data: {
message : "lalalala"
},
beforeCreate: function () {
console.group('beforeCreate 创建前状态===============》');
console.log("%c%s", "color:red" , "el : " + this.$el); //undefined
console.log("%c%s", "color:red","data : " + this.$data); //undefined
console.log("%c%s", "color:red","message: " + this.message)
},
created: function () {
console.group('created 创建完毕状态===============》');
console.log("%c%s", "color:red","el : " + this.$el); //undefined
console.log("%c%s", "color:red","data : " + this.$data); //已被初始化
console.log("%c%s", "color:red","message: " + this.message); //已被初始化
},
beforeMount: function () {
console.group('beforeMount 挂载前状态===============》');
console.log("%c%s", "color:red","el : " + (this.$el)); //已被初始化
console.log(this.$el);
console.log("%c%s", "color:red","data : " + this.$data); //已被初始化
console.log("%c%s", "color:red","message: " + this.message); //已被初始化
},
mounted: function () {
console.group('mounted 挂载结束状态===============》');
console.log("%c%s", "color:red","el : " + this.$el); //已被初始化
console.log(this.$el);
console.log("%c%s", "color:red","data : " + this.$data); //已被初始化
console.log("%c%s", "color:red","message: " + this.message); //已被初始化
},
beforeUpdate: function () {
console.group('beforeUpdate 更新前状态===============》');
console.log("%c%s", "color:red","el : " + this.$el);
console.log(this.$el);
console.log("%c%s", "color:red","data : " + this.$data);
console.log("%c%s", "color:red","message: " + this.message);
},
updated: function () {
console.group('updated 更新完成状态===============》');
console.log("%c%s", "color:red","el : " + this.$el);
console.log(this.$el);
console.log("%c%s", "color:red","data : " + this.$data);
console.log("%c%s", "color:red","message: " + this.message);
},
beforeDestroy: function () {
console.group('beforeDestroy 销毁前状态===============》');
console.log("%c%s", "color:red","el : " + this.$el);
console.log(this.$el);
console.log("%c%s", "color:red","data : " + this.$data);
console.log("%c%s", "color:red","message: " + this.message);
},
destroyed: function () {
console.group('destroyed 销毁完成状态===============》');
console.log("%c%s", "color:red","el : " + this.$el);
console.log(this.$el);
console.log("%c%s", "color:red","data : " + this.$data);
console.log("%c%s", "color:red","message: " + this.message)
}
将路由导航、keep-alive、和组件生命周期钩子结合起来的,触发顺序,假设是从a组件离开,第一次进入b组件:
1. beforeRouteLeave:路由组件的组件离开路由前钩子,可取消路由离开。
2. beforeEach: 路由全局前置守卫,可用于登录验证、全局路由loading等。
3. beforeEnter: 路由独享守卫
4. beforeRouteEnter: 路由组件的组件进入路由前钩子。
5. beforeResolve:路由全局解析守卫
6. afterEach:路由全局后置钩子
7. beforeCreate:组件生命周期,不能访问this。
8. created:组件生命周期,可以访问this,不能访问dom。
9. beforeMount:组件生命周期
10. deactivated: 离开缓存组件a,或者触发a的beforeDestroy和destroyed组件销毁钩子。
11. mounted:访问/操作dom。
12. activated:进入缓存组件,进入a的嵌套子组件(如果有的话)。
13. 执行beforeRouteEnter回调函数next。