关系图中找到对应关系。下面再放一下这张图。
从backwardPass和forwardPass方法中可以看到事件是经过dispatchEvent进行分发的。
static class ObserverWithState {
State mState;
LifecycleEventObserver mLifecycleObserver;
ObserverWithState(LifecycleObserver observer, State initialState) {
mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
mState = initialState;
}
void dispatchEvent(LifecycleOwner owner, Event event) {
State newState = getStateAfter(event);
mState = min(mState, newState);
mLifecycleObserver.onStateChanged(owner, event);
mState = newState;
}
}
通过 mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer)可以知道静态方法Lifecycling.lifecycleEventObserver()对传入的监听者进行了处理
static LifecycleEventObserver lifecycleEventObserver(Object object) {
boolean isLifecycleEventObserver = object instanceof LifecycleEventObserver;
boolean isFullLifecycleObserver = object instanceof FullLifecycleObserver;
if (isLifecycleEventObserver && isFullLifecycleObserver) {
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object,
(LifecycleEventObserver) object);
}
if (isFullLifecycleObserver) {
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object, null);
}
if (isLifecycleEventObserver) {
return (LifecycleEventObserver) object;
}
final Class<?> klass = object.getClass();
int type = getObserverConstructorType(klass);
if (type == GENERATED_CALLBACK) {
List<Constructor<? extends GeneratedAdapter>> constructors =
sClassToAdapters.get(klass);
if (constructors.size() == 1) {
GeneratedAdapter generatedAdapter = createGeneratedAdapter(
constructors.get(0), object);
return new SingleGeneratedAdapterObserver(generatedAdapter);
}
GeneratedAdapter[] adapters = new GeneratedAdapter[constructors.size()];
for (int i = 0; i < constructors.size(); i++) {
adapters[i] = createGeneratedAdapter(constructors.get(i), object);
}
return new CompositeGeneratedAdaptersObserver(adapters);
}
return new ReflectiveGenericLifecycleObserver(object);
}
方法中有三种生命周期转发的方式FullLifecycleObserverAdapter、CompositeGeneratedAdaptersObserver、ReflectiveGenericLifecycleObserver。我们只分析最后一种:
class ReflectiveGenericLifecycleObserver implements LifecycleEventObserver {
private final Object mWrapped;
private final CallbackInfo mInfo;
ReflectiveGenericLifecycleObserver(Object wrapped) {
mWrapped = wrapped;
mInfo = ClassesInfoCache.sInstance.getInfo(mWrapped.getClass());
}
@Override
public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Event event) {
mInfo.invokeCallbacks(source, event, mWrapped);
}
}
该类的实现很简单,在创建实例时,使用getInfo()方法,通过传入监听者的class,构造出CallbackInfo实例。在接受到生命周期回调后,方法流转到CallbackInfo实例的invokeCallbacks()方法上。
CallbackInfo getInfo(Class<?> klass) {
CallbackInfo existing = mCallbackMap.get(klass);
if (existing != null) {
return existing;
}
existing = createInfo(klass, null);
return existing;
}
getInfo()查看是否已有缓存,如果没有,就调用createInfo()方法解析class对象。
private CallbackInfo createInfo(Class<?> klass, @Nullable Method[] declaredMethods) {
Class<?> superclass = klass.getSuperclass();
Map<MethodReference, Lifecycle.Event> handlerToEvent = new HashMap<>();
if (superclass != null) {
CallbackInfo superInfo = getInfo(superclass);
if (superInfo != null) {
handlerToEvent.putAll(superInfo.mHandlerToEvent);
}
}
Class<?>[] interfaces = klass.getInterfaces();
for (Class<?> intrfc : interfaces) {
for (Map.Entry<MethodReference, Lifecycle.Event> entry : getInfo(
intrfc).mHandlerToEvent.entrySet()) {
verifyAndPutHandler(handlerToEvent, entry.getKey(), entry.getValue(), klass);
}
}
Method[] methods = declaredMethods != null ? declaredMethods : getDeclaredMethods(klass);
boolean hasLifecycleMethods = false;
for (Method method : methods) {
OnLifecycleEvent annotation = method.getAnnotation(OnLifecycleEvent.class);
if (annotation == null) {
continue;
}
hasLifecycleMethods = true;
Class<?>[] params = method.getParameterTypes();
int callType = CALL_TYPE_NO_ARG;
if (params.length > 0) {
callType = CALL_TYPE_PROVIDER;
if (!params[0].isAssignableFrom(LifecycleOwner.class)) {
