Class head:IAssetTypeActions.h
FUNCTION:IAssetTypeActions.OpenAssetEditor
Action:KeyDown "F12"
Detail:
Can look Blueprint and other type for asset
Then find:
AssetTypeActions_Buleprint.cpp :Buleprint asset open class
Class head:IAssetTypeActions.h
FUNCTION:IAssetTypeActions.OpenAssetEditor
Action:KeyDown "F12"
Detail:
Can look Blueprint and other type for asset
Then find:
AssetTypeActions_Buleprint.cpp :Buleprint asset open class