有时候,我们希望提前结束线程,但安全可靠地停止线程,并不是一件容易的事情,如果立即停止线程,会使共享的数据结构处于不一致的状态,如目前已经废弃使用的Thread类的stop方法(它会使线程在抛出java.lang.ThreadDeath之后终止线程,即使是在执行synchronized方法的时候)。更好的做法是执行完终止处理,再终止线程,即Two-phase Termination,两阶段终止模式。
该模式有两个角色:
- Terminator,终止者,负责接收终止请求,执行终止处理,处理完成后再终止自己。
- TerminationRequester:终止请求发出者,用来向Terminator发出终止请求。
该模式示例代码如下:
Terminator:
public class CounterIncrement extends Thread {
private volatile boolean terminated = false;
private int counter = 0;
private Random random = new Random(System.currentTimeMillis());
@Override
public void run() {
try {
while (!terminated) {
System.out.println(Thread.currentThread().getName()+" "+counter++);
Thread.sleep(random.nextInt(1000));
}
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
this.clean();
}
}
private void clean() {
System.out.println("do some clean work for the second phase,current counter "+counter);
}
public void close() {
this.terminated = true;
this.interrupt();
}
}
TerminationRequester:
public class CounterTest {
public static void main(String[] args) throws InterruptedException {
CounterIncrement counterIncrement = new CounterIncrement();
counterIncrement.start();
Thread.sleep(15_000L);
//主动清理
counterIncrement.close();
}
}
这段代码可以看出实现两阶段终止模式必须注意的是:
使用线程停止标志和interrupt方法,两者缺一不可
public void close() {
this.terminated = true;
this.interrupt();
}
这里使用了terminated作为线程停止标志,变量采用volatile修饰,避免了使用显式锁的开销,又保证了内存可见性。线程run方法会检查terminated属性,如果属性为true,就停止线程,但线程可能调用了阻塞方法,处于wait状态,任务也就可能永远不会检查terminated标志;线程也有可能处于sleep()状态,等sleep时间过后再执行终止状态,程序的响应性就下降了。你可以把方法改成如下运行,线程停止明显变慢了许多:
public void close() {
terminated = true;
}
模拟客户端或者服务端都可能终止服务的例子
public class AppServer extends Thread {
private static final int DEFAULT_PORT = 12722;
private final static ExecutorService executor = Executors.newFixedThreadPool(10);
private int port;
private volatile boolean start = true;
private List<ClientHandler> clientHandlers = new ArrayList<>();
private ServerSocket server;
public AppServer() {
this(DEFAULT_PORT);
}
public AppServer(int port) {
this.port = port;
}
@Override
public void run() {
try {
server = new ServerSocket(port);
while (start) {
Socket client = server.accept();
ClientHandler clientHandler = new ClientHandler(client);
executor.submit(clientHandler);
this.clientHandlers.add(clientHandler);
}
} catch (IOException e) {
//throw new RuntimeException();
} finally {
this.dispose();
}
}
public void dispose() {
System.out.println("dispose");
this.clientHandlers.stream().forEach(ClientHandler::stop);
this.executor.shutdown();
}
public void shutdown() throws IOException {
this.start = false;
this.interrupt();
this.server.close();
}
}
public class ClientHandler implements Runnable {
private final Socket socket;
private volatile boolean running = true;
public ClientHandler(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
try (InputStream inputStream = socket.getInputStream();
OutputStream outputStream = socket.getOutputStream();
BufferedReader br = new BufferedReader(new InputStreamReader(inputStream));
PrintWriter printWriter = new PrintWriter(outputStream)) {
while (running) {
String message = br.readLine();
if (message == null) {
break;
}
System.out.println("Come from client >" + message);
printWriter.write("echo " + message+"\n");
printWriter.flush();
}
} catch (IOException e) {
//自动关闭的时候 将running
this.running = false;
}finally {
this.stop();
}
}
public void stop() {
if (!running) {
return;
}
this.running = false;
try {
this.socket.close();
} catch (IOException e) {
}
}
}
public class AppServerClient {
public static void main(String[] args) throws InterruptedException, IOException {
AppServer server = new AppServer(12135);
server.start();
Thread.sleep(20_000L);
server.shutdown();
}
}
mac telnet模拟客户端输入
bogon:~ kpioneer$ telnet localhost 12135
Trying ::1...
Connected to localhost.
Escape character is '^]'.
hello
echo hello
I love you
echo I love you
Connection closed by foreign host.
服务端输出:
Come from client >hello
Come from client >I love you
dispose
总结:
可以看到,在子类使用两阶段终止模式时,其只需要实现各自所需要执行的任务,并且更新当前任务的数量即可。在某些情况下,当前任务的数量也可以不进行更新,比如在进行终止时,不关心当前剩余多少任务需要执行。