throw new IllegalArgumentException(
"invalid parameter type. Must be one and instanceof LifecycleOwner");
}
}
Lifecycle.Event event = annotation.value();
if (params.length > 1) {
callType = CALL_TYPE_PROVIDER_WITH_EVENT;
if (!params[1].isAssignableFrom(Lifecycle.Event.class)) {
throw new IllegalArgumentException(
"invalid parameter type. second arg must be an event");
}
if (event != Lifecycle.Event.ON_ANY) {
throw new IllegalArgumentException(
"Second arg is supported only for ON_ANY value");
}
}
if (params.length > 2) {
throw new IllegalArgumentException("cannot have more than 2 params");
}
MethodReference methodReference = new MethodReference(callType, method);
verifyAndPutHandler(handlerToEvent, methodReference, event, klass);
}
CallbackInfo info = new CallbackInfo(handlerToEvent);
mCallbackMap.put(klass, info);
mHasLifecycleMethods.put(klass, hasLifecycleMethods);
return info;
}
createInfo()方法主要是对类中的方法的遍历处理,这里只接受三种类型的方法,使用callType区分,第一种CALL_TYPE_NO_ARG是没有参数的方法,第二种CALL_TYPE_PROVIDER是一个参数的方法,参数类型为LifecycleOwner本身,第三种CALL_TYPE_PROVIDER_WITH_EVENT是二个参数的方法,第一个参数类型同CALL_TYPE_PROVIDER一样,第二个参数则是ON_ANY枚举值的Event。
每次遍历会将方法用MethodReference封装起来,并使用hanlderToEvent建立MethodReference与event的映射关系,注意这时候一个方法只能有一种Event事件类型相对应,最后以hanlderToEvent这个map创建CallbackInfo对象。
static class CallbackInfo {
final Map<Lifecycle.Event, List<MethodReference>> mEventToHandlers;
final Map<MethodReference, Lifecycle.Event> mHandlerToEvent;
CallbackInfo(Map<MethodReference, Lifecycle.Event> handlerToEvent) {
mHandlerToEvent = handlerToEvent;
mEventToHandlers = new HashMap<>();
for (Map.Entry<MethodReference, Lifecycle.Event> entry : handlerToEvent.entrySet()) {
Lifecycle.Event event = entry.getValue();
List<MethodReference> methodReferences = mEventToHandlers.get(event);
if (methodReferences == null) {
methodReferences = new ArrayList<>();
mEventToHandlers.put(event, methodReferences);
}
methodReferences.add(entry.getKey());
}
}
@SuppressWarnings("ConstantConditions")
void invokeCallbacks(LifecycleOwner source, Lifecycle.Event event, Object target) {
invokeMethodsForEvent(mEventToHandlers.get(event), source, event, target);
invokeMethodsForEvent(mEventToHandlers.get(Lifecycle.Event.ON_ANY), source, event,
target);
}
private static void invokeMethodsForEvent(List<MethodReference> handlers,
LifecycleOwner source, Lifecycle.Event event, Object mWrapped) {
if (handlers != null) {
for (int i = handlers.size() - 1; i >= 0; i--) {
handlers.get(i).invokeCallback(source, event, mWrapped);
}
}
}
}
CallbakcInfo在创建时,会解析hanlderToEvent,把一个MethodReference对应一个event的关系,转化为一个event对应多个MethodReference,并存入到mEventToHandlers中。这样在被调用invokeCallbacks()方法时,只需要从mEventToHandlers中取出对应的MethodReference,就可以回调监听者了。
@SuppressWarnings("WeakerAccess")
static final class MethodReference {
final int mCallType;
final Method mMethod;
MethodReference(int callType, Method method) {
mCallType = callType;
mMethod = method;
mMethod.setAccessible(true);
}
void invokeCallback(LifecycleOwner source, Lifecycle.Event event, Object target) {
//noinspection TryWithIdenticalCatches
try {
switch (mCallType) {
case CALL_TYPE_NO_ARG:
mMethod.invoke(target);
break;
case CALL_TYPE_PROVIDER:
mMethod.invoke(target, source);
break;
case CALL_TYPE_PROVIDER_WITH_EVENT:
mMethod.invoke(target, source, event);
break;
}
} catch (InvocationTargetException e) {
throw new RuntimeException("Failed to call observer method", e.getCause());
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (!(o instanceof MethodReference)) {
return false;
}
MethodReference that = (MethodReference) o;
return mCallType == that.mCallType && mMethod.getName().equals(that.mMethod.getName());
}
@Override
public int hashCode() {
return 31 * mCallType + mMethod.getName().hashCode();
}
}
invokeCallback()就是根据callType对mMethod进行反射调用,最终执行到Lifecycling.lifecycleEventObserver()传入的监听器的方法实现中。
参考文献:
https://mp.weixin.qq.com/s/Gy7aXJZJCUzh7OyKegNjxA
https://blog.csdn.net/XAVI_2010/article/details/105595462