1、Unity集成到iOS本地工程中(文字)
http://qingqinghebiancao.github.io/2016/09/07/Unity%E9%9B%86%E6%88%90%E5%88%B0iOS%E6%9C%AC%E5%9C%B0%E5%B7%A5%E7%A8%8B%E4%B8%AD/
1’、iOS - 将Unity导出的Xcode工程导入到另一个Xcode项目, 及常见报错的解决方法
http://blog.csdn.net/dylan_lwb_/article/details/51452470
http://blog.csdn.net/crazygougou/article/details/50865318
2、使用Xcode 7将Unity 5集成到原生iOS应用程序中(视频)
https://the-nerd.be/2015/11/13/integrate-unity-5-in-a-native-ios-app-with-xcode-7/https://the-nerd.be/2015/11/13/integrate-unity-5-in-a-native-ios-app-with-xcode-7/
3、Vuforia 6.2
https://developer.vuforia.com/home-page
4、ios★把unity3d项目整合嵌入到xcode中
http://blog.sina.com.cn/s/blog_48a8af640102vh2q.html
5、iOS开发〜制作同时支持armv7,armv7s,arm64,i386,x86_64的静态库.a
http://blog.csdn.net/lizhongfu2013/article/details/42387311
https://forum.unity3d.com/threads/ios-ibiphone-lib-a-undefined-symbols-for-architecture-arm64.319170/
7、IOS 推送警告but you still need to add "remote-notification" to the list of ....
http://blog.csdn.net/czxghostyueqiu/article/details/45477545
8、IOS:armv7,armv7s,arm64,i386,x86
http://blog.csdn.net/u012890196/article/details/45482983
9、iOS 封装SDK(.a静态库的封装)
http://www.jianshu.com/p/84140a558a23
http://blog.csdn.net/yy405145590/article/details/41282669
11、Unity4.5免费版 发布IOS工程 编译不通过
http://m.manew.com/forum.php?mod=viewthread&tid=28496&page=1&mobile=2