在Cocoa Framework以及GNUStep的Foundation库中,NSMutableArray以及NSMutableDictionary的设计不是多线程安全的,当然这种设计的好处是处理速度快,不需要任何锁进行同步,所以我们在使用Objective-C的这些容器的时候需要注意,在哪个线程中创建它们就在哪个线程中对它们进行操作。不过在某些情况下,我们由于一些算法或业务需求,需要在多个线程中共享一个NSMutableArray容器对象,这时候我们需要通过一些同步机制来实现多线程操作的安全性。
在诸多同步方法中,使用原子操作无疑是轻量且能保证多核多线程安全的,因此这里就通过原子操作来实现一个多核多线程安全的NSMutableArray类。这里采用的方法是将NSMutableArray对象以聚合的方式作为自定义数组类的一个成员属性。这么做的好处是灵活、可裁剪,同时对于全局名字空间也不会造成太过混乱的问题,尽管我们也可以用Category对已有的NSMutableArray类进行扩充,但过度滥用Category反而会让整个项目的名字空间造成混乱。
#import <Foundation/Foundation.h>
#include <stdalign.h>
#include <stdatomic.h>
#if defined(__i386__) || defined(__x86_64__)
#define CPU_PAUSE() asm("pause")
#elif defined(__arm__) || defined(__arm64__)
#define CPU_PAUSE() asm("yield")
#else
#define CPU_PAUSE()
#endif
@interface ZCAtomicMutableArray<__covariant T> : NSObject
- (instancetype)initWithArray:(NSArray<T>*)array;
- (void)addObject:(T)object;
- (void)removeObject:(T)object;
- (void)removeObjectAtIndex:(NSUInteger)index;
- (void)setObject:(T)anObject atIndexedSubscript:(NSUInteger)index;
- (T)objectAtIndexedSubscript:(NSUInteger)index;
- (NSUInteger)count;
- (NSMutableArray*)getUnsafeArray;
@end
@implementation ZCAtomicMutableArray
{
@private
NSMutableArray *mArray;
atomic_int alignas(16) mFlag;
}
- (instancetype)initWithArray:(NSArray*)array
{
self = [super init];
if(array == nil)
mArray = [[NSMutableArray alloc] initWithCapacity:1024];
else
mArray = [[NSMutableArray alloc] initWithArray:array];
atomic_init(&mFlag, 1);
return self;
}
- (void)dealloc
{
while(atomic_exchange(&mFlag, 0) == 0)
CPU_PAUSE();
[mArray removeAllObjects];
[mArray release];
atomic_store(&mFlag, 1);
NSLog(@"ZCAtomicMutableArray deallocated!");
[super dealloc];
}
- (void)addObject:(id)object
{
while(atomic_exchange(&mFlag, 0) == 0)
CPU_PAUSE();
[mArray addObject:object];
atomic_store(&mFlag, 1);
}
- (void)removeObject:(id)object
{
while(atomic_exchange(&mFlag, 0) == 0)
CPU_PAUSE();
[mArray removeObject:object];
atomic_store(&mFlag, 1);
}
- (void)removeObjectAtIndex:(NSUInteger)index
{
while(atomic_exchange(&mFlag, 0) == 0)
CPU_PAUSE();
[mArray removeObjectAtIndex:index];
atomic_store(&mFlag, 1);
}
- (void)setObject:(id)anObject atIndexedSubscript:(NSUInteger)index
{
while(atomic_exchange(&mFlag, 0) == 0)
CPU_PAUSE();
[mArray setObject:anObject atIndexedSubscript:index];
atomic_store(&mFlag, 1);
}
- (id)objectAtIndexedSubscript:(NSUInteger)index
{
while(atomic_exchange(&mFlag, 0) == 0)
CPU_PAUSE();
id ret = [mArray objectAtIndexedSubscript:index];
atomic_store(&mFlag, 1);
return ret;
}
- (NSUInteger)count
{
while(atomic_exchange(&mFlag, 0) == 0)
CPU_PAUSE();
NSUInteger length = mArray.count;
atomic_store(&mFlag, 1);
return length;
}
- (NSMutableArray*)getUnsafeArray
{
return mArray;
}
@end
int main(int argc, const char * argv[])
{
@autoreleasepool
{
ZCAtomicMutableArray<NSNumber*> *array = [[ZCAtomicMutableArray alloc] initWithArray:@[@10, @20, @30, @40, @50]];
NSLog(@"The count is: %tu", [array count]);
NSProcessInfo *proc = [NSProcessInfo processInfo];
NSTimeInterval beginTime = proc.systemUptime;
for(int i = 0; i < 1000000; i++)
[array addObject:@(i)];
NSLog(@"Time spent: %f", (proc.systemUptime - beginTime) * 1000.0);
[array release];
NSMutableArray *ma = [[NSMutableArray alloc] initWithCapacity:1024];
beginTime = proc.systemUptime;
for(int i = 0; i < 1000000; i++)
[ma addObject:@(i)];
NSLog(@"Time spent: %f", (proc.systemUptime - beginTime) * 1000.0);
[ma release];
array = [[ZCAtomicMutableArray alloc] initWithArray:nil];
__block BOOL isComplete = NO;
beginTime = proc.systemUptime;
dispatch_async(dispatch_get_global_queue(QOS_CLASS_USER_INTERACTIVE, 0), ^void(void) {
for(int i = 0; i < 500000; i++)
[array addObject:@(i)];
isComplete = YES;
});
for(int i = 500000; i < 1000000; i++)
[array addObject:@(i)];
while(!isComplete)
CPU_PAUSE();
NSLog(@"Time spent: %f", (proc.systemUptime - beginTime) * 1000.0);
uint64 sum = 0;
// Test
for(int i = 0; i < 1000000; i++)
sum += array[i].intValue;
[array release];
NSLog(@"sum = %llu", sum);
sum = 0;
for(int i = 0; i < 1000000; i++)
sum += i;
NSLog(@"test sum = %llu", sum);
}
}
以上代码是在macOS 10.12中完成的,当然各位也可以把它放到Linux下运行,安装Clang编译器以及GNUStep库、libdispatch-dev库即可。我们在main函数的最后部分可以看到,使用双核两个线程对同一个array对象操作完全没有问题。但是,如果这里的array是NSMutableArray类型的话,那么在运行时就会引发崩溃。